Showing 18 open source projects for "java code game"

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  • Self-hosted password manager Icon
    Self-hosted password manager

    Developed and headquartered in Europe (Barcelona, Spain), Passwork meets GDPR, NIS2, ENS and other European regulatory requirements by design.

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    The most user-friendly sales commission software for revenue-focused teams

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  • 1
    dprint

    dprint

    Pluggable and configurable code formatting platform written in Rust

    A pluggable and configurable code formatting platform written in Rust. This project is under active early development. I recommend you check its output to ensure it's doing its job correctly and only run this on code that has been checked into source control. Monorepo for dprint—a pluggable and configurable code formatting platform. The plugins property specifies which plugins to use for formatting. These may be URLs or file paths to a WebAssembly file of the plugin. By default, plugins will...
    Downloads: 14 This Week
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  • 2
    modrinth

    modrinth

    The Modrinth monorepo containing all code which powers Modrinth

    modrinth is the primary open-source monolithic repository that contains the backend, web interface, and core infrastructure powering the Modrinth mod distribution platform. The project consolidates the codebase used to operate the Modrinth website, its APIs, and related services that allow users to discover, publish, and manage Minecraft mods, plugins, and modpacks. The platform is designed to support a modern ecosystem for mod distribution, providing developers with tools to upload and...
    Downloads: 14 This Week
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  • 3
    Pumpkin

    Pumpkin

    Empowering everyone to host fast and efficient Minecraft servers

    Pumpkin is an open-source Minecraft server implementation written entirely in the Rust programming language with the goal of delivering high performance, efficiency, and modern architecture for hosting multiplayer worlds. Unlike the original Java-based server, Pumpkin focuses on leveraging Rust’s memory safety and performance advantages to create a fast and stable server environment. The project aims to replicate the core mechanics and gameplay of Minecraft while providing a flexible...
    Downloads: 7 This Week
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  • 4
    OxidizeBot

    OxidizeBot

    High performance Twitch bot in Rust

    OxidizeBot is an open-source Twitch Bot empowering you to focus on what's important. It allows for a richer interaction between you and your chat. From a song request system to groundbreaking game modes where your viewers can interact directly with you and your game. It's written in Rust, providing an unparalleled level of reliability and performance. OxidizeBot doesn't cost you anything, and its source code is available on GitHub for anyone to tinker with! Plays music moderates your chat, plays games, you name it! You own your data. ...
    Downloads: 11 This Week
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  • Resco toolkit for building mobile apps Icon
    Resco toolkit for building mobile apps

    A no-code toolkit for building responsive and resilient mobile business applications for Microsoft Power Platform, Dynamics 365, Dataverse and Salesfo

    Deploying mobile apps with Resco takes days, not months—all without writing a single line of code. Workers can download the Resco app from AppStore, Google Play, or Windows Store, log into your company environment, and instantly use the app you have published on any device.
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  • 5
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 0 This Week
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  • 6

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 7
    ForPC

    ForPC

    Run any game or software on Windows, powered by ForPC.

    ForPC is a universal compatibility platform for Windows that lets you run virtually any game or software ever created, regardless of the original hardware it was designed for. At its core, ForPC bundles a curated collection of the best emulation backends available, automatically selecting the right one for your software with zero configuration required. Beyond emulation, ForPC includes a native binary translation engine that converts foreign CPU architectures directly into Windows x64 code, delivering near-native performance for supported platforms. ...
    Downloads: 0 This Week
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  • 8
    "Conquest of Time" is a turn based strategy game inspired by Civilization and Empire. You start with one city and one unit - search your opponents and defeat them! (Note: Java 1.5.0 needed for running.)
    Downloads: 0 This Week
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  • 9
    MMVJ

    MMVJ

    Map Mouse/MIDI inputs to Virtual Joysticks with advanced transforms

    MMVJ - (Advanced) Mouse and MIDI to Virtual Joystick (Transforming) Mapper for Linux. https://github.com/leosat/MMVJ This is pre-release, please see the GitHub page for code download and build/usage instructions. Application allows creation of Virtual Joysticks, flexible mapping of multiple Mouse and MIDI input devices to Virtual Joystick controls, specifying transformation pipelines per-mapping including intuitive emulation of steering (with auto-centering, Force Feedback and the...
    Downloads: 0 This Week
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  • World class QA, 100% done-for-you Icon
    World class QA, 100% done-for-you

