Showing 2 open source projects for "games"

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    Yampa

    Yampa

    Functional Reactive Programming domain-specific language

    Yampa is a Functional Reactive Programming (FRP) library for Haskell, specifically designed for modeling hybrid systems that involve both continuous and discrete time behaviors, such as games, simulations, robotics, and reactive systems. Based on the concept of signal functions, Yampa offers a declarative way to model time-varying values and their transformations, making it easier to manage complex time-based logic without resorting to imperative state management. It is grounded in strong mathematical foundations and is well-suited for real-time and interactive systems where temporal behaviors are central.
    Downloads: 1 This Week
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  • 2
    Brick

    Brick

    A declarative Unix terminal UI library written in Haskell

    Brick is a Haskell terminal user interface (TUI) programming toolkit that enables developers to build rich, responsive terminal applications via a declarative model: you define a pure function that renders the UI from application state and supply state transition logic to handle events. brick exposes a declarative API. Unlike most GUI toolkits which require you to write a long and tedious sequence of widget creations and layout setup, brick just requires you to describe your interface using...
    Downloads: 0 This Week
    Last Update:
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