Our new software release will dramatically improve your medspa business performance while enhancing the customer experience
AestheticsPro is the most complete Aesthetics Software on the market today. HIPAA Cloud Compliant with electronic charting, integrated POS, targeted marketing and results driven reporting; AestheticsPro delivers the tools you need to manage your medical spa business. It is our mission To Provide an All-in-One Cutting Edge Software to the Aesthetics Industry.
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Quality and compliance software for growing life science companies
Unite quality management, product lifecycle, and compliance intelligence to stay continuously audit-ready and accelerate market entry
Automate gap analysis across FDA, ISO 13485, MDR, and 28+ regulatory standards. Cross-map evidence once, reuse across submissions. Get real-time risk alerts and board-ready dashboards, so you can expand into new markets with confidence
CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
SDL Framework (SDLFW)
SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language.
It's easy-to-use, free, open-source, and works on Windows and Linux.
Workable Hiring Software - Hire The Best People, Fast
Find the best candidates with the best recruitment software
Workable is the preferred software for today's recruiting industry and HR teams, trusted by over 6,000 companies to streamline their hiring processes. Finding the right person for the job has never been easier—users now possess the ability to manage multiple hiring pipelines at once, from posting a job to sourcing candidates. Workable is also seamlessly integrated between desktop and mobile, allowing admins full control and flexibility all in the ATS without needing additional software.
A graphical tool for designing finite state machines and exporting them to Hardware Description Languages, such as VHDL, AHDL, Verilog, or Ragel/SMC files for C, C++, Objective-C, Java, Python, PHP, Perl, Lua code generation.
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
AS OF 2015-10, HIS REPO IS FROZEN.
Any future development will occur at https://github.com/mew-cx/osgtoy
A grabbag of various experimental/maybe-useful "toys" for the OpenSceneGraph, such as examples, experiments, utilities, file importer plugins, and pseudoloaders. See also:
http://openscenegraph.org/
http://mew.cx/osg/
Captain Compliance - Data Privacy and Compliance Software
Privacy Compliance Software - Avoid Fines and Prevent Lawsuits
Captain Compliance handles your data privacy requirements so you can be privacy compliant. No more compliance stress, stop stressing over regulatory risks – just privacy protection managed by experts.
Our user-friendly platform backed by privacy professionals simplifies the process of navigating regulations, giving your customers transparent choices, and building essential trust for your organization.
PS_View is a PostScript and PDF previewer. It is multiplatform (Windows, Linux and Mac OS X), GUI program based on the Ghostscript engine. Key features include huge magnification, fast viewing of large documents, exact measuring, and restart.
The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable.
TacitPixel is the successor of the TAP and Twisted Pair engines.
Orbis is a MMORPG engine, written in C++ and possibly Lua, that has IA agents and human inhabitants that interact. The world will totally changeable by the inhabitants.
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!