Showing 130 open source projects for "audio source separation"

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  • 1
    iPlug 2

    iPlug 2

    C++ Audio Plug-in Framework for desktop, mobile, xr and web

    iPlug 2 is a cross-platform C++ framework for developing audio plug-ins and applications that can target multiple formats and environments from a single codebase. It abstracts both the audio processing layer and the graphical user interface, allowing developers to focus on signal processing and design while the framework handles platform-specific details. The framework supports a wide range of plug-in standards, including VST, Audio Units, AAX, and newer formats like CLAP, enabling...
    Downloads: 5 This Week
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  • 2
    MacPorts

    MacPorts

    The MacPorts command-line client

    MacPorts is an open-source package management system for macOS that simplifies the process of installing, compiling, and managing open-source software. The MacPorts Base is the core infrastructure that provides the command-line tools and framework necessary for managing ports, which are package definitions containing build and installation instructions. MacPorts supports a wide range of software and offers a consistent environment for software installation on macOS systems. ​
    Downloads: 5 This Week
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  • 3
    Oboe

    Oboe

    Oboe is a C++ library that makes it easy to build high-performance

    oboe is a C++ library for building high-performance audio apps on Android, providing a unified, low-latency API over AAudio and OpenSL ES. It abstracts device and API-version differences so developers can focus on audio processing instead of platform quirks. The library emphasizes minimal latency and glitch-free playback/recording via tuned buffer strategies and callback-driven I/O. It supports features like floating-point audio, channel configuration, sample-rate negotiation, and stream...
    Downloads: 3 This Week
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  • 4
    Crosvm

    Crosvm

    The Chrome OS Virtual Machine Monitor

    crosvm (ChromeOS Virtual Machine Monitor) is a secure, lightweight virtual machine monitor built on top of the Linux KVM hypervisor. Developed for ChromeOS, it is designed to isolate and execute Linux and Android guests efficiently while maintaining strong security boundaries. Unlike general-purpose emulators like QEMU, crosvm avoids full hardware emulation and focuses on modern paravirtualized I/O using the virtio standard, reducing complexity and attack surface. Written in Rust, it...
    Downloads: 17 This Week
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  • 5
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals....
    Downloads: 52 This Week
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  • 6
    OpenCorePkg

    OpenCorePkg

    OpenCore bootloader

    ...Apple keyboard input aggregation. Apple PE image signature verification. Apple UEFI secure boot supplemental code. Audio management with screen reading support. Basic ACPI and SMBIOS manipulation.
    Downloads: 147 This Week
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  • 7
    miniaudio

    miniaudio

    Audio playback and capture library written in C,

    miniaudio is written in C with no dependencies except the standard library and should compile cleanly on all major compilers without the need to install any additional development packages. All major desktop and mobile platforms are supported. miniaudio gives you complete flexibility. With the low-level API, just initialize a connection to the device and send or receive raw audio data. The modular design of miniaudio allows you to use the low-level API without compromising your ability to...
    Downloads: 2 This Week
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  • 8
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and...
    Downloads: 22 This Week
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  • 9
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    Competent Audio (CA) is an audio engine suitable for video games. It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available. CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips. - Mixers combine audio signals and optionally perform signal processing. - Sinks send audio signals to an output...
    Downloads: 0 This Week
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  • 10
    Allegro

    Allegro

    The official Allegro 5 git repository. Pull requests welcome

    Allegro 5 is the latest major revision of the Allegro library, designed to take advantage of modern hardware, including hardware acceleration using 3D cards.
    Downloads: 4 This Week
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  • 11
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code.
    Downloads: 12 This Week
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  • 12
    ffmpeg.wasm

    ffmpeg.wasm

    FFmpeg for browser, powered by WebAssembly

    ffmpeg.wasm is a pure WebAssembly (and JavaScript/TypeScript) port of FFmpeg that enables in-browser media recording, conversion, and streaming—letting developers perform video/audio processing entirely client-side without server uploads. Transpiled via Emscripten from FFmpeg and its codecs into WebAssembly. Supports both single-threaded and multi-threaded cores using web workers. Written in TypeScript for improved developer experience.
    Downloads: 13 This Week
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  • 13
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    An open-source framework for rapidly building immersive 3D experiences. You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator.
    Downloads: 3 This Week
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  • 14
    Curl

