Search Results for "visual c++ source code" - Page 3

Showing 90 open source projects for "visual c++ source code"

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  • 1
    slice language compiler which generates C++ code that allows interaction with lua scripts
    Downloads: 0 This Week
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  • 2
    EncoreBassing

    EncoreBassing

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    This is a Vietnamese Open-source Multimedia Player. Decode any codecs like MP3, MP4, ADX, OGG, WAVE, WMA, WMV,.... Based the BASS.dll & Fmodex.dll. The project is back since July 16th 2013. Version 1.2.0 is coming soon.
    Downloads: 0 This Week
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  • 3
    Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
    Downloads: 9 This Week
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  • 4
    LuaGnome
    Library to use the Gnome libraries from Lua, incl. GLib, GTK and others. Currently about 9000 functions and 1900 structures are supported, even though the tested part is rather small. The code is here in the GIT repository. NOTICE: This project is not maintained anymore. A better alternative is the GIR based lgi project, see this link: https://github.com/pavouk/lgi/
    Downloads: 0 This Week
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  • 5
    Hovercraft is a game demo written in C++ (engine) and Lua (the game itself). Video presentation - www.youtube.com/watch?v=QDp6LFVs_Bc . Source code: http://hovercraft.svn.sourceforge.net/viewvc/hovercraft/trunk
    Downloads: 0 This Week
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  • 6
    Cycli is a 3d mmo rpg project. The emphasis has been put on maximal code sharing between server and client and optimising server performance.
    Downloads: 0 This Week
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  • 7
    The C++ port of AionEmu project. The orginal project's code can be found from here: http://www.aion-emu.com It's an educational project, to help developers get familar with large scale C++ and Lua development projects.
    Downloads: 0 This Week
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  • 8
    Game Engine, based on XNA C#, but with one valuable difference between others. It has LUA.
    Downloads: 0 This Week
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  • 9
    The mistletoe parser library.
    Downloads: 0 This Week
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  • 10
    This is a source code mod for Sauerbraten that adds a Lua scripting environment powerful enough to allow UI customization, handling of various game events, and more.
    Downloads: 0 This Week
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  • 11
    NOTE THAT THIS PROJECT HAS MOVED TO GOOGLE CODE https://code.google.com/p/bitfighter/ Bitfighter is a really fun (!) multiplayer shoot-em-up with customizable ships and Robotron-like controls. Solid networking for great Internet playability.
    Downloads: 0 This Week
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  • 12
    Property/configuration mechanism for high-performance C++ applications. Similar to but more flexible than Java properties. Property settings provide type safety, expressive error messages and full-featured expressions. Based on the Lua language.
    Downloads: 0 This Week
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  • 13
    Source code repository for user Red Ring Rico on Gametrailers.
    Downloads: 0 This Week
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  • 14
    Brainiac, Is C/C++ Libraries, Programs, And Python, And Lua Scripts For Neural Networking And Genetic Programming, In An Attempt To Create A "Glue-It-All-Together" Project, Striving Towards General Artificial Intelligence
    Downloads: 0 This Week
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  • 15
    Fast prototyping environment in Lua for GUI, DSP and ANN development. Based on lqt, lfann, and our code. Goal minimal build dependencies. Only contains what we or any contributor needs.
    Downloads: 0 This Week
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  • 16
    Source code repository for computer games created by the GameTrailers Game Development Team
    Downloads: 0 This Week
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  • 17
    Project mlubind is a cross-language(C++ to Lua) binding library. It's usage concepts were taken from luabind library. This project is an attempt to create a new implementation, that has all luabind functionality and takes much less time to compile.
    Downloads: 0 This Week
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  • 18
    A 2D Engine aimed to be a robust solution to handle most 2D games. The caveat to that is the code is in a constant flux with design changes and refactoring.
    Downloads: 0 This Week
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  • 19
    A script(ing/ed/able) optimizing compiler for the C and Objective-C languages (and in the future other languages such as C++, D and Java). Written in a scripting language to allow for experimentation with code generation and optimization techniques.
    Downloads: 0 This Week
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  • 20
    Randomedia is an action game developed in Argentina, in C++ and Lua. A game with sheeps, aliens, other weird stuff. Very old code (2003).
    Downloads: 0 This Week
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  • 21
    This project is a portage of LUA on GP2X. It uses LUA source code from 5.0 version and SDL toolkit from dev.gp2x.com For more information see http://glua2x.memiks.info/
    Downloads: 0 This Week
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  • 22
    "The gAIme" is the real time strategy where player can code AI for his units using scripting language (LUA) or special logic editor. Play and survive in this bot's world!
    Downloads: 0 This Week
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  • 23
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 0 This Week
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  • 24
    The Cross Platform Application Collection is a meta project which includes several smaller projects that provide useful tools for any .net/mono enabled platform.
    Downloads: 0 This Week
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  • 25
    A C++ class that implements a Lua state. Load Lua scripts into an instance of this class, and use intuitive methods from your C++ code to access and manipulate the Lua script environment.
    Downloads: 0 This Week
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