Showing 308 open source projects for "games"

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  • 1
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    ...Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and Epic Games. raylib supports multiple target platforms, it has been tested in the following platforms but, technically, any platform that supports C language and OpenGL graphics is valid for raylib or can be very easily ported to. raylib can be combined with several extra libraries for additional functionality, some of those libraries are already used internally while others are provided for user integration, most of these libraries are single-file header-only with no external dependencies.
    Downloads: 148 This Week
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  • 2
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. SDL is written in C but is compatible with C++ and has bindings for multiple other programming languages, making it highly flexible for different development environments. ...
    Downloads: 16 This Week
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  • 3
    libctru

    libctru

    Homebrew development library for Nintendo 3DS/Horizon OS user mode

    Library for writing user mode ARM11 code for the 3DS (CTR) This library aims to provide the foundations necessary to write 3DS Homebrew, and straightforwardly access the different functionalities provided by the 3DS operating system. It is not meant to provide higher-level functions; to put things in perspective, the purpose of libctru would be to sit between the OS and a possible port of SDL rather than replace it. libctru is just a library and needs a toolchain to function. devkitARM...
    Downloads: 11 This Week
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  • 4
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 9 This Week
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  • 5
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 0 This Week
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  • 6
    Dear ImGui

    Dear ImGui

    Bloat-free Graphical User interface for C++ with minimal dependencies

    ...It favors simplicity and productivity toward this goal, and lacks certain features normally found in more high-level libraries. Dear ImGui is particularly suited to integration in games engines (for tooling), real-time 3D applications, fullscreen applications, embedded applications, or any applications on consoles platforms where operating system features are non-standard. The core of Dear ImGui is self-contained within a few platform-agnostic files which you can easily compile in your application/engine.
    Downloads: 37 This Week
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  • 7
    Skynet

    Skynet

    A lightweight online game framework

    Skynet is a lightweight online game framework which can be used in many other fields. Skynet is a lightweight framework designed for online game servers. Although from the feedback of the Community , it's not limited as a game server framework. On the Uses page, it shows a few projects that have used or currently using Skynet, but there are way more projects than listed. And welcome to be the next user. For Linux, install autoconf first for jemalloc. For FreeBSD , use gmake instead of make....
    Downloads: 0 This Week
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  • 8
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and universal projects an easy task. ...
    Downloads: 0 This Week
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  • 9
    SGDK 1.90

    SGDK 1.90

    A free and open development kit for the Sega Mega Drive

    SGDK is a free development kit allowing the development of software in C language for the Sega Mega Drive. It contains the development library itself (with the code sources) and some custom tools used to compile resources. SGDK uses the GCC compiler (m68k-elf target) and the libgcc to generate a ROM image. Binaries (GCC 6.3) are provided for Windows OS for convenience, but you need to install it by yourself for other operating systems. Note that SGDK also requires Java (custom tools require...
    Downloads: 20 This Week
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  • 10
    OneFile

    OneFile

    Curates delightful open-source projects

    OneFile curates delightful open-source projects that each consist of a single file, highlighting how much you can learn from compact, self-contained code. The collection spans tiny games, utilities, servers, interpreters, and teaching demos where the entire idea fits in one readable source. This “one file” constraint makes every example approachable—you can open it, grasp the full control flow, and experiment without navigating a large codebase. It’s ideal for learners seeking quick wins or for teachers looking for simple yet inspiring demos to showcase concepts. ...
    Downloads: 1 This Week
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  • 11
    Ring Programming Language

    Ring Programming Language

    Simple and flexible programming language for applications development

    ...The supported programming paradigms are Imperative, Procedural, Object-Oriented, Functional, Metaprogramming, Declarative programming using nested structures, and Natural programming. The language is portable (MS-DOS, Windows, Linux, macOS, Android, WebAssembly, etc.) and can be used to create Console, GUI, Web, Games, and Mobile applications.
    Downloads: 1 This Week
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  • 12
    Oboe

