Showing 7 open source projects for "finite state machine simulation"

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    XState

    XState

    State machines and statecharts for the modern web

    JavaScript and TypeScript finite state machines and statecharts for the modern web. Statecharts are a formalism for modeling stateful, reactive systems. This is useful for declaratively describing the behavior of your application, from the individual components to the overall application logic. XState is a library for creating, interpreting, and executing finite state machines and statecharts, as well as managing invocations of those machines as actors. The following fundamental computer...
    Downloads: 0 This Week
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  • 2
    zag

    zag

    Finite state machines for building accessible design systems and UI

    A collection of framework-agnostic UI components patterns like an accordion, menu, and dialog that can be used to build design systems for React, Vue, and Solid.js. Simple, resilient component logic. Write component logic once and use it anywhere. Built-in adapters that connect machine output to DOM semantics in a WAI-ARIA-compliant way. Component logic is largely JavaScript code and can be consumed in any JS framework. Zag machine APIs are completely headless and unstyled. Use your favorite styling solution and get it matching your design system. Finite state machines for building accessible design systems and UI components. ...
    Downloads: 1 This Week
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  • 3
    ZM

    ZM

    A library to handle coroutine and green thread in C

    ZM is a C library to handle continuations (coroutine, exception, green thread) with finite state machines. The library is written in C99 without external dependecy or machine-specific code and can be compiled in ansi-c or ansi-c++ with the minal effort to define two unsigned int type (uint8_t and uint32_t).
    Downloads: 2 This Week
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  • 4
    State Controller Library

    State Controller Library

    A C++ framework that implements generalised finite state machines.

    The State Controller Library is a generic platform-independent C++ framework that allows finite state machines and multi-action planning generalisations thereof to be realised. The structure and implementation of this library focuses on the application of finite state machines to real-time control loops, but can be reasonably adapted for virtually any other application, even completely unrelated to control systems. An emphasis has been placed on having very low overhead so as not to hurt...
    Downloads: 0 This Week
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  • 5

    instantFSM

    C++ inline state machine library

    instantFSM is a header-only C++ state machine library. Its goal is to make state machine declaration and use easy enough that it can be integrated into your projects painlessly. Have a look atp the wiki where you will find a tutorial, samples, and a cheatsheet to get accustomed with instantFSM. The only instantFSM header file is downloadable from the files section or you can check it out from the git repository.
    Downloads: 0 This Week
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  • 6
    Provides fast and convinient way to create and manage hierarchical finite-state machine with orthogonal regions support.
    Downloads: 0 This Week
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  • 7
    The embedded Finite State Machine (FSM) Facility that can be used to model and control a reactive or stateful system. The system can be represented by any number of states. State transitions are driven by a number of events. eFSM is written in C.
    Downloads: 2 This Week
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