Showing 12 open source projects for "rendering engine"

View related business solutions
  • We help you deliver Virtual and Hybrid Events using our Award Winning end-to-end Event Management Platform Icon
    We help you deliver Virtual and Hybrid Events using our Award Winning end-to-end Event Management Platform

    Designed by event planners for event planners, the EventsAIR platform gives you the ability to manage your event, conference, meeting or function with

    EventsAIR have been anticipating and responding to the ever-changing event industry needs for over 30 years, providing innovative solutions that empower event organizers to create successful events around the globe.
    Learn More
  • PeerGFS PEER Software - File Sharing and Collaboration Icon
    PeerGFS PEER Software - File Sharing and Collaboration

    One Solution to Simplify File Management and Orchestration Across Edge, Data Center, and Cloud Storage

    PeerGFS is a software-only solution developed to solve file management/file replication challenges in multi-site, multi-platform, and hybrid multi-cloud environments.
    Learn More
  • 1
    CENSLIB

    CENSLIB

    3D simulation library

    A 3D simulation library using the bullet physics engine and OpenGL for rendering.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    A cross-platform GUI, new language (eC), and 3D engine.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    The Conglomerate Project is an attempt at creating useful libraries to be used with OGRE (Object-Oriented Graphics Rendering Engine).
    Downloads: 0 This Week
    Last Update:
    See Project
  • Discover the power of eDiscovery for law firms. Icon
    Discover the power of eDiscovery for law firms.

    Streamline your legal processes and ensure compliance with our eDiscovery company.

    DWR eDiscovery allows legal professionals to process, analyze, review, and produce documents that are relevant to litigation and other legal disclosure obligations. Our tools allow easy ingestion and analysis of client and opposing party documents using a comprehensive set of document review features including AI search, keyword search, keyword highlighting, metadata filtering, marking documents, privilege log management, redactions, and a range of analysis tools to help users best understand their document corpus.
    Learn More
  • 5
    Simple Fast Clean OpenGL rendering interface written in C++ with SDL.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    OgreSocks is an OO wrapper around WinSock (the Windows Sockets dll), aimed at applications built using Ogre, the OO Graphics Rendering Engine (www.ogre3d.org). OgreSocks is released under the LGPL.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    SaughGoon Engine 1 is free framework for simple 2D/3D games. Engine is intended to be proving ground for beginner programmers, so code is awful and barely useful for any practical purpose. Be warned.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
    Last Update:
    See Project
  • E-commerce Fulfillment For Scaling Brands Icon
    E-commerce Fulfillment For Scaling Brands

    Ecommerce and omnichannel brands seeking scalable fulfillment solutions that integrate with popular sales channels

    Flowspace delivers fulfillment excellence by pairing powerful software and on-the-ground logistics know-how. Our platform provides automation, real-time control, and reliability beyond traditional 3PL capabilities—so you can scale smarter, faster, and easier.
    Learn More
  • 10
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    PHP form elements for use in CMS/wiki/content rendering applications. Form elements are defined as classes and are template-engine ready. Methods for form/element creation/verification in code, and separate (subsequent, optional) rendering by a template.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    A port of the popular 3d rendering engine irrlicht to the libogc (Gamecube/Wii) Platform.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
MongoDB Logo MongoDB