Turn traffic into pipeline and prospects into customers
For account executives and sales engineers looking for a solution to manage their insights and sales data
Docket is an AI-powered sales enablement platform designed to unify go-to-market (GTM) data through its proprietary Sales Knowledge Lake™ and activate it with intelligent AI agents. The platform helps marketing teams increase pipeline generation by 15% by engaging website visitors in human-like conversations and qualifying leads. For sales teams, Docket improves seller efficiency by 33% by providing instant product knowledge, retrieving collateral, and creating personalized documents. Built for GTM teams, Docket integrates with over 100 tools across the revenue tech stack and offers enterprise-grade security with SOC 2 Type II, GDPR, and ISO 27001 compliance. Customers report improved win rates, shorter sales cycles, and dramatically reduced response times. Docket’s scalable, accurate, and fast AI agents deliver reliable answers with confidence scores, empowering teams to close deals faster.
Learn More
Next-Gen Encryption for Post-Quantum Security | CLEAR by Quantum Knight
Lock Down Any Resource, Anywhere, Anytime
CLEAR by Quantum Knight is a FIPS-140-3 validated encryption SDK engineered for enterprises requiring top-tier security. Offering robust post-quantum cryptography, CLEAR secures files, streaming media, databases, and networks with ease across over 30 modern platforms. Its compact design, smaller than a single smartphone image, ensures maximum efficiency and low energy consumption.
Toterreno is a SUV (4x4 or all terrain) vehicle 3D multiplayer game. It is written in pure java using the JOGL binding for OpenGL. It has the most realistic physics I could manage to code.
The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.
The full-stack observability platform that protects your dataLayer, tags and conversion data
Stop losing revenue to bad data today. and protect your marketing data with Code-Cube.io.
Code-Cube.io detects issues instantly, alerts you in real time and helps you resolve them fast.
No manual QA. No unreliable data. Just data you can trust and act on.
This project is a real time air traffic simulator. The system is composed of a server that run the simulation, a client that will display the ATC screen and a client to manage the flights
This project seeks to bring the codebase of both the Starpeace client and server up to date. The eventual goal of this project is to return Starpeace to active development featuring new content after the existing code has been optimized.
SPT is a 3D application wich allows user to driving Polish trains. Project based on Marcin Wozniak's & McZapkie code. SPT contains powerful world editor.
Set of helper classes to generate random scenes, objects, textures for use in Xith3D projects.
NB: this project is in no way affiliated with Xith3D or its creators other than that is the target 3D environment.
This is currently in the Planning stages. Using Basketball GM code as a guide. If anyone that is interested in helping out with this project should let me know as I am a new at coding and know that this is a work in progress. I hope to have this working within a year and have beta testing at that time. Version 1 will be open source as far as the basic parts of the game. After that I will not be updating this code and it will be closed source for personal reasons.
Project moved to Google Code since SourceForce is a broken, buggy, non-responsive service. I had to re-log in over 100 times just to change this description. Please visit the project at http://code.google.com/p/starflighttlc/ for the latest version of th
DoubleVision is a phoneMEFeature porting on Nintendo DS game console. The goal of this project is to make JavaME applications run on NDS, and create new user experience of Java with NDS's double screen display, as well supporting touch screen.
Turn-based strategy game, featuring detailed mechanics and gameplay features. NOTE: This project has been moved to Google Code until Sourceforge can decide on something and not change it a minute later.