    Curl

    Command line tool and library for transferring data with URLs

    Curl is a command line tool and library for transferring data specified with URL syntax. It supports HTTP, HTTPS, FTP, FTPS, GOPHER, TFTP, SCP, SFTP, SMB, TELNET, DICT, SSL certificates, cookies, user+password authentication, and so much more! Curl is used for many different things. It's used in command lines or scripts for transferring data. It's also used in just about every device you can think of: mobile phones and tablets, television sets, printers, routers, media players and other...
    Downloads: 38 This Week
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  • 15
    PJSIP

    PJSIP

    PJSIP project

    ...PJSIP is both compact and feature rich. It supports audio, video, presence, and instant messaging, and has extensive documentation. PJSIP is very portable. On mobile devices, it abstracts system-dependent features and in many cases is able to utilize the native multimedia capabilities of the device.
    Downloads: 12 This Week
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  • 16
    MLT Multimedia Framework

    MLT Multimedia Framework

    MLT Multimedia Framework

    Author, manage, and run multitrack audio/video compositions. The engine of a non-linear video editor that can be used in all sorts of apps, not just desktop video editors. MLT is an open source multimedia framework, designed and developed for television broadcasting. It provides a toolkit for broadcasters, video editors, media players, transcoders, web streamers and many more types of applications.
    Downloads: 4 This Week
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  • 17

    opencore-amr

    Audio codecs extracted from Android Open Source Project

    Library of OpenCORE Framework implementation of Adaptive Multi Rate Narrowband and Wideband (AMR-NB and AMR-WB) speech codec. Library of VisualOn implementation of Adaptive Multi Rate Wideband (AMR-WB) encoder and Advanced Audio Coding (AAC) encoder. Modified library of Fraunhofer AAC decoder and encoder.
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    Downloads: 7,003 This Week
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  • 18
    mpg123
    This is the fast and Free (LGPL license) real time MPEG Audio Layer 1, 2 and 3 decoding library and console player. It uses floating point or integer math, along with several special optimizations (3DNow, SSE, ARM, ...) to make it most efficient.
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    Downloads: 7,463 This Week
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  • 19
    Mikmod Sound System
    Mikmod is a module player and library supporting many formats, including mod, s3m, it, and xm. Originally a player for MS-DOS, MikMod has been ported to other platforms, such as Unix, Macintosh, BeOS, and Java(!!)
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    Downloads: 670 This Week
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  • 20
    Extended Module Player

    Extended Module Player

    A multi-format module player and library

    libxmp is a library that renders module files to PCM data. xmp is a module player for Unix-like systems, based on libxmp, that plays over 90 mainstream and obscure module formats from Amiga, Atari, Acorn, Apple IIgs and PC, including Protracker (MOD), Scream Tracker 3 (S3M), Fast Tracker II (XM) and Impulse Tracker (IT) files.
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    Downloads: 457 This Week
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  • 21
    libTiMidity is a MIDI to WAVE converter library that uses Gravis Ultrasound-compatible patch files to generate digital audio data from General MIDI files. This library based on the TiMidity decoder from SDL_sound library.
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    Downloads: 9 This Week
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  • 22
    RSPaspi
    Win32 DLL and library that in the futur will burn/rip/test/fix/erase CD-R/CD-RW/DVD-RAM/DVD-R/DVD-RW/DVD+R/DVD+RW/DVD+R DL/BD-R/BD-RE , and eventually it is also a documentation and or tutorial to Adaptec ASPI and ISO 9660
    Downloads: 1 This Week
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  • 23
    RSPpmp3

    RSPpmp3

    multi-media player updated yearly

    Win64/Win32 DLL and C# sample project (soon C project too (possible)) to play all audio and video files that are supported by Libav library (this release is using the new Libav libraries available (14/nov/2022)), also now a stripped version with only standard audio (Mp3, Ogg, AAC, Opus), is available, it is marked as no Libav version Also after 25/nov/2024 some of the wav effects are being converted to Edge plugins, with the valuable help of Copilot, the license of the plugins is...
    Downloads: 1 This Week
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  • 24

    Simple 3D Classes

    A simple 3D framework in C++

    A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
    Downloads: 0 This Week
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  • 25
    mGSTEP

    mGSTEP

    Objective-C embedded development libraries

    Designed for use in embedded devices the mGSTEP libraries implement a subset of NeXT's OPENSTEP specification which has evolved into Apple's Cocoa Objective-C frameworks. The internal graphics rasterization supports rendering to an X11 or Linux frame-buffer based GUI.
    Downloads: 1 This Week
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