Showing 3 open source projects for "rendering engine"

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  • Award Winning Time and Labor Software Icon
    Award Winning Time and Labor Software

    Synerion offers time and labor, advanced scheduling, absence management, labor allocation, timesheets, coreHR and more.

    Stop wasting time and resources on manual and error-prone paper-based workforce management with Synerion. Synerion offers a comprehensive range of workforce management solutions that goes beyond time and tracking. The platform also offers enhanced scheduling features, labor costing, absence management, and payroll integration.
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  • Simplify Time-consuming and Overly Complicated Financial Processes. Icon
    Simplify Time-consuming and Overly Complicated Financial Processes.

    Cloud Purchase Requisition, Purchase Order & Invoice Approval Software

    Zahara's cloud based platform automates budget management, suppliers, purchase requisitions, multi-level purchase approvals, deliveries and invoice reconciliation and approvals. Zahara integrates with most leading accounting software such as QuickBooks Online and Xero to give expanding SME's real time visibility and centralized control of their purchasing. Zahara can be used to control spend in an organization. We take the initial request to buy something and automate the approval process and sending of the PO to the Vendor. Deliveries can be receipted, vendors invoices matched and processed and then exported to finance. Zahara adds control yet speeds up processing.
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    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are...
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  • 2

    StereoWS

    StereoWS developed by UCL-MSSL within the ProVisG project

    ...Within this time period, UCL delivered consortium members a stereo application (called StereoWS ver. 1.0), which integrates various practical stereo tools into the JPL’s stereo rendering engine (called JADIS). In addition, a part of software (called StView ver.1.0) was ported to a web-based GIS system (e.g., ProGIS) and ProVIP as a solution for stereo visualisation. Apart from the stereo visualisation, some useful stereo tools (e.g., stereo matcher or stereo image processing tools) have been extracted from UCL’s previous development for HRSC data processing, and modified for close-range stereo imagery.
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  • 3
    A simple rendering, image processing engine. Includes a framework width (multiplatform) event handling, plugin management, a templated based math library and some exotic features like general linear camera, gpu based (OpenGL) image process...
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