Showing 33 open source projects for "save game editor"

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    Award-Winning Medical Office Software Designed for Your Specialty

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  • 1
    Pumkin's Avatar Tools

    Pumkin's Avatar Tools

    A toolbox for easily setting up VRChat avatars in Unity

    An editor script that adds tools to help you setup avatars faster and easier. It includes a component copier that makes it a lot easier to reimport your avatars, and tools to make your thumbnails nicer. To install these tools grab the .unitypackage from releases then simply import it into your unity project. Make sure to delete any older versions of Pumkin Tools from your project before importing. Also make sure that you are using the correct version of Unity and the latest version of VRChat...
    Downloads: 6 This Week
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  • 2
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. ...
    Downloads: 0 This Week
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  • 3
    CSharpier

    CSharpier

    CSharpier is an opinionated code formatter for c#

    ...It uses Roslyn to parse your code and re-prints it using its own rules. The printing process was ported from prettier but has evolved over time. CSharpier can also format on save in your editor or as a pre-commit hook. Then you can ensure code was formatted with a CI/CD tool.
    Downloads: 0 This Week
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  • 4
    BDFramework

    BDFramework

    Simple and powerful Unity3d game workflow!

    ...It is also the same for the use of third-party libraries For in-depth customization of the Pipeline, a lot of Editor codes are often written for some user experience optimization. BDFramework doesn’t have any cool-looking functions. Persistence will lead to the emergence of this framework. For some special reasons, only the implementation of some game infrastructure solutions Pipeline will be released, and there will be no solution to specific business logic. program, so the whole set of workflow is more like a set of game development scaffolding.
    Downloads: 0 This Week
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  • AestheticsPro Medical Spa Software Icon
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  • 5
    MudBlazor

    MudBlazor

    Do more with Blazor, utilizing CSS and keeping Javascript to a minimum

    Trusted by thousands of users, from hobby developers to large enterprises. Use MudBlazor to rapidly build amazing web applications without leaving your loved C# language and toolchain. We bring together everything that's required to build amazing Blazor applications that scale from desktop to mobile. Apart from the library itself we also provide templates, a learning platform, theme manager, demo and example projects as well as an online code editor integrated with our documentation and...
    Downloads: 2 This Week
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  • 6
    Discord Rich Presence

    Discord Rich Presence

    C# custom implementation for Discord Rich Presence

    This is a C# implementation of the Discord RPC library which was originally written in C++. This avoids having to use the official C++ and instead provides a managed way of using the Rich Presence within the .NET environment. While the official C++ library has been deprecated, this library has continued support and development for all your Rich Presence needs, without requiring the Game SDK.
    Downloads: 6 This Week
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  • 7
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    A framework to build Pokémon RPG games. I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity). Build and run the project. There are also demos for Windows, Linux, and Mac zipped in Releases!...
    Downloads: 1 This Week
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  • 8
    ZPLDesigner

    ZPLDesigner

    A Zebra Programming Language (ZPL) IDE with embedded viewer

    ...By hovering the mouse pointer over the desired ZPL command, a detailled description will be displayed on the top "Help" panel. Clicking on it will add this command to the ZPL editor. ZPL Viewer By pressing F5 or clicking on Preview button, ZPL Designer will display the result of you ZPL code on a Preview tab. You will be able to zoom/unzoom, rotate or save the generated label as an image. You can choose how to render your ZPL code: a local Zebra printer or by using the labelary.com webservice. An industrial ZPL printer with embedded website and network is required when you choose to use "Local Zebra Printer" as renderer.
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    Downloads: 38 This Week
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  • 9
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 96 This Week
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  • 10
    WillowTree#
    WillowTree# is a save editor for Borderlands written in C#. It can read, edit, and convert savegame files from PC, PS3, and Xbox 360 versions of the Borderlands game. It has a storage locker that can be used to transfer items between characters.
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    Downloads: 379 This Week
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  • 11
    Reflexil

    Reflexil

    The .NET Assembly Editor

    Reflexil is an assembly editor and runs as a plug-in for Red Gate's Reflector, ILSpy and Telerik's JustDecompile. Reflexil is using Mono.Cecil, written by Jb Evain and is able to manipulate IL code and save the modified assemblies to disk. Reflexil also supports C#/VB.NET code injection. With advanced injection techniques (injecting a property will generate proper field and getter/setter for you).
    Downloads: 26 This Week
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  • 12
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 0 This Week
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  • 13
    QPyDesk

