3 projects for "number prediction algorithm" with 2 filters applied:

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  • 1
    grafx - Extensible Java Graphics Package

    grafx - Extensible Java Graphics Package

    Extensible Line-drawing & Polygon-filling Rasterization Libs for Java

    Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions,...
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  • 2
    Primitive Pictures

    Primitive Pictures

    Reproducing images with geometric primitives

    Primitive Pictures is an image processing command-line tool written in Go that reproduces images using geometric primitives (triangles, rectangles, ellipses, polygons, etc.). The core algorithm is iterative and “hill-climbing”: given a target image, it repeatedly finds the best single shape to add that will reduce the error between the current approximation and the target image, then draws that shape. Over time (e.g., adding 50-200 shapes) the output becomes an abstracted version of the...
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  • 3
    BayesianCortex

    BayesianCortex

    simple algorithm for a realtime interactive visual cortex for painting

    A paint program where the canvas is the visual cortex of a simple kind of artificial intelligence. You paint with the mouse into its dreams and it responds by changing what you painted gradually. There will also be an API for using it with other programs as a general high-dimensional space. Each pixel's brightness is its own dimension. Bayesian nodes have exactly 3 childs because that is all thats needed to do NAND in a fuzzy way as Bayes' Rule which is NAND at certain extremes. NAND can be...
    Downloads: 0 This Week
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