Collect! is a highly configurable debt collection software
Everything that matters to debt collection, all in one solution.
The flexible & scalable debt collection software built to automate your workflow. From startup to enterprise, we have the solution for you.
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Skillfully - The future of skills based hiring
Realistic Workplace Simulations that Show Applicant Skills in Action
Skillfully transforms hiring through AI-powered skill simulations that show you how candidates actually perform before you hire them. Our platform helps companies cut through AI-generated resumes and rehearsed interviews by validating real capabilities in action. Through dynamic job specific simulations and skill-based assessments, companies like Bloomberg and McKinsey have cut screening time by 50% while dramatically improving hire quality.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
PS_View is a PostScript and PDF previewer. It is multiplatform (Windows, Linux and Mac OS X), GUI program based on the Ghostscript engine. Key features include huge magnification, fast viewing of large documents, exact measuring, and restart.
The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).
Empower your field service with mobility and reliability
Resco’s mobile solution streamlines your field service operations with offline work, fast data sync, and powerful tools for frontline workers, all natively integrated into Dynamics 365 and Salesforce.
3DMLW is a 3D engine and markup language based on XML that is capable of running in common web browsers. It supports .3ds, .obj, .an8 (Anim8or) models and experimental .blend (Blender) support, .tga, .jpg and .png textures and .ogg sound.
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
Particle Toy is an Lua extended particle system simulation system. It is implemented in C/C++ and algorithms are scripted in Lua. A patterned version of Particle File, which was implemented by famous Seumas McNally, is provided as an example.
An export plugin for Adobe Lightroom that allows photographs to be exported directly from Lightroom to a folder in the user's Brickshelf (brickshelf.com) account.
Ideal for lending professionals who are looking for a feature rich loan management system
Bryt Software is ideal for lending professionals who are looking for a feature rich loan management system that is intuitive and easy to use. We are 100% cloud-based, software as a service. We believe in providing our customers with fair and honest pricing. Our monthly fees are based on your number of users and we have a minimal implementation charge.
Aesthe is 3D scripting development environment controlled by command line with built-in 3D modeller, allowing you to create interactive script-driven 3D simulations or animations.
A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
Freedom is a massively multiplayer role playing game allowing a dynamic world where players can work together to change the world using a variety of skills, including combat, magic, construction and crafting. Dynamic 3D modelling ensures a vibrant game.
Lua-GD is an image manipulation library for the Lua Programming Language, based on Thomas Boutell's GD library. Lua-GD is free software distributed under MIT License.
TG Online is an innovative MMORPG made by a team of dedicated roleplayers, for roleplayers. It combines a turnbased battle system with the involvement of a realtime persistant world. An extensive combination system guarantees that every player is unique.
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
Doris is a Lua script driven OpenGL viewer with GUI widget extensions. Lua is a fast, powerful, portable scripting language. Lua bindings are provided to OpenGL, GLUT, GLUI (a GL widget library) and Luasocket (networking).
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable.
TacitPixel is the successor of the TAP and Twisted Pair engines.
Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.