Showing 4 open source projects for "gta"

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  • 1
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 2 This Week
    Last Update:
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  • 2
    GrandTestAuto (GTA) is a simple tool for the complete testing of Java software - a kind of JUnit on steroids. GTA has been in development for a number of years. This sourceforge project makes it easier for other developers to join in.
    Downloads: 0 This Week
    Last Update:
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  • 3
    GTA Idea Plugin
    IntelliJ plugin to facilitate the edition of the Grand Test Auto settings file. This file serves to configure, among other things, the suite of tests to be launched. GTA is a powerful open source Java test harness developed by Tim Lavers.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Pawn Studio is an enhanced IDE for Pawn which supports several features like syntax highlighting, code parsing, auto-indentation, auto-completition, call tips and Doxygen parsing. It also supports RCON for HL1, HL2 and GTA SA:MP and has an FTP explorer.
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    Downloads: 16 This Week
    Last Update:
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