    For engineering teams in search of a solution to design, manage and maintain E2E tests for their apps

    MuukTest is a test automation service that combines our own proprietary, AI-powered software with expert QA services to help you achieve world class test automation at a fraction of the in-house costs.
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  • 10
    clavirio

    clavirio

    Learn touch typing without leaving the terminal

    A free, open-source typing tutor for the terminal. Progressive lessons, practice modes, real-time stats, and a virtual keyboard with finger hints — for QWERTY, Dvorak, and Colemak. Methodology Research on typing skill suggests that skilled typing relies more on implicit procedural control than on explicit knowledge of key locations. The paper also suggests that the keyboard is represented in terms of its row-and-column structure, not as a memorized list of individual...
    Downloads: 15 This Week
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  • 11
    CloudI: A Cloud at the lowest level
    CloudI is an open-source private cloud computing framework for efficient, secure, and internal data processing. CloudI provides scaling for previously unscalable source code with efficient fault-tolerant execution of ATS, C/C++, Erlang/Elixir, Go, Haskell, Java, JavaScript/node.js, OCaml, Perl, PHP, Python, Ruby, or Rust services. The bare essentials for efficient fault-tolerant processing on a cloud!
    Downloads: 2 This Week
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  • 12
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. Ambient supports a package-based workflow reminiscent of Rust’s crate system, where “packages” bundle code, assets, and schema definitions; this modular design encourages reuse, mixing, and sharing of content. ...
    Downloads: 9 This Week
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  • 13
    hematite

    hematite

    A simple Minecraft written in Rust with the Piston game engine

    ...The project also explores the possibility of building alternative server implementations or game engines compatible with Minecraft-style gameplay. By rewriting core systems in Rust, the developers hope to create a more efficient and flexible architecture compared with the original Java-based implementation. The project includes components for rendering Minecraft-like worlds and experimenting with game engine features within the Piston graphics framework.
    Downloads: 0 This Week
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  • 14
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything.
    Downloads: 1 This Week
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  • 15
    rust_cmd_lib

    rust_cmd_lib

    Common rust command-line macros and utilities

    rust_cmd_lib is a Rust library designed to make it easier to write shell-script–style tasks in Rust, blending the power and safety of Rust with the expressiveness of shell pipelines. It provides macros and utilities that let you spawn external processes, redirect input/output, and pipe commands together, all without invoking a shell. You can write something like run_cmd!(ls -l | grep foo > out.txt) in a more declarative style, rather than manually wiring up file descriptors, handles, and...
    Downloads: 7 This Week
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  • 16
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    Data-driven game engine written in Rust. Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe.
    Downloads: 0 This Week
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  • 17
    TxPB

    TxPB

    TemporalX gRPC and Documentation Resources

    TxPB is the main source of information for using TemporalX, and includes protocol buffer definitions, generated code, and documentation. If you are looking for the protocol buffer definitions, check the pb folder. If you want bindings in other languages, feel free to open a github issue. Alternatively you can generate language bindings independently as long as the languages you are using support the appropriate protocol buffer and gRPC versions.
    Downloads: 2 This Week
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  • 18
    Codegroup

    Codegroup

    A Java application for transferring computer files in 5 letter groups

    Codegroup is a Java application that will allow one to convert binary (or text) computer files in to 5 letter codegroups for transmission over email, landline telephones, radioteletype or Morse Code. Codegroup has internal error correction & limited cryptography capabilities. Codegroup : ZZZZZ YBPIL AIAIG FMOPP CPAAA DGNGP GPGPA ADNJN ELJKO ELIMO GEOHF KIFGP IFBCB PKCPI YJMHE PHBHP PPOBH NCOHD AKLLL AGHFP DEGEF LKELC EAIJI ABAGP AHPPO IHHPH OHPDF YNFPB ALEPO KMPKP Once this program has a graphical user interface, an Enigma like subsystem must be devised for data whitening. ...
    Downloads: 0 This Week
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