Showing 17 open source projects for "vive"

View related business solutions
  • Premier Construction Software Icon
    Premier Construction Software

    Premier is a global leader in financial construction ERP software.

    Rated #1 Construction Accounting Software by Forbes Advisor in 2022 & 2023. Our modern SAAS solution is designed to meet the needs of General Contractors, Developers/Owners, Homebuilders & Specialty Contractors.
    Learn More
  • The Most Powerful Software Platform for EHSQ and ESG Management Icon
    The Most Powerful Software Platform for EHSQ and ESG Management

    Addresses the needs of small businesses and large global organizations with thousands of users in multiple locations.

    Choose from a complete set of software solutions across EHSQ that address all aspects of top performing Environmental, Health and Safety, and Quality management programs.
    Learn More
  • 1
    VIVE Input Utility for Unity

    VIVE Input Utility for Unity

    A toolkit that helps developing/prototyping VR apps

    The VIVE Input Utility (VIU) is a toolkit for developing VR experiences in Unity, especially with the VIVE/VIVE Pro but also targeting many platforms from a common code base including Oculus Rift, Rift S Go, Quest, Google Daydream, VIVE Wave SDK (e.g. VIVE Focus standalone) and additional VR platforms as supported by Unity such as Microsoft's 'Mixed Reality' VR headsets and more.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    A-Frame

    A-Frame

    A web framework for building virtual reality experiences

    A-Frame is an open source web framework for building virtual reality experiences. With A-Frame you can create WebVR with HTML and entity-component works on Vive, Rift, Daydream and more. A-Frame simplifies virtual reality by handling the required 3D and WebVR boilerplate to get you running on platforms like mobile, desktop, Vive, and Rift. Because it can be used from HTML, just about everyone can use it. A-Frame is a thin yet powerful framework on top of three.js. While A-Frame is completely accessible from HTML, developers can also make full use of JavaScript, DOM APIs, three.js, WebVR, and WebGL.
    Downloads: 12 This Week
    Last Update:
    See Project
  • 3
    ViRe

    ViRe

    A open-source VR mocap studio built in Unity

    ViRe is an open-source VR mocap studio built in Unity. ViRe can be used for anyone who wants to record motion, but cannot afford a huge and expensive motion capture studio. All you need is a simple VR Setup. ViRe runs on top of SteamVR, the default asset to support all kinds of VR Headsets. It supports the tracking of the headset and both hand controllers. We are working on support for additional body trackers, and for every place you do not have a tracker, procedural bone movement will help...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 4
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    ...It can be updated independently of the game to add support for new hardware or software updates. This means that you can access the position of the headset using only one API call and it works for all headset brands (Oculus, Mixed Reality, Vive, etc)! The API is implemented as a set of C++ interface classes full of pure virtual functions. When an application initializes the system it will return the interface that matches the header in the SDK used by that application.
    Downloads: 27 This Week
    Last Update:
    See Project
  • Simplify Purchasing For Your Business Icon
    Simplify Purchasing For Your Business

    Manage what you buy and how you buy it with Order.co, so you have control over your time and money spent.

    Simplify every aspect of buying for your business in Order.co. From sourcing products to scaling purchasing across locations to automating your AP and approvals workstreams, Order.co is the platform of choice for growing businesses.
    Learn More
  • 5
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    ...You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT, includes optimized single-pass stereo rendering. Out of the box you get fast stereo rendering, VR controllers, hand tracking, haptics, spatial audio, 3D physics, PBR materials, SDF fonts, multiplayer, and more. ...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 6
    Networked-Aframe

    Networked-Aframe

    Web framework for building multi-user virtual reality experiences

    Multi-user VR on the Web. A framework for writing multi-user VR apps in HTML and JS. Built on top of A-Frame. Follow the NAF Getting Started tutorial to build your own example from scratch, including setting up a local server. Networked-Aframe works by syncing entities and their components to connected users. To connect to a room you need to add the networked-scene component to the a-scene element. For an entity to be synced, add the networked component to it. By default the position and...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    HadesVR

