Search Results for "3d game engine programming book source code"

Showing 3 open source projects for "3d game engine programming book source code"

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  • 1
    CerberusCMS5

    CerberusCMS5

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 10 This Week
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  • 2
    Cerberus Content Management System 6

    Cerberus Content Management System 6

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model complete with a Unix-Like Kernel File named: Cerberus. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text,...
    Downloads: 15 This Week
    Last Update:
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  • 3
    Actionscrip 3.0 physics engine. Based on the cyclone engine from Ian Millington who wrote the book "Game Physics Engine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).
    Downloads: 0 This Week
    Last Update:
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