    QPyDesk

    Code editor and real-time QR code generator for QPython

    QPyDesk is a code editor, and real-time QR code generator for QPython. It is a Python code editor with syntax highlighting that also generates the QR code that represents said code in real time. This application also allows you to print the generated QR code to distribute the created application. However, because QR codes have a limited storage capacity, if the code is very long, QPyDesk creates a QR code that is only valid while the application is running, that is, the QR code generated...
    Downloads: 0 This Week
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  • 14
    Duality

    Duality

    a 2D Game Development Framework

    Duality is a plugin-based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it.
    Downloads: 0 This Week
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  • 15

    RimStats

    Colonist stats exporter for RimWorld

    Command-line tool that takes a RimWorld saved game as input, extracts skills and stats information about the colonists in the save, and writes the data out into a CSV file.
    Downloads: 0 This Week
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  • 16
    Hb.HexEditor2

    Hb.HexEditor2

    Hb.Hexeditor2 is a hex editor written in C# uses HexBox2 control.

    ...Hexeditor2 uses this feature with fill and insert menus HexBox2 added Save as method. So can save changes to another file. Hexeditor2 uses this feature with Save as... menu item. TODO Undo and redo features will add to Hexbox2.
    Downloads: 5 This Week
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  • 17
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 2 This Week
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  • 18
    BatterIDE For Batch

    BatterIDE For Batch

    An ide for batch

    An Integrated development environment for the MS-DOS programming language batch.
    Downloads: 0 This Week
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  • 19

    Rpg.NET

    Performance enhancement API for RPG Maker XP, VX, VXA.

    Rpg.NET is an API built using the .NET Framework for both improving performance and enhancing the RPG Maker series (XP, VX, and VXA). Contained within are various functions and classes that extend the ability of RPG Maker in areas such as graphics, audio, and Windows API interop. Included is a Ruby script that is the wrapper around the library, so it can be used as any other script within your game.
    Downloads: 1 This Week
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  • 20
    Arengu

    Arengu

    Arengu is a free 2D RPG with a thrilling story and exciting gameplay.

    Arengu is a 2D Indie RPG, which is written in C# with the programming environment XNA and it's developed by three german students. It's still in development, so you can follow the designing procress by playing this game or visiting our blog ( link to our website ). On Twitter ( https://twitter.com/ArenguRPG ) or our blog you'll find the latest news and information. YouTube Presentation of the latest Version ( in german ): https://www.youtube.com/watch?v=aPIr_-dJXQw Blog:...
    Downloads: 0 This Week
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  • 21
    N-Tier Windows Forms Framework

    N-Tier Windows Forms Framework

    N-Tier Windows Forms entity productivity framework

    Updated to work with Visual Studio 2012. The N-Tier Framework for Windows Forms is designed to put the developer in control with tools & APIs for the rapid development of database applications in c#. NTier is designed to leverage developers' skills and familiarity with Visual Studio and Windows Forms to quickly build large business applications. NTier provides tools, frameworks, designers, extender providers and helpers to make database application development easy without replacing...
    Downloads: 0 This Week
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  • 22
    Tiger's SmoothJazz Editor

    Tiger's SmoothJazz Editor

    A visual editing environment for Sims3 JAZZ resources.

    Tiger, from Tyger Stripe Software, has donated the source of all his tools to the Sims3 community. This is his SmoothJazz editor. It lets you edit JAZZ resources - decompiling the package content to meaningful text and compiling back into game-format data. This project continues the work Tiger started.
    Downloads: 0 This Week
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  • 23

    kOS IDE

    A lightweight, powerful editing tool for kOS Autopilot Mod on KSP.

    A little editor to create kOS Scripts in better environment than in-game.
    Downloads: 0 This Week
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  • 24

    Keyfile editor for Falcon BMS

    An editor for .key files for Falcon BMS 4.32

    This will help you edit those hard-to-understand .key files for your controller and keyboard setup with the game Falcon BMS 4.32 by Benchmarksims. Please refer to the thread on Benchmarksims forum for questions/suggestions/feedback where additional information and tutorial is avaliable (click Web Site-link below)
    Downloads: 0 This Week
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  • 25

    ByChance Framework

    A generic framework for the generation of game levels.

    This project has moved to GitHub: https://github.com/npruehs/ByChance
    Downloads: 0 This Week
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