Showing 18 open source projects for "python game engine"

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  • 1
    OpenLoco

    OpenLoco

    An open source re-implementation of Chris Sawyer's Locomotion

    ...However, the engine has changed substantially enough that OpenLoco currently does not share its codebase with OpenRCT2. The reimplementation efforts of OpenLoco are gradual, aiming to ultimately rewrite the entire game in C++. In the earlier years of the project, the in-game UI has been completely reimplemented, and most of the underlying data and object structures have been uncovered.
    Downloads: 12 This Week
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  • 2
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 28 This Week
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  • 3
    RoboSchool

    RoboSchool

    Open source software for robot simulation, integrated with OpenAI Gym

    Roboschool is a set of open source robot simulation environments for reinforcement learning, created as an alternative to the Mujoco physics engine. It integrates with OpenAI Gym and provides a variety of continuous control tasks, including humanoid locomotion, quadrupeds, and robotic arms. The library is built on the Bullet Physics engine, making it accessible without the licensing requirements of Mujoco. Roboschool includes training scripts and examples for applying reinforcement learning...
    Downloads: 2 This Week
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  • 4
    STochastic Engine for Pathway Simulation
    Stochastic simulator for signaling pathways occuring in biological cells. Handles reaction-diffusion processes in 3D tetrahedral meshes. Please check our new repository: https://github.com/CNS-OIST/STEPS
    Downloads: 0 This Week
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  • 5
    Rigs of Rods

    Rigs of Rods

    A 3D simulator game where you can drive, fly, and sail

    Rigs of Rods is a 3D simulator game where you can drive, fly and sail various vehicles using an accurate and unique soft-body physics engine. Since 2014, the development continued at https://github.com/RigsOfRods/rigs-of-rods UPDATE: 10/30/2016: removed opencandy installers, replaced with zip files.
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    Downloads: 209 This Week
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  • 6
    C++ Simulated Fare Quote System Library
    That project aims at providing a clean API and a simple implementation, as a C++ library, of a Travel-oriented fare engine. It corresponds to the simulated version of the real-world Fare Quote System.
    Downloads: 0 This Week
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  • 7
    allink

    allink

    Software for data analysis, image processing, simulations, solver.

    Collection of utilities based on two basics classes: Matematica and VarData. Matematica) performs math operations on vectors and matrices for smoothing, interpolation, convolution, image processing... VarData) manipulate a structure of points connected by links. Addraw) openGL engine. ElPoly) analyze mechanical properties of polymer and membrane like structures. Addyn) perform molecular dynamics and Monte Carlo simulations and has a solver for 4th oder PDE. Avvis) perform all the...
    Downloads: 0 This Week
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  • 8

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 1 This Week
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  • 9
    SFish

    SFish

    Basic real-time simulation engine in C++

    In SFish you can model simulation objects with attributes and behaviour (continuous over time and not-continuous over time, latter one being events) and the communication between objects; then you can run simulations (real-/non-real-time) given a set of objects with specific attributes and see what happens in cause of their behaviour.
    Downloads: 0 This Week
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  • 10
    Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
    Downloads: 0 This Week
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  • 11
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
    Downloads: 0 This Week
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  • 12
    A modular, cross-platform game engine.
    Downloads: 0 This Week
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  • 13
    An Open Source code base that will be used to develop a 3Dapplication development browser plugin and runtime owned by FunTrench.
    Downloads: 0 This Week
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  • 14
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
    Downloads: 0 This Week
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  • 15
    A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
    Downloads: 0 This Week
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  • 16
    AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
    Downloads: 0 This Week
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  • 17
    mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
    Downloads: 0 This Week
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  • 18
    a distributed engine for abstract neural network development via natural-language programming
    Downloads: 0 This Week
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