Search Results for "java project with source code" - Page 4

Showing 786 open source projects for "java project with source code"

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    Simplify Purchasing For Your Business

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  • 1
    Urho3D

    Urho3D

    Urho3D Game engine

    Urho3D is a game engine made by developers, for developers. The code is clean and well-commented. Urho3D is free and will always be free. There is no hidden royalties. It is IDE-agnostic and has no vendor lock-in. Urho3D runs on Windows, Linux, macOS/iOS/tvOS, Android, and even on Raspberry Pi. It also runs on your browsers. You need an installed Urho3D library for the desired target platform to proceed. Although the Urho3D build system also supports linking the Urho3D library directly from...
    Downloads: 1 This Week
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  • 2
    spark

    spark

    A performance profiler for Minecraft clients, servers, and proxies

    spark is a performance profiling and diagnostic tool designed for Minecraft servers, clients, and proxy software. It helps developers and server administrators analyze performance issues such as lag, high CPU usage, and memory bottlenecks. The plugin collects statistical information about the server’s execution and generates detailed profiling data that can be used to identify inefficient code or problematic plugins. spark includes tools for CPU profiling, memory inspection, and monitoring...
    Downloads: 0 This Week
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  • 3
    Mojoc

    Mojoc

    A cross-platform, open-source, pure C game engine for mobile game

    Mojoc is an open-source, cross-platform, pure C game engine. It is based on OpenGLES3 and written in C99. It currently works on IOS and Android, but can easily be extended to other platforms, and will support more platforms in the future. In platform-independent code, Mojoc uses only the standard C library, no dependence on third-party libraries. Mojoc uses an extremely lightweight OOC (Object Oriented C) programming model.
    Downloads: 0 This Week
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  • 4
    Piccolo Engine

    Piccolo Engine

    Mini game engine for games104

    Piccolo is a software project oriented toward offering a flexible, probably modern game or application engine/framework, designed to be lightweight and open — giving developers the ability to build custom interactive applications or games without massive overhead. It aims to strike a balance between usability and freedom: providing core building blocks (rendering, input, asset management, maybe UI) while leaving higher-level design decisions up to the user. Its architecture is likely modular...
    Downloads: 0 This Week
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  • Skillfully - The future of skills based hiring Icon
    Skillfully - The future of skills based hiring

    Realistic Workplace Simulations that Show Applicant Skills in Action

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  • 5
    Arduino Launch Control System (LCS)

    Arduino Launch Control System (LCS)

    A single rod model rocket launch control system using the Arduino Nano

    This is a single rod model rocket launch control system. The system utilizes the Arduino Uno/Nano to report on local weather conditions (temperature, humidity, barometric pressure). The system also provides a 10-second countdown when the fire button is pressed. The system meets and exceeds the NAR Safety Code standard for model rocket launch systems as it incorporates a removable key to block the flow of power to the launch pad. It incorporates an additional two-button safety system to...
    Downloads: 0 This Week
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  • 6
    OSwiss

    OSwiss

    Program for tournament management.

    Tournament management software for various sports that uses swiss pairing system. Program invented for tournament organisers. It assists in managing events, calculates standings, ratings, supports printing and checking player cards. If something goes wrong during tournament, it is posibble also to enter pairings manually. Project is written in Java SE designed for PC and J2ME for mobile phones. DEAR USER If you are missing any features in this software, please open a ticket and...
    Downloads: 3 This Week
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  • 7
    UltimMC Launcher

    UltimMC Launcher

    Offline Minecraft launcher

    ...Built as a fork of the MultiMC launcher project, UltimMC focuses on flexibility and instance management while remaining portable and relatively lightweight. Users can easily install mod loaders such as Forge or Fabric and configure different versions of Java or memory settings for each instance to optimize performance. The launcher also supports modpack platforms and allows players to switch between versions of Minecraft without affecting other installations.
    Downloads: 335 This Week
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  • 8
    GriFFin, Really, Is For Files In Neverwinter nights (a.k.a GFF files). The project aims at providing a Java based API for manipulating GFF files used in Neverwinter Nights (tm) outside the game itself, eventually maybe in a web based application to make this possible from remote.
    Downloads: 0 This Week
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  • 9
    gbDoom3

    gbDoom3

    A fork of dhewm3 with an emphasis on modernisation and vanilla Doom 3

    gbDoom3 is a fork of dhewm3 with a series of modernisations, performance improvements and an emphasis on being bug-compatible with vanilla Doom 3. This does NOT support the BFG edition of Doom 3. This fork was created to give an overhaul to Doom 3 that the parent project isn't willing to do. Performance improvements for macOS (Intel and M1) as well as additional assembler code for such systems, removing legacy code for SSE support, making Carmack's reverse standard and reverting all...
    Downloads: 1 This Week
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    Data management solutions for confident marketing

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  • 10
    JSettlers2 is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers). The active source code is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
    Downloads: 1 This Week
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  • 11
    Code Master

    Code Master

    A Game Similar to Mastermind

    You only have a limited number of attempts to crack the code master's secret code. Can you figure it out before you run out of chances?
    Downloads: 1 This Week
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  • 12
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 193 This Week
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  • 13
    SpongeForge

    SpongeForge

    A Forge mod that implements SpongeAPI

    ...SpongeForge is the implementation of the Sponge API on the Minecraft Forge platform. Recommended for running plugins together with Forge mods. The purpose of the Sponge project is to create a plugin development framework for Minecraft: Java Edition. Sponge is being created by a global community, and its open-source nature means anyone can participate.
    Downloads: 2 This Week
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  • 14

