Showing 162 open source projects for "audio source separation"

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  • 1
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 0 This Week
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  • 2
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API. To install Synthclipse one can download prepacked...
    Downloads: 1 This Week
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  • 3
    Mutabor

    Mutabor

    Perform dynamic tunings for realtime music.

    Mutabor is a Program that allows performing and composing microtonal music using a normal MIDI keybord. But it's powerful description language is intended to allow permanent retunings and tuning logics in to describ, what's actually goes on.
    Downloads: 3 This Week
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  • 4

    ftdetector

    File type detector library

    This project is a tool to detect file types by signatures and mime types. It uses hash tables to make the detection of a file type as fast as possible. The signature and mime types lists are stored at simple user-friendly files. This file type detector supports a lot of formats (image, archive, text, documents, audio, video, fonts and others). It also includes Microsoft OLE compound file types. The detector's algorythm has special features to detect text file types like (HTML, XML, JSON,...
    Downloads: 0 This Week
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  • 5
    WebDSP

    WebDSP

    A client-side signal processing library

    WebDSP is a browser-based digital signal processing toolkit that leverages WebAssembly to perform high-performance audio and signal processing tasks directly within web applications. It is designed to bring real-time DSP capabilities to the browser, allowing developers to implement audio effects, filters, and transformations with low latency and high efficiency. The project provides a set of DSP primitives that can be composed into more complex processing pipelines, making it suitable for...
    Downloads: 0 This Week
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  • 6

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 7
    FOSS-Cloud

    FOSS-Cloud

    Build your own Cloud

    The FOSS-Cloud is a Software, which enables you, to build your own Privat- or your Public-Cloud! The FOSS-Cloud environment (software and hardware) is an integrated and redundant server infrastructure to provide cloud-Services, Windows or Linux based SaaS-, Terminal Server-, Virtual Desktop Infrastructure (VDI) or virtual server-environmens. It makes virtual machines available, which can be accessed from internally as well as from the Internet. FOSS-Cloud covers all of the aspects of an...
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    Downloads: 5 This Week
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  • 8
    CoRoPa stands for Computational Rough Paths. The aim of CoRoPa is to provide a software framework for various ideas related to Rough Path Theory, including rough differential equations and the digital description of serial data streams.
    Downloads: 0 This Week
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  • 9
    GTK+ IOStream

    GTK+ IOStream

    GTK+iostream, Data plots, ORB, Neural Networks, WSOLA

    Create GTK+ interfaces using IOStream style code. Its simple and quick! Also providing simple data plotting (similar to Matlab/Octave), ORB (Object Request Broker), and Neural Network computations. You can create GTK+ GUIs in a few lines of code. Labels<<"Thanks for reading"; (HBox<<Labels).show(); or even one line : (HBox() << (Labels()<<"Thanks for reading")).show(); Inline code destructs the classes, but leaves the widgets/callbacks operating. This is great for embedded...
    Downloads: 0 This Week
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  • 10
    Dover Gadget Drawer SE
    30 modules, 300+ Synthedit prefabs ranging from subcontrol circuits to synths, fsu effects, drum sequencers, near complete copy/paste/save/load system for xox style patterns. 2 complete vst effects, and one vst synth.
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    Downloads: 5 This Week
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  • 11
    SuperCollider

    SuperCollider

    Real-time audio synthesis engine and music programming language

    N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
    Downloads: 2 This Week
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  • 12

    vstgui

    Cross platform C++ library for developping audio plugin´s UI

    VSTGUI is a cross platform C++ library mainly for developing user interfaces for audio plug-ins (VST, AudioUnit, AAX, RTAS, etc).
    Downloads: 1 This Week
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  • 13
    This project has moved to https://github.com/lipnitsk/libcue
    Downloads: 0 This Week
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  • 14
    JUCE is a C++ toolkit for building cross-platform applications on PC/Mac/Linux/iOS/Android. Particularly good for complex, customised GUIs and audio/midi processing, it also includes a vast range of classes to help with all your day-to-day programming tasks.
    Downloads: 0 This Week
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  • 15

    PartWriter

    A project designed to write sheet music.

    The project is composed of two layers. The first layer is an artificial intelligence engine, partwriter, that writes music based on some heuristic. The second layer is the layer that defines the heuristic. The definition of this heuristic defines the type of music that partwriter will create. Currently (December 2012), the deepest layer is more or less complete. The author is now writing second layers of interest, namely species counterpoint heuristics according to Fux's Gradus Ad Parnassum.
    Downloads: 0 This Week
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  • 16
    GNU Telephony

    GNU Telephony

    GNU Telephony Services and Applications

    GNU Telephony intends anyone to use free as in freedom software for telephony, and to do real-time collaboration freely and privately over the Internet, with the freedom to do so on any platform they choose to use.
    Downloads: 4 This Week
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  • 17
    AVRS performs spatial 3D-sound processing allowing the arbitrary placement of sound source in auditory space. The main goal is to develop a genuine experimental flexible platform, that runs in a general-purpose architecture computer (standard hardware and software).
    Downloads: 0 This Week
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  • 18
    JACK Audio Connection Kit - Qt GUI Interface: A simple Qt application to control the JACK server daemon.
    Downloads: 0 This Week
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  • 19
    NOTE: The library code compatible with audacity has migrated to https://github.com/claytonotey/libsbsms A subband sinusoidal modeling library/command line tool/gui for time stretching and pitch scaling audio. Download the sbsms package for the source or the win32/mac wxSBSMSPlayer package for the gui binaries.
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    Downloads: 0 This Week
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  • 20

    TinyOAL

    TinyOAL has moved to Github

    TinyOAL has moved to Github: https://github.com/Black-Sphere-Studios/tinyoal
    Downloads: 0 This Week
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  • 21
    StarUML NS

    StarUML NS

    SINVAS(StarUML NS) is re-developed by StarUML developers in Qt.

    ...By strengthening the advantage of existing StarUML version and making up for the shortcoming of, the project’s goal wanted to be a modeling platform that could illustrate the modeling from possessed information, beyond UML modeling tool. Because a refactoring and the work of separation of enterprise business function are performing all together in order to make StarUML NS, enterprise solution built, into open-source, the Community Edition of StarUML NS is not completely finished. All of you may test this community edition, and then please send us any suggestions, the bugs about function; thereby we really believe that your participation will be contributed to the advancement in the product.
    Downloads: 0 This Week
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  • 22
    Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
    Downloads: 0 This Week
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  • 23
    This project develops an open source editor for Clavia Nord Modular and Micro Modular synthesizers.
    Downloads: 5 This Week
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  • 24
    The Sound Object Library has now been retired. Files are still kept here for documentation reasons.
    Downloads: 0 This Week
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  • 25
    RNNLIB is a recurrent neural network library for sequence learning problems. Applicable to most types of spatiotemporal data, it has proven particularly effective for speech and handwriting recognition. full installation and usage instructions given at http://sourceforge.net/p/rnnl/wiki/Home/
    Downloads: 0 This Week
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