Showing 57 open source projects for "game engine visual scripting"

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  • 1
    A dynamic interpreted language for scripting,games,apps,etc in under 500 lines of VB.NET code(using sharpdevelop,not vb). the current version makes it easy to create point and click style games. perfect for interactive business card cds and kiosks!
    Downloads: 0 This Week
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  • 2
    Torque Integrated Development Environment (TIDE) is a free, cross-platform IDE for Torque Game Engine scripting. It is implemented in Java as a plug-in for the jEdit text editor and contains plugins for function browsing, code completion, script debuggin
    Downloads: 0 This Week
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  • 3
    Xilon Engine II is a graphics/game engine written in Visual Basic .NET to allow easy and fast development of ideal 2D games. With XEII, 2D games become more fun for a hobbyist programmer instead of a chore.
    Downloads: 0 This Week
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  • 4
    OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
    Downloads: 0 This Week
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  • 5
    QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
    Downloads: 1 This Week
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  • 6
    The Green Engine was designed as an introduction to programming and game development for those who have little or no previous experience. The games developed using this system are described in a high level, simple to use scripting language.
    Downloads: 0 This Week
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  • 7
    Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
    Downloads: 1 This Week
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  • 8
    Entropia Engine is a 2d video-game development oriented library that takes advantage of hardware acceleration features provided by DirectX8. It comes with multiple tools that will make your game development much easier.
    Downloads: 0 This Week
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  • 9
    Create a complete game or game components for external use. All apsects exposed through Scripting and COM, or playable in the built-in environment. Edit Graphics, Maps, Sprites, Paths, etc. Includes maze generator, automatic tile matching functionality
    Downloads: 4 This Week
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  • 10
    Adventure Develop would be a free and open alternative to AdventureMaker, providing an user-friendly interface and a complete environment for develop point&click game. ********** Development has been stopped because the engine is too distant to be compli
    Downloads: 0 This Week
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  • 11
    The TBG Engine Suite is a Text Based Game designer. It has currently been replaced with a new project called Mud Designer hosted on Source Forge.
    Downloads: 0 This Week
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  • 12
    Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
    Downloads: 0 This Week
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  • 13
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 0 This Week
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  • 14
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
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  • 15
    BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
    Downloads: 0 This Week
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  • 16
    Project E is a lightweight, multithreading 2D game engine with a fast and simple scripting language.
    Downloads: 0 This Week
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  • 17
    GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
    Downloads: 0 This Week
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  • 18
    Open Legends is a powerful 2D game engine which features an advanced editor enabling users to make their own Quests and Games. It also has an entity scripting system allowing the user to add anything they want to their game just from a simple text file.
    Downloads: 0 This Week
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  • 19
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 6 This Week
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  • 20
    A generic template engine, written in VB.NET and using VB.NET as scripting language, with integrated parameter handling and subtemplate calling. Easy to use if you know Visual Basic and the dotnet framework.
    Downloads: 0 This Week
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  • 21
    This is a consolidation of my Paul-X range of products, including PaulOS (operating system), PaulRPG (role playing game engine) and PaulMORPG (multiplayer, online role playing game engine)
    Downloads: 1 This Week
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  • 22
    An engine for world scripting. Worlds may be games, or internet browsers, word processors, whatever the scripter can and wants to create.
    Downloads: 0 This Week
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  • 23
    Emotion Engine is an 3d game engine based on plib of the 3d graphics, lua for the scripting engine and xml for the world files. Originally the engines intent was to demo and create a tutorial on how to use plib for new game developers.
    Downloads: 0 This Week
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  • 24
    pluggable scripting engine written in C#, with plugins compiled at runtime from C# sources. Has some examples. This is meant for a game, but should make interesting reading for C# programmers...
    Downloads: 0 This Week
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  • 25
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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