Search Results for "git:/git.code.sf.net/p/docfetcher/code" - Page 2

Showing 46 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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  • 1
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 0 This Week
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  • 2
    A tower defense game with twist I made at spare leisure time, featuring a race called Galvani(ie. Frankensteins).. Special thanks to Kevin Glass's tutorial site Code and Coke, Tony Pa's tiled based games and http://www.jamendo.com/en/ for music.
    Downloads: 0 This Week
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  • 3
    As the title suggests, this is a real-time strategy game IN SPACE!!!! This version is incomplete and I have stopped working on it. If you would like to continue it, email me and I will send you the source code.
    Downloads: 0 This Week
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  • 4
    Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
    Downloads: 0 This Week
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  • 5
    The Day 0
    The Day 0 is (yet) minimal FPS, and will include networking feature and a RTS mode. We use the irrlicht demo as a basis for implementing some new features. So, don't be surprised if you doesn't see any graphical change in the release :-)
    Downloads: 0 This Week
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  • 6
    An actionscript 3 game with RPG and RTS elements. The game is in a semi-playable state, but there's still a long way to go. Check the website for a playable demo of a recent version from the git repository.
    Downloads: 0 This Week
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  • 7
    DotA Parser is a PHP Code to read DotA All Stars Replay files. The project is in Italian based on a working project about Warcraft III Replay Parser.
    Downloads: 0 This Week
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  • 8
    Java implementation of AI Source code in the book "Programming Game AI by Example" by Matt Buckland.
    Downloads: 0 This Week
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  • 9
    What is the world without programmers? Without computers? Without GAMES? This project is about learning. Learning to code in a real language for a real Cause... like a full universe wide Space Battle! After all, when did we have a realistic space game?
    Downloads: 0 This Week
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  • 10
    "The gAIme" is the real time strategy where player can code AI for his units using scripting language (LUA) or special logic editor. Play and survive in this bot's world!
    Downloads: 0 This Week
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  • 11
    A working browser-based Space Game that demonstrates advanced concepts such as hexagonal navigation, vector visibility, and a message-based battle engine. Currently seeking a CVS release manager to distribute the code.
    Downloads: 0 This Week
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  • 12
    MechForce is the coolest shareware game on the Amiga (IMHO). It's a mixture of realtime and turn based strategy/tactic game based on BattleTech. This is an attempt to recreate this game with a lot of enhancements with the help of the Allegro library.
    Downloads: 0 This Week
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  • 13
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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  • 14
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 15
    Open source Interactive Graphical Multiuser System for developing from online RPG/Adventure Games to strategy games like Starcraft. It includes a complete IDE (code editor, sprite and animation editor, scenario editor, debugger), a compiler and a server.
    Downloads: 0 This Week
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  • 16
    ...This is different from other nibble games, In this game you dont have any specific target, all you have to do is just move around the screen without hitting any of the static and dynamic blocks on your way and make the scoring p
    Downloads: 0 This Week
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  • 17
    Real-Time strategy made in OpenGL&SDL, created by group of students as their final school project.
    Downloads: 0 This Week
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  • 18
    A new 3D Top-Down online survival action/strategy game for Code Orange Studios. Players must work together to survive on a space station overrun with failed medical experiments.
    Downloads: 0 This Week
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  • 19
    War games demos. These demos mainly shows coding of game logic, A.I., physics and basic game structure. In these demos we've tried show clean game logic code without powerful graphics. Demos use ONLY own and/or open source libraries.
    Downloads: 0 This Week
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  • 20
    We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.
    Downloads: 0 This Week
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  • 21
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
    Downloads: 0 This Week
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