Showing 6 open source projects for "mmo linux"

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  • 1
    This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.
    Downloads: 0 This Week
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  • 2
    Neural MMO

    Neural MMO

    Code for the paper "Neural MMO: A Massively Multiagent Game..."

    Neural MMO is a massively multi-agent simulation environment developed by OpenAI for reinforcement learning research. It provides a persistent, procedurally generated world where thousands of agents can interact, compete, and cooperate in real time. The environment is inspired by Massively Multiplayer Online Role-Playing Games (MMORPGs), featuring resource gathering, combat mechanics, exploration, and survival challenges. Agents learn behaviors in a shared ecosystem that supports long-term...
    Downloads: 1 This Week
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  • 3
    Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
    Downloads: 0 This Week
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  • 4
    MMO server for Builder written in python
    Downloads: 0 This Week
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  • 5
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 6
    Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
    Downloads: 0 This Week
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