Search Results for "sourceforge.net/projects/winpython/files/winpython_3.8/3.8.10.0/winpython64-3.8.10.0.7z" - Page 2

Showing 46 open source projects for "sourceforge.net/projects/winpython/files/winpython_3.8/3.8.10.0/winpython64-3.8.10.0.7z"

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  • 1
    ...We want to offer a free, portable (Windows & Unix), bug-free and enhanced, but multiplayer only, game engine to replace the original, while still using original data files.
    Downloads: 0 This Week
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  • 2

    IL-2 Class Hasher

    IL-2 Sturmovik 1946 Java Class Hasher

    IL-2 Class Hasher is a tool designed to make life easier for Java coders working on Mods for the game "IL-2 Sturmovik 1946". It takes care of all types of postbuild tasks such as collecting compiled class files, hashing file names, copying hashed files to the mod's target folder etc. This tools is approx. 100 times faster than the famous classhasher written by QTim.
    Downloads: 0 This Week
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  • 3

    Chiefboz Tower

    Chiefboz Tower for Skyscraper Simulator

    A 200+-story tower in fictional city Prism built for the Skyscraper Simulator (project at https://sourceforge.net/projects/skyscraper/). You need to download some textures before the building will render properly. A full list is on the project website. Video Tours at www.youtube.com/user/chiefbozssim
    Downloads: 0 This Week
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  • 4
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 0 This Week
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    Skillfully - The future of skills based hiring

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  • 5
    This projects is a (kinda) realistic vehicle racing simulation. It uses ODE for physics simulation, OpenAL++ for audio output and Irrlicht for graphics. It allows network multiplayer games.
    Downloads: 0 This Week
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  • 6
    l-system implement for my other projects.
    Downloads: 0 This Week
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  • 7
    Fly! Legacy is a flight simulation platform that is fully compatible with all aircraft, scenery and other data files for the Fly! II flight simulator by Terminal Reality Inc. (TRI).
    Downloads: 0 This Week
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  • 8
    REAL LANDSCAPE PROJECT is an application for 3d visualization of any part of real world.It is based on OGRE engine and has a DCC tools editor for the creation of the 3D map/scene and GIS features for import elevation files type and run in FPS game view.
    Downloads: 0 This Week
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  • 9
    Sandbox application using the Box2D physics engine with graphics done by SDL and OpenGL. I include some of the Box2D source code in this project. I claim no credit for any of the source files with the "b2" prefix.
    Downloads: 0 This Week
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    AestheticsPro Medical Spa Software

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  • 10
    A PSP porting of SUN's phoneMEAdvanced project (https://phoneme.dev.java.net/), to enable MIDP/PBP/JavaME applications running on PSP. You can also find phoneMEFeature PSP porting from another project: pspkvm(https://sourceforge.net/projects/pspkvm)
    Downloads: 0 This Week
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  • 11
    This is a top-down space-exploration game written in c++ using CodeBlocks and MingW. It uses Ogre for rendering and OgreOpcode for collision detection. The editing data files info is out of date, feel free to leave comments, crits, whatever here.
    Downloads: 0 This Week
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  • 12
    Home of Pax Imperialis MMORPG and others projects as Defender of Mars, CsIndex, Wox, ...
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  • 13
    Air 5023 is a space flight/simulation/FPS. The projects sole purpose/goal is to have fun working with others on a neat project. The game will focus on amazing graphics and the game play will be based around a star wars look and feel with light plot.
    Downloads: 0 This Week
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  • 14
    This project is actually several projects made as a 3d graphics graduation project, everything was made with allegro with little or no use of external libraries, everything had to be written from scratch. Featuring Light Maps, Shadows and more.
    Downloads: 0 This Week
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  • 15
    Celestial Visions promotes the creation of Celestial Bodies in all thier glory and splendour. Currently Celestial Visions is engaged in two projects. Addons for Celestia and a standalone application for exploring the Doctor Who universe.
    Downloads: 0 This Week
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  • 16
    QUB is an electronic front-end for playing wargame/boardgame-style games on your computer using graphics files for pieces and game boards. QUB stands apart from other software of it's type, however... it's different.
    Downloads: 0 This Week
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  • 17
    The VA Project is a new name for the VA Pilot Project. The name was changed to refect some other sub projects to come, other than the current VA Pilot Software
    Downloads: 0 This Week
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  • 18
    C++ Windows Rar let the plastaion emulator can play iso files and the iso files compressed by rar zip also with an radom access rar files library
    Downloads: 0 This Week
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  • 19

    Geome

    A multiplayer recreation of what Digital Integration did in the 1990s

    GeoME (Geographic Military Enviroment) is a project to create a battlefield simulation framework, which can then be used for various projects. Our project has been influenced by games like Carrier Command, Hind, Apache and Battlezone.
    Downloads: 0 This Week
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  • 20
    Original Creator -> http://www.donhopkins.com Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html from: http://www.donhopkins.com/drupal/node/130 GPL Open Source Code of OLPC SimCity to be called Micropolis
    Downloads: 0 This Week
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  • 21
    This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port. ** Edit:** Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows; 1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code that optimized so it would be slower and 2: due to the psps having no memory management that makes things really tough for coders because you have to structure everything, that and with the way how things would have to work on the psp the 20mb of ram (for everything including the gpu)is really limiting. ...
    Downloads: 0 This Week
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