Showing 1 open source project for "audio source separation"

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    Point of Sale. Powerful and Simple.

    For retail store owners and multi-location retail operations needing a tool to manage sales, inventory, staff and channels in one place

    Vibe Retail is an all-in-one retail point-of-sale and operations platform built for single-store and multi-location retailers seeking to unify inventory, sales, staff and customer data from one mobile-friendly interface. The system lets you track inventory across locations and warehouses, handle item variations (size, color, material), manage purchase orders and supplier deliveries, print custom barcodes, and transfer stock between stores in real time. On the sales side, Vibe supports multiple payment types (cards, cash, checks, gift cards, EBT), layaway workflows, serial number tracking, delivery management, loyalty programs and branded receipts. Retailers can integrate with online platforms (such as Shopify and WooCommerce), sync in-store and online sales, access 40+ real-time reports on sales, inventory and performance, set up promotions and discounts, and print receipts from mobile devices.
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  • DataImpulse - Ethical Provider of Residential, Mobile, and Data Center IPs Icon
    DataImpulse - Ethical Provider of Residential, Mobile, and Data Center IPs

    For anyone looking for residential proxies, mobile proxies, and datacenter proxies

    DataImpulse (dataimpulse.com) is a proxy provider offering a pool of over 90 million ethically sourced residential, mobile, and data center IP addresses from 195 countries. Pricing for residential proxies starts at $1 per GB with a pay-as-you-go model; there are no subscriptions or traffic expiration dates.
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    Portable OpenAL Sound

    Portable OpenAL Sound

    Concurrent, asynchronous sounds package for Ada apps.

    This is an Ada package that can play WAV files on Windows, OSX, and Linux, using Ada tasking and OpenAL libraries. It includes a partial Ada binding to OpenAL. It provides sound-playing capabilities for Ada apps to * asynchronously start and stop music/sound loops, * initiate transient sounds, * allow unlimited sound concurrency. It is suitable for any Ada application that needs music, sound loops or transient sound effects; eg. games. The proper command to extract the...
    Downloads: 1 This Week
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