Open Source Real Time Tactical Games - Page 2

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  • 1
    Do you think that you know all of United States Capitals, then challenge yourself by playing Blake Krehely's Capital Game. Challenge your knowledge and see if you can get all fifty states right!
    Downloads: 0 This Week
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  • 2
    BlockShippy

    BlockShippy

    BlockShippy bio-spaceship game.

    A casual open source game around an extremely modifyable pico-scale spaceship moving through a body while fighting evil pathogens... Yay :-) Should be running via Java on Linux, Win and mostly Android. Send me a message if you like to collaborate!
    Downloads: 0 This Week
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  • 3

    Bronze to Masters Evaluation

    Evaluates Starcraft 2 games with respect to multiple macro aspects.

    The Bronze to Masters Evaluator (B2Meval) evaluates Starcraft 2 games with respect to multiple macro aspects. These are worker and supply count at specific times, expansion timings, building timings, as well as research and upgrade timings. The B2Meval is a SC2gears plugin. Hence, SC2gears is required. The B2Meval shows specific values of unit counts and timings that are recommended by filtersc's macro tutorials. Please, refer to filtersc's macro tutorials on teaamliquid.net or YouTube.com for more information about these values.
    Downloads: 0 This Week
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  • 4
    Darius Tower Defense
    A tower defense game using the Spring Engine. Weekly releases are available from the website below.
    Downloads: 0 This Week
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  • 5
    2D action game of underground tanks with customizable intelligence of computer players and multiplayer option, allowing both network and splitscreen.
    Downloads: 0 This Week
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  • 6

    Dominion of the Sword

    Medieval 2: Total War - Kingdoms Modification

    Dominion of the Sword is a Medieval 2: Total War total conversion supermod that aims to recreate the medieval era with an emphasis on historical accuracy and gameplay.
    Downloads: 0 This Week
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  • 7

    Force4Magix (Multiplayer 3D Game)

    A multiplayer First-Person-Shooter game built in Java 3D

    The system is divided into two parts: the client and the server. Clients at different geographic locations in the network connect to a single server by specifying its IPv4 address. The user gets into the system using his/her username and password. Each user has to make an account for himself in the beginning. His account information will be stored on the server machine in persistent form. Server sessions will have no effect on its accounts. The server can be running anywhere on the network. The players play in a virtual environment among walls and obstacles (walls are porous, beware!). The shots fired at an opponent within range will cause him to lose 'life' points. The target is to kill maximum number of opponents. Once a player is killed he is logged out and then may reenter. At the end a scorecard showing the number of logins and the number of kills of all players of the current session is displayed at each terminal. I have used fairly basic models, animations and a simple map.
    Downloads: 0 This Week
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  • 8
    Personnal webBased MMOG project.
    Downloads: 0 This Week
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  • 9
    GalGen Trader

    GalGen Trader

    A 2D Elite-style game written in Python 3.2.

    GalGen Trader is (or at least will be) a 2D space trading and exploration game set in a complex and persistent procedurally-generated universe. Dwarf Fortress in space, if you will. One of its most important features is the ability for extension modules to be added that can change just about any feature of the program; from new weapons and devices, to adventure modules that add new 'mini-plots' (similar to the Galactic Adventures DLC for Spore), to modules that replace parts of the core game. This functionality is supported by the game being written in Python 3, with its powerful support for including external code at run-time. The graphics will be a simple mixture of 2D raster and vector imagery with text-based menus, and the music will be highly reminiscent of the 80's 'chiptunes' that made up the soundtracks for games on the Amiga and Commodore 64.
    Downloads: 0 This Week
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  • 10

    Hostile Worlds

    Hostile Worlds is a squad based real-time tactics multiplayer game.

    Hostile Worlds is a free squad based real-time tactics multiplayer game prototype. Two to eight players, divided into two teams, battle each other on a desolate alien world. Each team's goal is to collect a certain amount of alien artifacts while constantly being under attack by the opposing team and AI controlled aliens. Hostile Worlds' core experience consists of choosing your own tactic and play style by constantly customizing your squad during the game: Several unit types are available and each comes with a unique set of characteristic abilities which can be unlocked by leveling up. Each squad's backbone is the commander who provides crucial abilities like healing and cloaking.
    Downloads: 0 This Week
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  • 11

    Inner Powers

    The expansion of Phoenix III, adding factions for every country.

    Inner Powers - Keep your friends close but your enemies closer Almost everyone is eager to dive into political and military games, to seize historical centeres and cement his position by political agreements. But when it comes to internal affairs typicaly the ruler either focus on provincial buildings, either on looking and waiting for new political events, in order to escape borring game experience. Factions With Inner Powers you will have to fight with inner factions for your ruler power. There will be four factions which will support or reduce your powers. There are 4 different culture types of factions and groups for each ones.
    Downloads: 0 This Week
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  • 12

    Insurrection

    Science Fiction, heavy assault, disestablishment of power.

