The aim of GUINNEA (Graphical User Interfaced Neural Network Architecture) is to develop a comfortable and high-featured neural net simulator which is highly configurable and flexible. It will support many neural nets and visualization features for those
JCortex is a complete solution that allows software developers create, educate and use Artificial Neural Networks in Java projects. Splits in two elements: JCortex Framework, an ANN Java framework; and JCortexBuilder, its graphic development environment.
NeuralJ is a free, open-source neural network library for Java applications. It is the purpose of this project to make the easiest, most flexible and reliable, neural network platform available.
Java Kohonen Neural Network Library
Kohonen neural network library is a set of classes and functions for design, train and use Kohonen network (self organizing map).
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Lightweight backpropagation neural network in C++. The project provides a class implementing a feedforward neural network, and a class for easily train it. It is highly customizable to manage your problem and comes with a simple graphical interface.
JavaSOM package is an implementation of self-organizing maps (SOM), based on neural networks, to Java2 programming language and utilization of XML based application languages for information exchange and visualization.
neuralnetgen is intended to be a universal neural net generator that receives a neural net description (on Neural Net Description Language, also developed on this project) and generates ANSI C code of a library that implements it.
nn-utility is a neural network library for C++ and Java. Its aim is to simplify the tedious programming of neural networks, while allowing programmers to have maximum flexibility in terms of defining functions and network topology.
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A java based neural network framework. The Auratus network is built around an XML messaging system, allowing for a complete MVC design. Additionally, Auratus networks are constructed and at the node/edge level, allowing for advanced topologies.
OpenAI is dedicated to creating a full suite of highly interoperable Artificial Intelligence components that make the best use of today's technologies. Current tools include Mobile Agents, Neural Networks, Genetic Algorithms and Finite State Machines.
LiNNS is not just a Neural Network Simulator, but a Neural Network System - a framework which covers the full lifecycle of a neural network, from design and research till usage in an external application.
It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment