Search Results for "sourceforge.net/projects/winpython/files/winpython_3.8/3.8.10.0/winpython64-3.8.10.0.7z" - Page 26

Showing 740 open source projects for "sourceforge.net/projects/winpython/files/winpython_3.8/3.8.10.0/winpython64-3.8.10.0.7z"

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  • 1
    A PHP script who generate a kifu from SGF files (need GD for local use).
    Downloads: 0 This Week
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  • 2
    AfA-Scumm is the 2D adventure engine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.
    Downloads: 0 This Week
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  • 3
    NNR4ITG is a Java all-in-one tool for visualizing and manipulating the XML files generated by "In The Groove" arcade cabinets.
    Downloads: 0 This Week
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  • 4
    SGF is acronym for Smart Game File and is a file format used to store game records of two player board games. This module used to collect game information from a set of SGF files and produce HTML tables for creating WWW tournament pages.
    Downloads: 0 This Week
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  • 5
    This project contains several of programs written in Java and Visual Basic. There is VFDOutputter for sending text to a VFD or LCD, a console and gui Java Ultima Online client, subnet calc, Pacman, Galaxian, a Windows wallpaper changer, proxy and more.
    Downloads: 0 This Week
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  • 6
    J2MEFS is an API for the J2ME that extends the RMS. It lets you save persistent data in your MIDlets without even knowing what a RecordStore is. You can create a structure of directories and access files through names and paths (MIDP 1.0 and above).
    Downloads: 0 This Week
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  • 7
    Humidity is a cross-platform library for playing MIDI files in games.
    Downloads: 0 This Week
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  • 8
    A simple conversion tool from AutoREALM (http://sourceforge.net/projects/autorealm/) native formats (AuR, AuRX planned) into SVG for inclusion in websites.
    Downloads: 0 This Week
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  • 9
    Written in 100% pure Java NIO is used to provide Non-Blocking connections. Persistence can be handled using a Database or xml files. It features html and ansi colour, city politics, siege weapons, destructible rooms and dynamically created areas.
    Downloads: 0 This Week
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  • 10
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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  • 11
    A small Perl script that allows Steam-based game server admins to create, modify and maintain custom config files for each map in a server’s mapcycle.
    Downloads: 0 This Week
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  • 12
    This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
    Downloads: 0 This Week
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  • 13
    This is the official documentation of the ZSNES emulator (http://sourceforge.net/projects/zsnes/). Available formats include HTML, plain-text, and CHM. We work closely with the ZSNES developers to bring you the best emulator documentation available.
    Downloads: 1 This Week
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  • 14
    SaveCracker is a binary file compare utility that allows users to modify their existing video game save files. SaveCracker users have the ability to replenish their in-game health, items, stats, or even unlock hidden levels and characters.
    Downloads: 0 This Week
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  • 15
    Unrilities is a cross-platform toolkit for previewing and editing Unreal Engine package files.
    Downloads: 1 This Week
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  • 16
    HLWatch is an Open Source Webinterface for any Half-Life based server (like Counter-Strike). It allows the user to change ever setting, to change maps, to send rcon commands, to enable/disable plugins, to restart the server and to edit some config files.
    Downloads: 0 This Week
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  • 17
    A Trivia game written in PHP. Use one or several of the trivia files that come with the game, or create your own trivia questions/answers.
    Downloads: 0 This Week
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  • 18
    8. Mai 2005: We have discontinued SourceForge as a download place for our open source projects. You can now download these projects directly from the XLOG Technologies GmbH web site at http://www.xlog.ch/omonia.
    Downloads: 6 This Week
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  • 19
    This tool helps users of Silent Hunter 3 to install and remove mods from the game files. The SH3 game does not have any good way of working with mods, and this project is aimed to help SH3 users to use mods. Project is developed in Java.
    Downloads: 0 This Week
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  • 20
    Times of Darkness (ToD) is a MUD. It's designed for the use of mods and all data is kept in XML files. That way it's possible to create an end time adventure as well as a medieval role-playing game. Well, there's much to do!
    Downloads: 0 This Week
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  • 21
    GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
    Downloads: 0 This Week
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  • 22
    A customizable and scalable file editor. It provides a parsing and tokenizing engine. User configurable and GUI customizable. Focused on editing text based configuration files for games, can be xml config files too.
    Downloads: 2 This Week
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  • 23
    osgQ3 is a set of modules for the OpenSceneGraph to handle Quake III resources. It contains plugins to load BSP and MD3 files and a generic node kit for Q3 shaders.
    Downloads: 0 This Week
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  • 24
    PCGen Data Manipulation/Management - For the manipulation/management of the data sets (list files) and data structure (directory tree) used within PCGen.
    Downloads: 0 This Week
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  • 25
    A battle system for a role-playing video game (similar to the Final Fantasy series). Written for Java. DEVELOPMENT CURRENTLY SUSPENDED. All files are available to download; feel free to contact me with any questions.
    Downloads: 0 This Week
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