Showing 11 open source projects for "cheat engine ios"

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  • Next-Gen Encryption for Post-Quantum Security | CLEAR by Quantum Knight Icon
    Next-Gen Encryption for Post-Quantum Security | CLEAR by Quantum Knight

    Lock Down Any Resource, Anywhere, Anytime

    CLEAR by Quantum Knight is a FIPS-140-3 validated encryption SDK engineered for enterprises requiring top-tier security. Offering robust post-quantum cryptography, CLEAR secures files, streaming media, databases, and networks with ease across over 30 modern platforms. Its compact design, smaller than a single smartphone image, ensures maximum efficiency and low energy consumption.
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  • Premier Construction Software Icon
    Premier Construction Software

    Premier is a global leader in financial construction ERP software.

    Rated #1 Construction Accounting Software by Forbes Advisor in 2022 & 2023. Our modern SAAS solution is designed to meet the needs of General Contractors, Developers/Owners, Homebuilders & Specialty Contractors.
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  • 1
    Hippy

    Hippy

    Tool to build cross-platform and high-performance awesome apps

    ...For Android, we recommend using the real cellphone for better develop experience, because Hippy is using X5 JS engine which can't support x86 simulator, as well as ARM simulator has a low performance. For iOS, we recommend to use iOS simulator when first try. However, you can change the Xcode configuration to install the app to iPhone if you are an iOS expert.
    Downloads: 6 This Week
    Last Update:
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  • 2
    JUCE

    JUCE

    JUCE is an open-source cross-platform C++ application framework

    ...Run your desktop applications on mobile! One-click deployment to Android and iOS (requires Android Studio and XCode) Adjust the user interface of your application with the Projucer live coding engine.
    Downloads: 38 This Week
    Last Update:
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  • 3
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 14 This Week
    Last Update:
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  • 4
    Yoga

    Yoga

    Cross-platform layout engine which implements Flexbox

    ...Yoga was built to be fast and performance will always be one of Yoga's primary goals. For a layout engine to be able to power any range of applications, it needs to be fast and never stand in the way of a fluid user experience. Yoga is built with cross platform in mind. To ensure Yoga can be used anywhere, it was written in portable C/C++ and has a low number of dependencies and small binary size. This means Yoga can be used on iOS and Android, sharing knowledge, and potentially code, between platforms.
    Downloads: 0 This Week
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  • The AI workplace management platform Icon
    The AI workplace management platform

    Plan smart spaces, connect teams, manage assets, and get insights with the leading AI-powered operating system for the built world.

    By combining AI workflows, predictive intelligence, and automated insights, OfficeSpace gives leaders a complete view of how their spaces are used and how people work. Facilities, IT, HR, and Real Estate teams use OfficeSpace to optimize space utilization, enhance employee experience, and reduce portfolio costs with precision.
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  • 5
    MetalANGLE

    MetalANGLE

    OpenGL ES to Metal API translation layer

    metalangle is a Metal-backed implementation of ANGLE (Almost Native Graphics Layer Engine), allowing OpenGL ES applications to run on Apple platforms by translating their calls into Metal, Apple’s proprietary low-level graphics API. This makes it possible to run cross-platform OpenGL ES content on iOS and macOS with high performance and compatibility. It is particularly valuable for developers porting games and engines to Apple devices, where OpenGL is deprecated and no longer hardware-accelerated.
    Downloads: 3 This Week
    Last Update:
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  • 6
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    Mobile AI Compute Engine (or MACE for short) is a deep learning inference framework optimized for mobile heterogeneous computing on Android, iOS, Linux and Windows devices. Runtime is optimized with NEON, OpenCL and Hexagon, and Winograd algorithm is introduced to speed up convolution operations. The initialization is also optimized to be faster. Chip-dependent power options like big.LITTLE scheduling, Adreno GPU hints are included as advanced APIs.
    Downloads: 1 This Week
    Last Update:
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  • 7
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 2 This Week
    Last Update:
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  • 8
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed...
    Downloads: 17 This Week
    Last Update:
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  • 9
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 3 This Week
    Last Update:
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  • Skillfully - The future of skills based hiring Icon
    Skillfully - The future of skills based hiring

    Realistic Workplace Simulations that Show Applicant Skills in Action

    Skillfully transforms hiring through AI-powered skill simulations that show you how candidates actually perform before you hire them. Our platform helps companies cut through AI-generated resumes and rehearsed interviews by validating real capabilities in action. Through dynamic job specific simulations and skill-based assessments, companies like Bloomberg and McKinsey have cut screening time by 50% while dramatically improving hire quality.
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  • 10
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 11
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
    Last Update:
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