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Next-Gen Encryption for Post-Quantum Security | CLEAR by Quantum Knight
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CLEAR by Quantum Knight is a FIPS-140-3 validated encryption SDK engineered for enterprises requiring top-tier security. Offering robust post-quantum cryptography, CLEAR secures files, streaming media, databases, and networks with ease across over 30 modern platforms. Its compact design, smaller than a single smartphone image, ensures maximum efficiency and low energy consumption.
Competent Audio (CA) is an audio engine suitable for video games.
It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available.
CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources:
- Samplers play back audio clips.
- Mixers combine audio signals and optionally perform signal processing.
- Sinks send audio signals to an output...
The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
TTS engne for Lithuanian language synthesation based on LIEPA project (https://www.xn--ratija-ckb.lt/liepa/infrastrukturines-paslaugos/elektroninio-teksto-skaitytuvas/7563)
The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java.
The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more.
The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance...
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Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed.
www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
OC Volume is a speech recognition engine written in Java for integration with other applications. It is currently an User-Dependent Isolated Word Recognizer and can be expanded to include more capability for recognition.
Advanced Genesis3D is the engine used by the Tsudashi project. This is a rebuild of The Premiere OpenSource 3D Real-Time Rendering Engine: Genesis3D. The aim is to fix bugs and to add new features.
CAVOR is an engine for building apps that involve both graphic and text/numeric data. Primarily GIS is the initial focus, but consider also CAD, CASE, project management (eg PERT charts), and others. Built-in scripting, C API, also supports Tcl and Java.