    Oboe

    Oboe is a C++ library that makes it easy to build high-performance

    ...Example apps and utilities demonstrate best practices for thread priority, audio mixing, and underrun handling. By aligning with the native audio stack, oboe enables professional music apps, real-time communications, and games to achieve consistent audio performance across a wide range of devices.
    Downloads: 2 This Week
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  • 13
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    ...Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required. Its small footprint and lack of external dependencies make it easy to embed in any C project.
    Downloads: 1 This Week
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  • 14
    MLX42

    MLX42

    Codam's own fixed, functioning alternative of the miniLibX

    ...It aims to provide a higher-level, beginner-friendly abstraction for students learning about graphical programming, while also embracing modern practices like event-driven input, texture rendering, and transparency. MLX42 is structured to reduce boilerplate and simplify the creation of games or interactive applications in C, making it an excellent learning and teaching tool for graphics programming fundamentals.
    Downloads: 0 This Week
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  • 15
    Flecs

    Flecs

    A fast entity component system (ECS) for C & C++

    Flecs is a fast and lightweight Entity Component System that lets you build games and simulations with millions of entities (join the Discord!). Here are some of the framework's highlights. Fast zero dependency C99 API. Modern type-safe C++11 API that doesn't use STL containers. Minimal ECS core with optional addons. Entire codebase builds in less than 5 seconds. Runs in the browser without modifications with emscripten.
    Downloads: 0 This Week
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  • 16
    librg

    librg

    Making multi-player gamedev simpler since 2017

    ...Single-header cross-platform world replication in pure C99. librg is a lightweight library that serves as a middleware between data-transferring libraries (networking, file-streaming, etc.) and core application/game logic. The library was born to solve the complexities of setting up and managing the flow of multi-player games and dedicated game servers. It came a long way in stripping out things that were non-essential, slowly sculpting into its current form, which you are able to see and use today. Usually, the networked game world consists of a set of networked players and a bunch of networked entities. The typical variant of setting up the synchronization relations between entities and players is to set up Everything-to-Everyone connections.
    Downloads: 0 This Week
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  • 17
    libsdl-android

    libsdl-android

    SDL library for Android, including several games.

    Port of SDL library to Android mobile platform. There are also several games inside the repository, along with their sources and build files. Both SDL 1.2 and 1.3/2.0 versions are supported (1.3/2.0 support is experimental) Sources are at https://github.com/pelya/commandergenius
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    Downloads: 3,465 This Week
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  • 18
    Escape Towards The Unknown GPL

    Escape Towards The Unknown GPL

    General Purpose Engine for Graphic Adventures.

    Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support. Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
    Downloads: 3 This Week
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  • 19
    QuakeForge
    QuakeForge is a set of 3D graphics game engines based on id Software's legendary Quake series of game engines. Our purpose? To improve the state of the game by improving the engines and making them accessible to as many people as we can.
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    Downloads: 18 This Week
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  • 20
    uCON64 is a tool to backup all kinds of video games. It supports almost every available backup unit for cartridge-based consoles and performs many other tasks like ROM hacking.
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    Downloads: 153 This Week
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  • 21
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 1 This Week
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  • 22
    A bunch of modules built on top of the SDL-Libary to allow easy use of OpenGL with SDL. The basis is a 'Game-Loop' which allows real-time animation easily. Examples for turn based games with animation is provided - too. Includes examples for usage.
    Downloads: 3 This Week
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  • 23
    Ring

    Ring

    Simple and flexible programming language for applications development

    ...The supported programming paradigms are imperative, procedural, object-oriented, declarative using nested structures, functional, meta programming and natural programming. The language is portable (MS-DOS, Windows, Linux, macOS, Android, WebAssembly, Microcontrollers, etc.) and can be used to create Console, GUI, Web, Games and Mobile applications. The language is designed to be simple, small and flexible. Ring is distributed as a Free-Open Source project under the MIT License.
    Downloads: 8 This Week
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  • 24
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    Competent Audio (CA) is an audio engine suitable for video games. It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available. CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips. - Mixers combine audio signals and optionally perform signal processing
    Downloads: 0 This Week
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  • 25
    ZHHacker

    ZHHacker

    ZHHacker

    ZH修改器库 B站账号: https://space.bilibili.com/419744583 QQ群号: 689948788
    Downloads: 15 This Week
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