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En adaptering och vidareutveckling utav standardlibbet 2.4.5 för DGD (Dworkin's Game Driver). Mudlibet är på svenska och publiceras enligt open source-modellen.
A near crashproof mudlib with lots of features but no central structure. Never be tied down to the system again! Released under the GNU Affero Public License v3.0 or later
Skeleton is a graphical coding environment to easily create and modify rooms/areas
of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
The Dead Souls MUD Library is a multi-user text based adventure creation system. It allows the user to build their own adventure game which can be played over the internet simultaneously by many people. It is designed for both experts and beginners.
Empower your field service with mobility and reliability
Resco’s mobile solution streamlines your field service operations with offline work, fast data sync, and powerful tools for frontline workers, all natively integrated into Dynamics 365 and Salesforce.
A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
SIMud is a from-scratch LP mudlib that offers a heavy overhaul on physics and an
emphasis on more real-world type situations and roleplaying than the
traditional mud is capable of. It runs in native mode under the LDMud
driver.
CISTOMS is a mudlib written in LPC for a modified MudOS driver. It features prototypes for limited access containers, generic items, rooms, and open-ended mush-style exits. A simple randomized heartbeat drives the combat system, though more is planned.
Meccala is a web blog system
wo build a Tiny MVC (like struts.)to meet the requirement for our project,
this kind of implementation performs perfect in our project.