Statseeker is a powerful network performance monitoring solution for businesses
Using just a single server or virtual machine, Statseeker can be up and running within minutes, and discovering your entire network in less than an hour, without any significant effect on your bandwidth availability.
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Award-winning proxy networks, AI-powered web scrapers, and business-ready datasets for download.
How the world collects public web data
Bright Data is a leading data collection platform, enabling businesses to collect crucial structured and unstructured data from millions of websites through our proprietary technology. Our proxy networks give you access to sophisticated target sites using precise geo-targeting. You can also use our tools to unblock tough target sites, accomplish SERP-specific data collection tasks, manage and optimize your proxy performance as well as automating all of your data collection needs.
Panzer Combat II is a multi-player voice and webcam enabled computer-assisted distributed miniature wargame of World War II tank combat. Firing is done by placing a webcam behind the aiming unit. Distance to target is computed using computer vision. Action inside the tanks is performed on the computer screen while battlefield strategy is played on the miniature terrain. Both camps can use a different laptop or tablet, the game will interconnect.
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An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
A turn-based, 4X strategy game with some real-time tactical and also role playing aspects. I've been planning this game on paper for years and am now starting to code (Jan. '11)
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
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Real-time flash multiplayer tank game. This project is mainly to help hone my skills in development and create re-usable actionscript. Using the ElectroServer as the back end. Modular as possible.