Business password and access manager solution for IT security teams
Simplify Access, Secure Your Business
European businesses use Uniqkey to simplify password management, reclaim IT control and reduce password-based cyber risk. All in one super easy-to-use tool.
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IT Asset Management (ITAM) Software
Supercharge Your IT Assets, the Easy Way
Drowning in misplaced IT assets, compliance headaches, and shadow IT? Navigate to clarity with an intuitive IT Asset Management solution.
Experience crisp visibility, effortless control, and unshakable security – all while freeing up your budget with optimized software licenses.
The best part? It’s easy.
Server software written in Python that implements the MUCK protocol.
ScalyMUCK is server software written in Python that implements the old MUCK protocol from back in the day. It's goal is to attempt to take the place of the old, out of date software for any users that are still a fan of the MUCK systems and to make the conversion as easy as possible.
Moved to Github: https://github.com/Ragora/ScalyMUCK
The time of Archmages will be an open-source MUD game.
Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
Developed and headquartered in Europe (Barcelona, Spain), Passwork meets GDPR, NIS2, ENS and other European regulatory requirements by design.
On-premise solution with double encryption and certified development processes for maximum protection of corporate data. Zero‑knowledge architecture ensures your passwords never leave your infrastructure.
Moloch is a Multi User Dungeon game, written in C++ and scripted in Lua. It will support multi-server distribution and web-based account administration. We are also going to write an user interface for win32, gtk+ and ncurses.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.