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Use the Belkin Nostromo N50 Speedpad on VISTA,7 and XP 32/64. No need to install drivers,plug the device and use it ! Normal/Red/Green/Blue prog levels supported ! Download the file that matches your OS in the "Files" section. GPLv3 (Source code)
The Beholder project was begun with the purpose of creating an open source code library for use in cross-platform development of game software based on the D20 Game License released under the OGL by Wizards of the Coast.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
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This project is designed to create an interface to go between the EvE-Online InGame Browser and PHPBB. Code is available directly via the SourceForge subversion system. Changes can be made by SVN patches.
vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
This project is abandoned. Download these files at your own risk.
For the latest version please visit http://decafbad.net/games/games-ive-written/busy-busy-bugs/
Busy Busy Bugs is a fast-paced action game. Wield your spray can to dissuade bugs from your flowers. If the bugs get on your flowers, they\'ll droop and die. Friendly bees will help grow your flowers so don\'t spray them! (Written for Pyweek 4).
An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
ChessDB is a free open-source chess database for Windows, Linux, Mac OSX and most UNIX and UNIX-like operating systems. ChessDB is based on code from Scid http://scid.sourceforge.net/ - a project for which there have been no updates for several years. In
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
Pyro aims to be the first major Roguelike game written in Python. Project goals are clear code, easy modification and extension, and of course, a game that's worth playing. This is an early alpha and not yet winnable.
Space simulation written in Python. The project aims to someday be like Elite with aspects of Trade Wars. Currently it is an interesting experiment in vector mathematics which demonstrates a minimalistic rendering engine for 3D space graphics.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
Trident - A multipule layer persistant MMORTS where you can not only control your units, but jump into your units and control them directly. Features a commander mode where you have overall view of the world and can issue orders for the troops to follow.
1- Cronus is a project, that the main goal is do an emulator using eAthenato run with bRO. Why?: The most brazilian people dont have conditions to download sakray and kRO, so this project is to this public.
Good v. Evil is a GM run, free-form fantasy role-playing game where two opposing teams compete for the same goal. This project features tools for tracking character information, equipment, logs, and general tools.
This is a PHP project for parsing Halo 2 XML logs from bungie.net and displaying the data in various ways, support for storing the data in a database may be added in the future. At the moment the code consist of a few PHP classes that parses the XML.
This was going to be a set of libraries, and a client for the Crossfire RPG game, written in python. The code is gone, lost in an ancient pile of backups.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
8. Mai 2005: We have discontinued SourceForge as a download place for our open source projects. You can now download these projects directly from the XLOG Technologies GmbH web site at http://www.xlog.ch/omonia.