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    Code::Blocks

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    A free C, C++ and Fortran IDE

    ...Finally, an IDE with all the features you need, having a consistent look, feel and operation across platforms. Built around a plugin framework, Code::Blocks can be extended with plugins. Any kind of functionality can be added by installing/coding a plugin. For instance, compiling and debugging functionality is already provided by plugins! We hope you enjoy using Code::Blocks! The Code::Blocks Team
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    Downloads: 40,762 This Week
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    RedPanda C++

    RedPanda C++

    A powerful, lighweight and cross-platform C/C++ IDE

    Red Panda C++ is a lightweight yet powerful C/C++/GNU Assembly IDE. It provides users with coding experiences like vs code and CLion, but is much lightweighted than them. Highlights of its new and enhanced feature: * High DPI support * Code intellisense (Code Completion suggestion while editing). * Syntax checking while editing * Greatly improved debugger (local \ call stack \ memory view) * Theme and color scheme. * UTF-8 encoding support * Greatly improved search/replace function; File/Replace in files * Refactor: rename symbols * Cross Platform: Windows and Linux * SDCC Compiler Support
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    Downloads: 1,065 This Week
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    Dev-C++ for Windows 10/8/7

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    A fast, portable, simple, and free C/C++ IDE

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    Downloads: 3,630 This Week
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    Dragme

    Dragme

    A visual-based IDE for C language uses block drag and drop technology

    Dragme IDE is an IDE for C language for whom who want to learn coding, i.e. It is beneficial to Engineering College or Computer Science Students. It is popular among teenagers who want to learn Coding. It is not created only for Students. It can be used by professionals too. It has Playground where Student can learn coding with playing with blocks. It also has Codeground, which is a source code editor, where industry professionals can write and run their own limitless source code. ...
    Downloads: 2 This Week
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    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line numbers, and the program is written with the built-in editor. Interpreter and graphics engine run in parallel, in separate threads, and hence interpreter speed is not an issue. The interpreter is not chiefly designed for speed, but for comfortable development. ...
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