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NwCop is a tool which enforce many rules on NWN2 module files. NwCop is planned to be a standalone executable, a plugin of NWN2 and a console application. The goal is to integrate it in a Continuous Integration process.
Some projects created during my graduation. 1) A little and simple RPG engine baed on Final Fantasy series. The objective of this project is to create a editor and game much like RPG Maker using SDL. 2) My final graduation work, a RTS engine with AI* usi
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A simple conversion tool from AutoREALM (http://sourceforge.net/projects/autorealm/) native formats (AuR, AuRX planned) into SVG for inclusion in websites.
Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
The DAoC Chat.log Analyser examines your chat.log and creates HTML-files with combat statistics, drop list, spells, RvR-data, PvE, Crafting, DW/Multi-strikes, separates the chat-channels and archives all information.
German and English versions availab
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3D character image renderer for World of Warcraft. Renders a nice image of your WoW character(s), using the game's data files, so - obviously - WoW has to be installed on your computer.
This MUD/MMORPG server uses classes and objects written entirely in VB.NET with intent to use XML files as the storage method for game object (NPC, item, character, etc) data. Currently targeting the Win32 platform.
Times of Darkness (ToD) is a MUD. It's designed for the use of mods and all data is kept in XML files. That way it's possible to create an end time adventure as well as a medieval role-playing game. Well, there's much to do!
GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
PCGen Data Manipulation/Management - For the manipulation/management of the data sets (list files) and data structure (directory tree) used within PCGen.
A battle system for a role-playing video game (similar to the Final Fantasy series). Written for Java. DEVELOPMENT CURRENTLY SUSPENDED. All files are available to download; feel free to contact me with any questions.
Dark Age Of Camelot Statistics Generation. Allows for alliance wide statistics to be generated for a website. Outputs XML/XSL files. Entirely written in Python
This project is a UI modification of the current Dark Age of Camelot UI that allows for the viewing of area maps in game. It is composed of XML files and TGA images used by the game's client for custom user interfaces.
The AO Chat Projects goal is to create an efficient and robust library for the chat protocol used in Funcoms Anarchy Online MMORPG. This includes the lowest level of C libraries, to GUI/TUI chat clients, to database integrated bot daemons with various p
...Will have powers and enemies from classic games in RPG format.
--Pre-Betas will need the RPG Maker 2k3 download to work.
--Betas and Main Releases are -={standalone}=-, but are much larger files.
The aim is to provide a handy tool to manage items for Diablo II characters. It is different from other .d2s related projects that D2Arsenal observes the rules and won\'t spoil the game.
libd20 aims to implement the d20 4e rules, in a way suitable for use in software projects -- due to licensing issues with the d20 rules, it will not include certain things, such as a reward system or leveling rules.