An open-source minecraft server written in C++. Borrows from two other such projects, LUACraft and MinerCPP (both of which are, to my knowledge, unfortunately defunct). 64-bit capable. New features being added as I find time to work on them.
SpriteWorld is a collection of routines Mac programmers can use to implement smooth, fast sprite animation with scrolling and tiling in games and other applications. See also the BlitPixie and Hardwarie projects on SourceForge.
maper is a tile based 2D map/level creation tool. The output is saved as XML Files. (Tile-Graphics in Screenshots are from RM2K3) map tile engine rpg graphic maker editor java
A java PGN file parser: this parser is packaged as a jar file that you can use for a java chess project. This parser can parse and write PGN files and convert PGN files as XML files and the reverse.
The pgn parser new moves to Github:
* https://github.com/supareno/pgn-parser
DEPRECATED!
This program is replaced by Gamer's Proxy:
https://sourceforge.net/projects/gamersproxy/
This is a simple Java program that holds UDP packets for a while before forwarding them to a target address. This can be used to simulate ping in video games.
A collection of apps and libraries I put together in the process of experimenting with new languages or frameworks. Once in a blue moon I've released package files, but for the most part this is project is just for source-control hosting.
Engines of War brings you nonstop RTT action from the first second of the game. It is inspired by DotA's gameplay, but free content on the Spring Engine! Developers, check the trac page: https://sourceforge.net/apps/trac/enginesofwar/wiki/
Pobasys arises as a tool for the game design development to analyse and optimize the power Balance of a generic strategy game. http://sourceforge.net/apps/mediawiki/pobasys/index.php?title=Design
2D Isometric Engine project build with Flash AS3. It is an open source, multilevel and multiplayer tilebased isometric engine. Furnished with IsoEditor and IsoServer on the Files section
C4me aims to provide a convenient way of editing XML files (and, in a distant future, even more modding-related files) for modifications for Sid Meier's Civilization 4. It's now in its infancy and not really usable - join and help changing that!
A C++ written console application which allows to "log" a Poker game intelligently, i.e. the program also leads the players through the game. The Code can also be used as a basement for further projects, like a poker-bot etc.
Open source incarnation of the famous Dark Engine system by Looking Glass. Meant to be a direct replacement of the original executable files. Will allow running those games on other than win32 platforms.
This project is a conversion of AATrade (written using PHP) to a Java based architecture. The project is based upon similar projects such as BNT, NGS, Trade Wars 2000 and Ultimate Universe. Web-Based browser solution first followed by a client tool.
An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
A virtual network-ready game table for 4th edition Dungeons and Dragons, which reads character and monster files from the dnd Insider tools (Character Builder and Adventure Tools)
Warcraft III Replay Parser for PHP pulls out the information stored in *.w3g Warcraft III replay files (players' nicks, races, units, etc.) and enables you to use them on your webpage.
A php script for generating Rubik's cube visualisations
...This is optional, but will improve performance if you have a high traffic website.
STEPS
1. Download the code using the download button on this page.
2. Extract the files into a web-accessible folder.
3. Edit the configuration variables in visualcube.php
4. Point your browser to: www.yourwebsite.com/visualcube.php
MNGEdit is an music editor (and player!) for the music files used in the Creatures 2, 3 and Docking Station games by Creatures Labs. Developers may also use the underlying libraries for their own projects - MNG is a scripted, sample-based music syste
RanBunHyou is a Q&D generator of BINGO-like word games and other randomized teaching materials from plain text files. Entertains children studying vocabulary, etc. For Java 2+ (jre1.4+) and Macintosh System 7 to 9, being re-written in perl/CGI.
This project contains all the open source software created or currently in development by Freeze Dev (http://www.freeze-dev.de). Elysion Frameworks are not included in this projected, but hosted at https://sourceforge.net/projects/elysionsdl/.