Multi-Entity Cloud Accounting Software for Growing Businesses
Built for small to midsize businesses that have outgrown entry-level accounting or legacy ERP solutions.
Built natively on the Microsoft Power Platform (Dynamics 365), Gravity delivers robust multi-entity financial management with seamless integration to Microsoft 365, Power BI, Teams + Copilot — no third-party add-ons required.
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Free Website Monitoring Service | UptimeRobot
The free online uptime monitoring service with an App is available for iOS and Android.
With the Free Plan, you can monitor up to 50 URLs, check for a website's content (using the keyword monitor), ping your server or monitor your ports in 5-minute intervals. You can create a status page to showcase your uptime. SMS or Call alerts can be bought anytime.
SceneEngine is an Open Source platform independent 3D Production solution. Mesh creation, deformation, texturing and rendering are some of the features implemented by the SDK. SceneEngine includes a 3D modeling and texturing application named CrackArt.
GUI for Equalizer APO, Instantly Boost Your Computer's Audio.
PC Equalizer is a Graphical User Interface for "Equalizer APO" which is a parametric / graphic equalizer for Windows.
Tired of lackluster sound quality on your computer? Say goodbye to tinny audio and hello to an immersive audio experience!
With just a few clicks, you can now transform your computer into a high-fidelity sound system that rivals professional setups!
Designed for those in search of a fixed-frequency equalizer, providing a convenient and effortless way to filter audio....
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation.
The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
Mini Sound Recorder ses kaydı yapmanız için basit bir çözümdür. Bilgisayarınızdaki kayıt aygıtlarını kullanarak istediğiniz kalitede ve uzunlukta kayıt yapmanıza olanak tanır.
Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
lStomp is a programmable pluggable controller for live music
lStomp is a programmable vst effect host/controller
Easy to use even at live preformance with built in joystick/gamepad support.
lStomp designed specifically for guitar, but usable for different instruments too.
Programa que te permitirá convertir varios formatos a AAC (CBR, ABR CVBR and TVBR), MP3 (CBR, ABR y VBR) y OGG (CBR and VBR) además de poder hacer una comprobación de si el origen del archivo es CDDA o MP3 a través de auCDtect.
An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
AS OF 2015-10, HIS REPO IS FROZEN.
Any future development will occur at https://github.com/mew-cx/osgtoy
A grabbag of various experimental/maybe-useful "toys" for the OpenSceneGraph, such as examples, experiments, utilities, file importer plugins, and pseudoloaders. See also:
http://openscenegraph.org/
http://mew.cx/osg/
Wing is a modeling tool used for creating realistic natural landscape efficiently. More specifically, we try to proceduraly generate four key ingredients of nature ---- plants, terrain, water and weather, with simple but powerful user controls.
An image processing application based on a scripting language: now LUA (LIP subproject). Some native function are built-in, and some use other projects (FreeImage and FreeType).
The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
CrackArt is an open source 3D modeling and texturing application. CrackArt is object oriented and features a flexible plug-in architecture. CrackArt is part of The SceneEngine Project, a 3D Production Solution.
PS_View is a PostScript and PDF previewer. It is multiplatform (Windows, Linux and Mac OS X), GUI program based on the Ghostscript engine. Key features include huge magnification, fast viewing of large documents, exact measuring, and restart.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org