The top-rated AI recruiting platform for faster, smarter hiring.
Humanly is an AI recruiting platform that automates candidate conversations, screening, and scheduling.
Humanly is an AI-first recruiting platform that helps talent teams hire in days, not months—without adding headcount. Our intuitive CRM pairs with powerful agentic AI to engage and screen every candidate instantly, surfacing top talent fast. Built on insights from over 4 million candidate interactions, Humanly delivers speed, structure, and consistency at scale—engaging 100% of interested candidates and driving pipeline growth through targeted outreach and smart re-engagement. We integrate seamlessly with all major ATSs to reduce manual work, improve data flow, and enhance recruiter efficiency and candidate experience. Independent audits ensure our AI remains fair and bias-free, so you can hire confidently.
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ServiceDesk Plus, a world-class IT and enterprise service management platform
Design, automate, deliver, and manage critical IT and business services
Best in class online service desk software. Offer your customers world-class services with ServiceDesk Plus Cloud, the easy-to-use SaaS service desk software from ManageEngine, the IT management division of Zoho. Track and manage IT tickets efficiently, resolve issues faster, and ensure end-user satisfaction with the cloud-based IT ticketing system used by over 100,000 IT service desks worldwide. Manage the complete life cycle of IT incidents, problems, changes, and projects with out of the box ITIL workflows. Create support SLAs, define escalation levels, and ensure compliance. Automate ticket dispatch, categorization, classification, and assignment based on predefined business rules, and set up notifications and alerts for timely ticket resolution. Reduce walk ins and unnecessary tickets by giving your users more control. Enable end users to access IT services through your service catalog in the self-service portal. Help users create and track tickets and search for solutions.
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc