March 2013 this project was announced first to public, but the feedback was ZERO. So I guess it is insanely bad and unusable.
Ok. But sorry, I decided to continue it for myself to improve my inability and unexperience in software development FOR MYSELF.
Even if it seemed to be the worst thing ever, I *NEED* to develop software for my own well being and even if I apparently - after over 20 years since the first lines of code I wrote - I improved my ability not a single bit than it is...
Ceres is an interpreted computer language based on C, that can be used as a script language. Its purpose is to be minimal and simple and it is being developed as a hobby, so do not expect much of it. Its interpreter is written in C/C++.
Greyhound Lua is a distribution of Lua intended to be used for the FIRST Robotics Competition. Teams can use this to write their robot code in Lua. Greyhound Lua is in no way endorsed or sponsored by US FIRST.
DEPRECATED v1 - v2 is current, hosted on bitbucket
[The deva language v1 was a learning experiment for creating an interpreted language from the ground-up, with no prior working knowledge on the subject. It makes about every mistake possible... the author went on to create a second version to apply the lessons from v1. v2 is a workable scripting language, but like all such attempts, a third version would include even more lessons (ad infinitum)]
Original goal:
The 'deva' programming language. A small dynamic, language bearing some...
Project mlubind is a cross-language(C++ to Lua) binding library. It's usage concepts were taken from luabind library. This project is an attempt to create a new implementation, that has all luabind functionality and takes much less time to compile.
This project is the porting of Lua5.1. It base on the porting for Lua5.0 which named LuaCE. It include an interpreter and a library projects file for EVC4.2.
A C++ class that implements a Lua state. Load Lua scripts into an instance of this class, and use intuitive methods from your C++ code to access and manipulate the Lua script environment.
Longenis is a simple, powerful object-oriented scripting language incoporating elements of Python, Tcl, Java, and Lua. It is designed to be light, clean, elegant, and cross-platform.
Visual Lua is the Integrated Development Environment (IDE) for Lua language. You may use it for debugging the scripts written using wxLua library where the event-handling takes place. It supports multithreaded debugging as well.