Showing 3 open source projects for "minecraft client"

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  • 1
    Archipelago

    Archipelago

    Archipelago Multi-Game Randomizer and Server

    Archipelago is an open-source multi-game randomizer framework that allows multiple players to play different games simultaneously while sharing a unified item randomization system. The software creates what is known as a “multiworld,” where items that normally appear in one game may instead appear in another player’s game. When a player finds an item belonging to someone else, the system automatically sends that item to the correct player through a networked server. This design encourages...
    Downloads: 15 This Week
    Last Update:
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  • 2
    pyCraft

    pyCraft

    Minecraft-client networking library in Python

    Minecraft Python Client Library. This project aims to be a modern, Python3-compatible, well-documented library for communication with a Minecraft server. Although pyCraft is compatible any supported server, only a subset of all packets are currently decoded or encoded by the library: those necessary to remain connected to the server, those used for chat, and some others.
    Downloads: 4 This Week
    Last Update:
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  • 3
    An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
    Downloads: 0 This Week
    Last Update:
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