Showing 70 open source projects for "telegram source code"

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  • 1
    MirageMUD

    MirageMUD

    VB6 stand-alone MUD client and server.

    MirageMUD is a source code base for developing your own stand-alone MUD client and server in Visual Basic 6. The code base comes with all the necessary basic functionality to immediately begin developing your MUD game right off the bat. A C# version of MirageMUD is currently in development: https://github.com/Xlithan/MirageMUD2
    Downloads: 109 This Week
    Last Update:
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  • 2

    Crossfire-Weather-Patch

    Crossfire RPG Game Weather Patch -- Now a branch on the official repo!

    This patch set has been migrated into a branch in the Crossfire RPG Game repository, where it will hopefully have more eyes on it and progress faster than the speed of me. See https://sourceforge.net/p/crossfire/crossfire-server/ci/weather/tree/ for the current server code, https://sourceforge.net/p/crossfire/crossfire-maps/ci/weather/tree/ for the map changes, and https://sourceforge.net/p/crossfire/crossfire-arch/ci/weather/tree/ for the archetype changes.
    Downloads: 1 This Week
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  • 3
    MUD Map

    MUD Map

    A mapping tool for text-based games like text adventures, MUDs, etc.

    MUD Map helps users of MUDs, MUSHs, text adventures and similar games at creating maps of the virtual worlds and to keep an overview over places, paths, dangerous areas,... This repository contains the code and binaries of MUD Map v1 (deprecated!) as well as the Java binaries (jar) of MUD Map v2. More information about MUD Map v2 can be found on GitHub: https://github.com/Neop/mudmap2
    Downloads: 0 This Week
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  • 4
    Ryzom
    Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
    Downloads: 3 This Week
    Last Update:
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  • 5
    ...Lately I've using the codebase for experiments with in-memory transactions. First part is abandoning NANT for building and moving to VS 2015. That's done in r922. This is the last functional code. After that the transaction stuff is added which basically means the server is broken. Ultimately I've moved to GitHub, where the development may or may not continue. We'll see. This is a final goodbye.
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    Downloads: 7 This Week
    Last Update:
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  • 6
    nvmc

    nvmc

    code of the book "Introduction to Computer Graphics..

    NVMC is a simple LAN multiplayer game intended as a support tool for teaching Computer Graphics. The game is a simple car race on a client/server architecture.
    Downloads: 2 This Week
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  • 7
    StarterMud is a port of Rom24B6 that is setup to be compiled on windows using MSVC. =========================== Update: 09-23-201 StarterMudv4 is the Latest Windows Build! I compiled it with Visual C++ 6.0 as this is what I originally used during development. - SVN now contains latest Windows StarterMud Files! =========================== The Area Editor (SMArcead) for windows includes support for OLC w/mobprogs.. Works with All Win32 versions of StarterMud. There is also a...
    Downloads: 0 This Week
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  • 8
    A MMORPG editor in VB6 based on Elysium Source Code Un programma per creare MMORPG scritto in VB6 basato sul codice sorgene di Elysium attualmente arrivato alla versione Crono 3.0!
    Downloads: 0 This Week
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  • 9
    This is a project of an emulator of the game online Tibia made in visual basic all-purpose symbolic instruction code. Opensource is a project.
    Downloads: 0 This Week
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  • 10
    Windows MUD code that I just want to share. Works on Win7, Vista, and XP. Not complete only a meager beginning. Login with name/password, dynamic help system, some vt102 color, multithreaded socket host using tcp/ip, and some communication channels
    Downloads: 0 This Week
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  • 11
    This is for the development of the RSCD_v4 server daemon. The code is GPL licensed. This code was black box reverse engineered and does not contain any copyrighted intellectual property.
    Downloads: 0 This Week
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  • 12
    This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
    Downloads: 0 This Week
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  • 13

    Skeleton

    LPC Coding Library and GUI

    Skeleton is a graphical coding environment to easily create and modify rooms/areas of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
    Downloads: 0 This Week
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  • 14
    An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
    Downloads: 0 This Week
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  • 15
    Softcode systems for use with a PennMUSH game servers. There is a core package with infrastructure (global functions, help, etc.) and then various add-on packages for extra systems (skills, awards, etc.).
    Downloads: 0 This Week
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  • 16
    Jiso Game3 was a 2D isometric MMORPG project (client/server) written in Java with an Ancient Greece theme. The project is no longer active, but the source code is being made available under a BSD license for anyone who might find it useful.
    Downloads: 0 This Week
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  • 17
    Reign of Righteousness code name for Mecha Lord: Reign of Righteousness.
    Downloads: 0 This Week
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  • 18
    This project will continue the development of the npcmovdb, in time we may release minor emu code mods..
    Downloads: 1 This Week
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  • 19
    EggMUD is a MUD engine totally written in perl. It can be used as base for any MUD with no limits of expansion and customization. A lot of things are not implemented yet, but you can use EggMUD code to do the dirty work while you enjoy creation!
    Downloads: 0 This Week
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  • 20
    SWFotE is a SWR MUD derivative, featuring a new space system, introduction system, multiple class creation, 3 new classes, ship simulators, code created ships, missile launchers, new force system, copyover, and a whole slew of other customizations.
    Downloads: 0 This Week
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  • 21
    qfl is an ASL client for the Linux operating system. ASL is the Adventure Scripting Language, developed by Alex Warren for use in Quest, his text game system. Despite the name, qfl contains no code from Quest, but will be fully compatible with Quest.
    Downloads: 0 This Week
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  • 22
    The Grid is a network console game where players take the role of an avatar exploring a virtual world of computer systems where agents roam. Avatars can be customised by shape, code (skills), upgrades (equipment) and neuromancy (spells).
    Downloads: 0 This Week
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  • 23
    Sirophix MUD is a revolutionary MUD engine. Where other MUDs promise an extensible or OO architecture, Sirophix will actually deliver. Sirophix MUD is designed from the ground up to support extensibility and dynamic systems based on compiled .NET code.
    Downloads: 0 This Week
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  • 24
    A complete cleanup (for readability and ease of coding) and doccumentation of the original SMAUG 1.4a codebase, SLAM-GTP is also a minor re-write, bringing new features to the codebase, while also fixing and/or adding functionality to existing ones.
    Downloads: 1 This Week
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  • 25
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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