Showing 38 open source projects for "code::blocks"

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  • 1

    Crossfire-Weather-Patch

    Crossfire RPG Game Weather Patch -- Now a branch on the official repo!

    This patch set has been migrated into a branch in the Crossfire RPG Game repository, where it will hopefully have more eyes on it and progress faster than the speed of me. See https://sourceforge.net/p/crossfire/crossfire-server/ci/weather/tree/ for the current server code, https://sourceforge.net/p/crossfire/crossfire-maps/ci/weather/tree/ for the map changes, and https://sourceforge.net/p/crossfire/crossfire-arch/ci/weather/tree/ for the archetype changes.
    Downloads: 0 This Week
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  • 2
    Ryzom
    Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
    Downloads: 7 This Week
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  • 3
    ...Lately I've using the codebase for experiments with in-memory transactions. First part is abandoning NANT for building and moving to VS 2015. That's done in r922. This is the last functional code. After that the transaction stuff is added which basically means the server is broken. Ultimately I've moved to GitHub, where the development may or may not continue. We'll see. This is a final goodbye.
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    Downloads: 4 This Week
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  • 4

    zopoclient

    Scriptable GTK based Python MUD Client

    ...Triggers and macros recognize patterns in the regular ways plus in an AL compatible mode. Actions can be defined by users as directly commands. Alternatively, in script mode, the action text is interpreted as Python code. The mud, match objects and defined variables are accessible from any feature. For the more advanced user, the implementation is small and extensible. Specially the gtkmud/mud API is easy to understand. It is thread-safe enabling multiple threads to input data to the target MUD. Also, multiple listeners can register to get all MUD output. ...
    Downloads: 0 This Week
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  • 5
    This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
    Downloads: 0 This Week
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  • 6
    A threaded java MUD server with persistence in MySQL using sprocs. Uses command pattern and reflection for command parsing. NIO for networking. Excellent code comments. Map command uses visited rooms. Plans for configurable attack profiles per enemy.
    Downloads: 0 This Week
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  • 7
    An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
    Downloads: 0 This Week
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  • 8
    Softcode systems for use with a PennMUSH game servers. There is a core package with infrastructure (global functions, help, etc.) and then various add-on packages for extra systems (skills, awards, etc.).
    Downloads: 0 This Week
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  • 9
    Jiso Game3 was a 2D isometric MMORPG project (client/server) written in Java with an Ancient Greece theme. The project is no longer active, but the source code is being made available under a BSD license for anyone who might find it useful.
    Downloads: 0 This Week
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  • 10
    This project will continue the development of the npcmovdb, in time we may release minor emu code mods..
    Downloads: 1 This Week
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  • 11
    EggMUD is a MUD engine totally written in perl. It can be used as base for any MUD with no limits of expansion and customization. A lot of things are not implemented yet, but you can use EggMUD code to do the dirty work while you enjoy creation!
    Downloads: 0 This Week
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  • 12
    The Grid is a network console game where players take the role of an avatar exploring a virtual world of computer systems where agents roam. Avatars can be customised by shape, code (skills), upgrades (equipment) and neuromancy (spells).
    Downloads: 0 This Week
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  • 13
    ...Where other MUDs promise an extensible or OO architecture, Sirophix will actually deliver. Sirophix MUD is designed from the ground up to support extensibility and dynamic systems based on compiled .NET code.
    Downloads: 0 This Week
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  • 14
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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  • 15
    This was going to be a set of libraries, and a client for the Crossfire RPG game, written in python. The code is gone, lost in an ancient pile of backups.
    Downloads: 0 This Week
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  • 16
    A multi user dungeon based on diku/merc/rom source code.
    Downloads: 0 This Week
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  • 17
    generic back end mud server library. Mud owner must provide game system details. * Written in cross-platform C++ code. Compile on whatever platform you\'re running your mud on and go! * Game System independent. * Many generic functions provided
    Downloads: 0 This Week
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  • 18
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 19
    PAiN Mud codebase is a new MUD codebase written in Java. It provides general purpose persistence engine (PAiN DB) and ability of dynamic code reloading.
    Downloads: 0 This Week
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  • 20
    This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
    Downloads: 0 This Week
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  • 21
    AlloyMUX is an extension to the TinyMUX 2.2 Code. The original ideas behind AlloyMUX (formerly AlloyMUSH) are credited to Jesse McGrew (current contact information unknown). TinyMUX code provided by Stephen Dennis.
    Downloads: 0 This Week
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  • 22
    Middle-Haven is a PHP/MySQL based MMORPG, designed to be easy to play, install, administrate and customise. Inspired by games such as ExoFusion but sharing none of the code. The aim being to create a game system that is universal in its application.
    Downloads: 0 This Week
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  • 23
    LPCBuilder - A code generator for the LP breed of muds. One of the prime objects of the project is to streamline the process of writing LPC code, enabling the builder to spend his/hers time on creating interesting objects instead of typing code.
    Downloads: 1 This Week
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  • 24
    A Web Online RPG Game Libaray.
    Downloads: 0 This Week
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  • 25
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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