Showing 27 open source projects for "unity game source code"

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  • 1
    XUnity Auto Translator

    XUnity Auto Translator

    Advanced translator plugin that can be used to translate Unity games

    XUnity.AutoTranslator is an advanced plugin framework designed to automatically translate text in Unity-based games in real time by intercepting and replacing in-game text during rendering. It works by injecting itself into the game process and leveraging external translation services such as Google Translate, DeepL, or custom APIs to dynamically convert text into a target language. The tool supports both automatic translation and manual translation workflows, allowing users to refine or...
    Downloads: 156 This Week
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  • 2
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation...
    Downloads: 23 This Week
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  • 3
    kulkiJG

    kulkiJG

    Smoothed Particle Hydrodynamics Simulator

    The project is built as a game in Unity. It is an SPH simulator. Allows you to play with real-time fluid simulation.
    Downloads: 0 This Week
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  • 4
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    !!! New website is https://unity.mol3d.tech and new releases/source code are now on Github : https://github.com/LBT-CNRS/UnityMol-Releases !!!! Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
    Downloads: 6 This Week
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  • 5
    Dust3D

    Dust3D

    Dust3D is a cross-platform open-source 3D modeling software

    ...Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one. 3D Modeling in a blink, try it now! Dust3D is a cross-platform open-source modeling software. It helps you create a 3D watertight model in seconds. Use it to speed up your character modeling in game making, 3D printing, and so on. Yes, it's free. And it's cross-Platform, no matter you are on Windows, Linux, or MacOS, the same experience you'll get. Give it a try. With Dust3D, you'll see yourself finish a game asset in a blink! ...
    Downloads: 5 This Week
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  • 6
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
    Downloads: 48 This Week
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  • 7
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 3 This Week
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  • 8
    HexWorld

    HexWorld

    HexWorld a hexagon map example with code

    Hello. Peter Voise the programmer here. This Is a school example of how to create a hexagon map. It also shows how to measure distances on this map and why the hexagon way and measurement of distances is so superior. It also shows that it is possible to place this grid on a simple coordinate system - x-y- axis. It is the first step - the creation of an interface that later might be used in a strategical game or whatever. Comes with Full Lazarus/Delphi Code. For Educational Purposes! Now...
    Downloads: 0 This Week
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  • 9
    Bridge Designer and Contest

    Bridge Designer and Contest

    A national virtual bridge engineering contest for kids of all ages.

    **Unfortunately, the Bridge Contest is no longer operational. We hope the code base will be of use to others with similar projects in mind.** A national virtual bridge engineering contest with prizes for middle and high school kids, grades 6 to 12, but anyone can enter for fun. Based on the award-wining Bridge Designer client software, now open source through this project. Web site infrastructure supports worldwide participation in qualifying and semifinal rounds with a tiny...
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    Downloads: 3,167 This Week
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  • 10
    The Teachingbox uses advanced machine learning techniques to relieve developers from the programming of hand-crafted sophisticated behaviors of autonomous agents (such as robots, game players etc...) In the current status we have implemented a well founded reinforcement learning core in Java with many popular usecases, environments, policies and learners. Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit: http://search.maven.org/#search|ga|1|teachingbox FOR DEVELOPERS: 1) If you use Apache Maven, just add the following dependency to your pom.xml: <dependency> <groupId>org.sf.teachingbox</groupId> <artifactId>teachingbox-core</artifactId> <version>1.2.3</version> </dependency> 2) If you want to check out the most recent source-code: git clone https://git.code.sf.net/p/teachingbox/core teachingbox-core Documentation: https://sourceforge.net/p/teachingbox/documentation/HEAD/tree/trunk/manual/
    Downloads: 1 This Week
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  • 11
    MathFu

    MathFu

    C++ math library developed primarily for games focused on simplicity

    MathFu is a small, header-only C++ math library optimized for games and real-time graphics on mobile and desktop. It provides fixed-size vector, matrix, and quaternion types with APIs that mirror the operations you actually use in inner loops—dot, cross, normalize, transforms, and projections. Implementations are carefully tuned to leverage SIMD instruction sets such as SSE and NEON while preserving a clean fallback path for portability. Because types are fixed at compile time, the compiler...
    Downloads: 0 This Week
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  • 12
    Wood Wars 3D

    Wood Wars 3D

    Open-Source, 3D Printed, Light, Tabletop Strategy War Game

    Check the wiki for rules and more information. Wood Wars 3D is an Open-Source, 3D printed, highly accessable, light, tabletop strategy war game based on classic war games like Little Wars by H. G. Wells. Mix and match race and classes to customize your armies. Dodge and move around terrain to confront your opponent and launch devastating marble roll attacks against approaching opponents. The source code for this project isn't like others on Sourceforge. ...
    Downloads: 0 This Week
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  • 13

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    ...The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. This small file contains its own source code including occamserver, a tiny general java server I built which I'll adjust to allow http streaming connections to stay open for faster ajax than a new web call each time. The reshaping and bouncing physics is by springs.
    Downloads: 0 This Week
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  • 14
    microtransat
    A project to host code developed for the Microtransat challenge, a race between autonomous sailing robots. This project is intended for both supporting code such as tracking systems and robot control systems or parts of robot control systems.
    Downloads: 0 This Week
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  • 15
    gps_chung
    gps chung is an open source GPS algorythm program. It calculates the shortest way path from start to end out of an array of road segments (position, direction) . Source code gps_chung.bi is included as example in a small application game garden_chung (freebasic) lite version of circuit_chung road circuit game with random map generation , home garden edit and gps speech voices.
    Downloads: 0 This Week
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  • 16
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming...
    Downloads: 2 This Week
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  • 17
    This project is about stochastic simulation methods and their applications to physical systems. We develop interactive books, which can be used by students to study physics using free resources. The books contain text and Java source code.
    Downloads: 0 This Week
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  • 18
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 0 This Week
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  • 19
    SFish

    SFish

    Basic real-time simulation engine in C++

    In SFish you can model simulation objects with attributes and behaviour (continuous over time and not-continuous over time, latter one being events) and the communication between objects; then you can run simulations (real-/non-real-time) given a set of objects with specific attributes and see what happens in cause of their behaviour.
    Downloads: 0 This Week
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  • 20
    iLua - Lua Interpreter For Mac OSX
    A Lua interpreter for Mac OSX with a simple user interface. I would greatly appreciate a small review to aid in the process of eliminating bugs and increasing user satisfaction. This application is created by the ROBLOX user named CLIPSE.
    Downloads: 0 This Week
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  • 21
    VirtuSwarm is a WIP project consisting of virtual, non-thinking 'particles' that will inhabit a folder. There, they will live, evolve via their own genetic code, and die. VirtuSwarm is a research project for biomimicry and game theory.
    Downloads: 0 This Week
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  • 22
    "cif2tribes" is a console-based tool for converting integrated circuit layouts into maps usable in the game Tribes 2, as a 3D visualization aid. The project code is modular enough to be easily extended to different game engines and input file formats.
    Downloads: 0 This Week
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  • 23
    jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The source code) and end users (The Graphical User Interface).
    Downloads: 0 This Week
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  • 24
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
    Downloads: 0 This Week
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  • 25
    CodeBot is a java (swing) based application that allows to generate keyboard and mouse events, by using simple scripting configuration. Bot allows to start and manage scripts in new threads. Can be used to write game bots or mouse/keyb simulations.
    Downloads: 0 This Week
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