    Insurrection is a science fiction game, using your spaceship you must directly confront navies, invade using dropships, subvert colonies, and create chaos where possible. All of this being in order to bring about the dissolution of an opposing power. Gameplay consists of a top-down perspective of your ship in 2D, with the original Dungeon Master gameplay system for boarding vessels with a party of assault droids. You may customize the droids and ship, plus research weapons and new parts. Weapons may be independently targeted, and it is possible to utilize anti-munition weapons during defense. Captured ships can be added to your fleet, and other AI players may join the cause. This project is currently pre-alpha, but preliminary code can be compiled to give the test environment with currently implemented functions. The intention is to introduce each game element as, and when, the implemented module is capable of supporting it.
    Downloads: 0 This Week
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  • 13
    Iron Fist

    Iron Fist

    Your death sentence awaits...

    Iron Fist - Updated, improved and renewed, this new production brings the raw power of the most improved Cube 2 Engine with all new optimization and portability. Soon to be out for Linux and Macintosh OS. Iron Fist is a single-player and multi-player first-person shooter, built as a hybrid of Red Eclipse 1.2, and is a conversion of Cube Engine 2 (Sauerbraten). Iron Fist is a Cure Production. Your death sentence awaits...
    Downloads: 0 This Week
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  • 14
    Iron Hand

    Iron Hand

    Real time stratety game

    Downloads: 0 This Week
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  • 15

    IsoVenture

    Wrote in c++ and using SDL. V0.02a

    (Temp halted, due to personal matters). IsoVenture(wrote in c++ and using SDL), when completed, will be a game all about civilization management(real time), strategic terrain manipulation (digging, creation, crafting, building, and more), tactical army movement (including individual unit control), and exploration. It will encompass a unique world with every game. All generated at game creation, no pre-made maps. Lands to explore and conquer so vast it will take many lifetimes of your men to do so. And other civilizations, with unique AI, who are growing in other parts of the world and may or may not be after the same goals you have in mind. Granted, the game is FAAAAAAARRRRR from complete, as it is just a hobby, but I do plan on spending quite a lot of time, overall, in molding it into a well rounded, complete and fun game.
    Downloads: 0 This Week
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  • 16
    Logic Tower
    Игра-головоломка. Игровое поле содержит семь клеток...
    Downloads: 0 This Week
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  • 17
    Mario Sokoban

    Mario Sokoban

    This is a program inspired by the classical japanese video game

    Mario Sokoban is a program (in french) inspired by the classical japanese video game of Sokoban published in 1982. Your goal is to help Mario to move the boxes in the right places. I've created 200 different levels!!! This game is inspired from a C langage exercice that you can find in this wonderful website : https://openclassrooms.com/fr/courses/1894236-programmez-avec-le-langage-c Don't hesitate to sent me coments in order to improve it :) Sources are available in : https://github.com/Seb2lyon/Mario-Sokoban Enjoy :D
    Downloads: 0 This Week
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  • 18
    Mech Station Beta

    Mech Station Beta

    Mech Station Beta - Tower Defense like Game

    The mech platform floats through levels and progresses over time. It differs significantly from traditional Tower Defense or Survival games. One of the game's key features is the fine-tuned balance of hundreds of gameplay parameters, based on player-collected statistics. However, this feature is not yet fully implemented — it requires a server machine, which I currently don’t have due to personal circumstances. If anyone can provide a server machine or a service like Google Virtual Machine, it would be highly useful and greatly appreciated. The game is written in pure Java using a custom engine. A Java developer or designer is welcome to collaborate on the development. As the title suggests, the game is not yet finished, but it is playable. Developed solo over half a year, with 500 KB of source code and AI-generated graphics. As you can see from the screenshots, the game is designed in a pixel art style. One of the planned features is multiplayer. Your feedback is welcomed.
    Downloads: 0 This Week
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  • 19
    Locate songs you like,just never heard befor. Based on analysis of perception/mood markers listening to music you like or has a "special meaning".This is a dynamic graph of what mood your in at any moment, and why. This is music as a diagnostic too
    Downloads: 0 This Week
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  • 20
    An MMO Space Simulation with emphasis on Economy, Combat, and Ship Customization. The game will feel more like a tactical simulation with little or no tweak reaction time.
    Downloads: 0 This Week
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  • 21
    Planetmule
    Free-to-play multiplayer version of the 8-bit classic M.U.L.E.
    Downloads: 0 This Week
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  • 22

    Pokemon MOBA

    Projet de développement d'un jeu vidéo de type MOBA Pokémon.

    Downloads: 0 This Week
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  • 23
    Quantus will be a heavily teambased, tactical multiplayer shooter. It will incorporate elements from rts and fps genres to create a game in which you must work closely with your teammates, performing diverse roles under the orders of your commander.
    Downloads: 0 This Week
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  • 24
    Opensource client-server game for multiplayer boat race simulation Server is java-based (no J2EE) Clients are java-based (Android compliant)
    Downloads: 0 This Week
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  • 25
    Rogue

    Rogue

    An adventure "Legend of Zelda"-ish game

    For now, a simple python/pygame game that is needing of heavy development. I am working alone (so far) on this project, so it will be very slow. Please be patient, for this is not what the game will be like in the end. This is just me giving a sneak peak at something much nicer to come. And as I said before, I am so far alone and a bit of a novice in this project, so please be patient: I hope to make better things with it. Update: I have a new homepage up. Mostly complete right now, I just need to update the python tab.
    Downloads: 0 This Week
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