    Learn and Play

    XML-based framework for developing games

    XML-based framework for developing games in (ActionScript 2.0, discontinued) HTML5 Phaser.io's engine It'd been thought to develope a project with a great amount of games on drag&drop, painting, typing, hunting, puzzles.There's no need to write the same code to similar games! Just write some XML lines (check samples) and one JavaScript instruction to run your game. NOTE: some browsers security policies do not allow to run samples locally. If this occurs, try to publish on a web site
    Downloads: 1 This Week
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  • 15
    FarPlaneTwo

    FarPlaneTwo

    Level-of-Detail renderer in Minecraft. Allows for render distances

    FarPlaneTwo is an experimental open-source Minecraft mod that introduces a Level-of-Detail (LoD) terrain rendering system designed to dramatically extend how far players can visually see across the game world. Instead of rendering distant terrain using the same detailed chunk system as nearby areas, the mod generates simplified representations of terrain that require far fewer resources to display. This approach allows players to view landscapes at extremely large distances while maintaining...
    Downloads: 5 This Week
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  • 16
    Still Yet Another Sokoban

    Still Yet Another Sokoban

    An implementation of the popular Sokoban puzzle game. Win/Mac/Linux

    ...The levels provided are assembled from various third-party sources. Sokoban was originally created in 1981 by Hiroyuki Imabayashi. Available as Windows installer, portable .zip for Windows, Mac .dmg file, or cross-platform source code. Source code: http://github.com/davidjoffe/sokoban (source code is C++, only one dependency - LibSDL1.2 - and is structured in a way that lends easily to re-use for other similar types of games, potentially.) Project development livestream: https://twitch.tv/david_joffe Default Keys: Mouse-click: Move Up/Down/Left/Right: Move U: Undo R: Reset level state C: Choose set of levels M/N: Previous/Next level S: Toggle shadows A: Show 'About' information Esc: Exit
    Downloads: 3 This Week
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  • 17
    The set of addons and tools for the Portable Host Project (AKA PHost, http://phost.de/). PHost is an improvement over PBEM game VGA Planets (http://www.vgaplanets.com/) original host that offers great flexibility and development support.
    Downloads: 0 This Week
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  • 18
    Glowstone

    Glowstone

    Customizable and compatible open source server for Minecraft

    A fast, customizable and compatible open-source server for Minecraft: Java Edition. Glowstone is a lightweight, from scratch, open-source Minecraft server written in Java that supports plugins written for the Bukkit API and its major forks, Spigot and Paper. The main goals of the project are to provide a lightweight implementation of the Bukkit API and Minecraft server where exact vanilla functionality is not needed or higher performance is desired than the official software can deliver. ...
    Downloads: 0 This Week
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  • 19

    LOL2

    A warlords II clone re-written from scratch in Java

    A long time ago (in the days of MS-DOS) several friends made a bet about which one of them could write the best Warlords-style game. This project is a re-writing of my version of the resulting game (originally called "Land Of Legends"), which was MS-DOS - only and supported only Russian UI (for anyone interested, drop me a mail if you want to see the original LOL sources). Yet, a short time ago, I had a whim to bring LOL into the current world - and so LOL2 was born. It follows most of...
    Downloads: 0 This Week
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  • 20
    KotCity

    KotCity

    KotCity, an open source city simulator

    This is pre-alpha software with super obvious bugs, rough edges, etc. In the spirit of "release early and release often", I am posting the code. This project is far from done but I prefer to get the code out there to be used by whomever. KotCity is a city simulator written in Kotlin inspired by the statistical city simulators of old. This game aims to achieve a mark somewhere between SimCity (1989) and SC2000. Hopefully, this mark will be hit and we can set our sights higher. The game will...
    Downloads: 0 This Week
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  • 21
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 22
    Starlight Fabric

    Starlight Fabric

    Rewrites the light engine to fix lighting performance

    Starlight is a performance optimization project for Minecraft that completely rewrites the game’s internal lighting engine to improve efficiency and reduce lighting-related lag. The original Minecraft lighting system can be computationally expensive when generating terrain or updating large structures, which can cause performance problems on servers and heavily modded environments. Starlight replaces this system with a redesigned algorithm that processes lighting calculations more...
    Downloads: 1 This Week
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  • 23
    KSFramework

    KSFramework

    QQ Group:538722494,KSFramework = KEngine + SLua(or xLua)

    KSFramework is a Unity3D Asset Bundle development framework that integrates KEngine, SLua/XLua/ILRuntime, and provides a set of auxiliary tools for programming, art, planning, and operation. Vika table vika.cn , API-supported data table, perfect real-time collaboration, can be used in 1000+ scenarios such as silky project management, game planning configuration table, data sorting, etc. Hot reloading is the development focus of KSFramework - without restarting the game, reloading the code...
    Downloads: 0 This Week
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  • 24
    OpenXRay

    OpenXRay

    Improved version of the X-Ray Engine, the game engine

    Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! OpenXRay is an improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. We want to keep the game as close as possible to the vanilla game, so instead of introducing new gameplay features, consider adding non-gameplay features, fixing bugs, improving performance and code quality. The dev...
    Downloads: 18 This Week
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  • 25
    Minecraft

    Minecraft

    Simple Minecraft-inspired program using Python and Pyglet

    Minecraft is a simple Minecraft-inspired demo written in Python using the Pyglet library for windowing, input, and OpenGL rendering. The project implements a first-person block world where you can walk around, jump, fly, and place or remove blocks using a small set of block types like brick, grass, and sand. It provides full WASD movement with mouse look and basic building controls, giving a surprisingly complete “sandbox” feel in only a small amount of Python code. The author explicitly...
    Downloads: 11 This Week
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