    HadesVR

    The "DIY" SteamVR compatible VR setup made for tinkerers

    HadesVR is a SteamVR compatible VR setup made for tinkerers. The setup includes DIY controllers that are capable of emulating HTC vive wands or most aspects of the Valve Index Knuckles controllers (including finger tracking!). It also includes tracking electronics for a Headset, including an integrated wireless receiver to receive the controllers' data. There's also custom controller hardware like 3d printable shells (still a bit of a WIP) with their respective custom PCBs to build your own Knuckles controllers. ...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 8
    libsurvive

    libsurvive

    Open Source Lighthouse Tracking System

    Libsurvive is a set of tools and libraries that enable 6 dof tracking on lighthouse and vive-based systems that is completely open source and can run on any device. It currently supports both SteamVR 1.0 and SteamVR 2.0 generation of devices and should support any tracked object commercially available.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    MOF-VR
    MOF-VR is a virtual reality program developed for Microsoft Windows and HTC Vive that allows for hypothetical metal-organic frameworks (MOFs) to be constructed and tested in molecular dynamics simulations of guest molecules.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Field Sales+ for MS Dynamics 365 and Salesforce Icon
    Field Sales+ for MS Dynamics 365 and Salesforce

    Maximize your sales performance on the go.

    Bring Dynamics 365 and Salesforce wherever you go with Resco’s solution. With powerful offline features and reliable data syncing, your team can access CRM data on mobile devices anytime, anywhere. This saves time, cuts errors, and speeds up customer visits.
    Learn More
  • 10
    OpenFrames

    OpenFrames

    Real-time interactive 3D graphics API for scientific simulations

    OpenFrames has moved its primary development repository to GitHub! Everything else will follow. Get it at https://github.com/ravidavi/OpenFrames/wiki OpenFrames is an Application Programming Interface (API) that allows developers to provides the ability to add interactive 3D graphics to any scientific simulation. A simulation developer can use OpenFrames to specify what they want to visualize, without having to know any details of computer graphics programming. OpenFrames is currently...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    SaccadeVR-mobile

    SaccadeVR-mobile

    A software package of Unity to use HTC VIVE Pro Eye

    A software package of Unity to use HTC VIVE Pro Eye, a head-mounted display with virtual reality technology, for assessment of saccadic eye movement. C# programming file to configure the measurement system. C# programming file to disable the tracking of head movement of the VR headset. If the tracking is active, the position of the stimuli targets for saccade measurement changes when the user moves the head.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Simula

    Simula

    Linux VR Desktop

    Simula is a virtual reality (VR) window manager and desktop environment for Linux, built atop the Godot engine. It provides a VR-based Linux desktop experience, enabling productive workflows in AR/VR with immersive window management. A common objection to the viability of VR Desktop is that it exhibits poor text quality; however, with our low pass filter, Simula has taken special care to make text quality as clear as possible. The left image is a VR terminal without our filter applied; the...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    VR World Creator

    VR World Creator

    Allows anyone to create a VR or AR website for free!

    Using the A-Frame WebVR framework, this web based application allows users to create VR and AR webpages for whatever they want - teaching resources, visualization, sharing your 3d models in a very cool way, and much much more! The VR pages can be used with google cardboard, but also can be viewed in the browser and used with the steam vive and oculus rift (untested). You can try it at aframe-tools.sourceforge.io More features are planned to be added in the near future!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Hover UI Kit

    Hover UI Kit

    Create beautiful user interfaces for immersive VR/AR experiences

    Hover UI Kit is a tool for creating beautiful, customizable, dynamic user interfaces. All interface interactions utilize a simple and consistent mechanism, the "hover", which users can perform with any 3D input device. These interfaces are designed specifically for VR/AR applications, addressing the complex UX challenges of these immersive environments. Virtual reality (VR) or augmented reality (AR) applications must provide ways for users to interact -- to select items, to move them, to...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    Vive Stereo Rendering Toolkit
    Vive Stereo Rendering Toolkit provides drag-and-drop components for developers to create stereoscopic rendering effects in a few minutes. With this toolkit, effects such as mirrors or portal doors can be easily achieved in your VR application. Vive or other SteamVR-compatible HMDs, no need to modify. Vive Focus, add WaveVR from "WaveVR/Prefabs" to the scenes; remember to expand the camera rig.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    JanusWeb

    JanusWeb

    An in-browser implementation of JanusVR

    ...JanusWeb's widget generator allows you to embed a 3D WebVR portal to your webspace into any 2D webpage. With the JanusXR Youtube translator, watching videos with friends is a walk in the park. Oculus Rift, Vive, GearVR, Daydream, and Cardboard support via WebVR API. Realtime collaboration across all devices via built-in networking. There are several different ways to use JanusWeb, depending on how much control you want to have over the whole system.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    An ffmpeg GUI for video encoding. Supports DVD and files and converts to all formats allowed by ffmpeg, including the iPod, PSP, and other popular formats.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
MongoDB Logo MongoDB