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An hack of Jscheme with a lot of enhancements and additional features.
JSchemePlus is an hack of Jscheme 1.4 by Peter Norvig. It allows to redistribute a script in an executable JAR file of only ~40K and implements all of R4RS with a lot of additional functions, like: (execute command) (random) (sequence from up-to step) (split list element) (string-split string sub-string) (read-all-from-file file) (write-to-file file data) (file-size file) etc... For the complete list read the HELP file or type (help).
JSchemePlus needs only the Java Virtual Machine (version...
Gano was going to be text editor written in the Guile dialect of Scheme, but, is now moribund. Some supporting libraries were completed. The ncurses binding became GNU guile-ncurses. The aspell binding is still around, but, the editor itself is dead.
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MScheme is a Scheme interpreter implemented in Java. The project goals are to fully comply with the "Revised^5 Report on Scheme" and a clean and modular design.
Readable Lisp/S-expressions with infix, functions, and indentation
This project is dedicated to developing more readable format(s) for Lisp-based languages (such as Common Lisp and Scheme) and implementing those formats (readers, pretty-printers, editor macros, etc.). MIT license preferred, to spread them widely.
The goal of this project is to provide a platform for simulating biological aging and evolution of the population. The simulation is done using Penna bit-string model. Its based on the mutation accumulation theory.
Spark is an expressive, dynamic programming language. It is a multi-paradigm language with strong support for explorative programming. It is easy to learn and has an extensive library. Spark runs on GNU/Linux and Windows (Cygwin).
a web server written in gambit/scheme that implements push technology and abstracts it trought actor model, implements too a compiler of yera, a language to describe gui in terms of functional reactive programming.
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My first project in Scheme and first time on Sourceforge.
I am trying to write a Chez Scheme library containing a high-level language to fasciliate the developement of Brainfuck-Code.
foo is a sound synthesis framework which provides high-level
abstracted ways of creating and manipulating sounds via a scheme
language interface. foo is designed for highest audio quality rather
than highest performance.
This is a modified version of the original Mini-scheme interpreter from Atsushi Moriwaki. It has been modified by Jacques Bailhache. New features have been added such as calls to Windows API functions. It can run on Linux, Windows and Windows Mobile.
Thousand Parsec is a framework for turn based 4 X's game (eXplore, eXpand, eXploit, eXterminate). Designed for long games, supporting massive universes and has an easily expanded tech tree.
Gleam is a simple Scheme language interpreter written in Java. Project goals: to support the discovery of Scheme for beginners, simplicity, R5RS compliance, full integration with the Java platform (call Java from Scheme and vice versa).
The Dolphin Project is intended to be a research project aggregating tools related to Open Source Satisfiability Solver tools and tools related to them like Bounded Model Checkers and Software Verifiers.
StorySGML/StoryEdit are tools to aid masters and players in the creation, documentation and publishing of RPG/LARP stories. Bases on a SGML documents and includes tools for processing them into different formats, and a Web UI (StoryEdit) in PHP/Postgres.
A scheme interpreter written in C# for .NET/Mono. The focus is on embedability: the ability to add and customise scheme as a scripting language for new and existing .NET projects.
Features: R5RS implementation, embeddable, highly customisable.
`Autotemplate' is a document's templates library manager. Users can use, and overload the default templates library ; also easely create new templates. A template can here be define as a specific files hierarchy, defined with rules and parameters.