Realistic Workplace Simulations that Show Applicant Skills in Action
Skillfully transforms hiring through AI-powered skill simulations that show you how candidates actually perform before you hire them. Our platform helps companies cut through AI-generated resumes and rehearsed interviews by validating real capabilities in action. Through dynamic job specific simulations and skill-based assessments, companies like Bloomberg and McKinsey have cut screening time by 50% while dramatically improving hire quality.
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Resco toolkit for building mobile apps
A no-code toolkit for building responsive and resilient mobile business applications for Microsoft Power Platform, Dynamics 365, Dataverse and Salesfo
Deploying mobile apps with Resco takes days, not months—all without writing a single line of code. Workers can download the Resco app from AppStore, Google Play, or Windows Store, log into your company environment, and instantly use the app you have published on any device.
Game engine + remake of Atari XL/XE game Robbo.
Level loader is compatible with levels file of GNU Robbo project.
This is NOT the same project as pyrobbo on google code.
MIR is a dream of young student in computer graphics and programing, who one day thought of a game wich will be very very innovative and so customizable by the user than he\'d be able to really build and shape the world where he lives.. MIR: Make It Real
Arvotarnia - A MORPG in text-format. Explore the world of Arvotarnia in this old-school text-style role-playing game. Fight other players and mobs to gain experience to skill your character to become the mightiest of all warriors!
The is a 2D ball game write in pygame.
I has finish the basic framework and the playable version.
The code is free for anyone who want to edit it and learn something form it.
Cortex makes coding easier and faster for developers. See how our portal connects tools and cuts busywork.
Cortex is a simple portal that helps developers work smarter by linking all your tools, setting clear rules, and slashing repetitive tasks. It speeds up onboarding, updates old code, and fixes issues fast. Over 100 big companies use it to save time and get better results.
This project's aim is to create a turn-based strategic figurine game, like Warhammer (TM). One emphasized goal is to generate automagically as much code as possible, in order to keep modifications minimal when adding functionalities.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.