Showing 65 open source projects for "opengl"

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  • 1
    JOML

    JOML

    A Java math library for OpenGL rendering calculations

    JOML is a high-performance, lightweight math library designed for 3D graphics applications in Java, particularly those using OpenGL, Vulkan, or LWJGL. It provides a complete suite of vector, matrix, quaternion, and geometry operations essential for real-time graphics and game development. Unlike other math libraries, JOML avoids object allocation during calculations, making it highly optimized for garbage-free performance. With precise control over mathematical operations and compatibility with low-level APIs, JOML is a go-to library for Java developers working on real-time 3D engines and simulations.
    Downloads: 12 This Week
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  • 2
    LWJGL

    LWJGL

    Java library that enables cross-platform access to popular native APIs

    LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL) and parallel computing (OpenCL) applications. This access is direct and high-performance, yet also wrapped in a type-safe and user-friendly layer, appropriate for the Java ecosystem. LWJGL is an enabling technology and provides low-level access. It is not a framework and does not provide higher-level utilities than what the native libraries expose. ...
    Downloads: 18 This Week
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  • 3
    ImGui Java

    ImGui Java

    JNI based binding for Dear ImGui

    ...This binding allows Java applications—including those using LWJGL or JOGL—to leverage ImGui’s fast and flexible GUI features without switching languages. With support for native backends and OpenGL rendering, imgui-java is perfect for game engines, development tools, and editors that need an intuitive GUI system. It includes integrations for multiple platforms and rendering contexts, with regular updates to match upstream ImGui releases.
    Downloads: 8 This Week
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  • 4
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!)
    Downloads: 53 This Week
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  • 5
    libsdl-android

    libsdl-android

    SDL library for Android, including several games.

    Port of SDL library to Android mobile platform. There are also several games inside the repository, along with their sources and build files. Both SDL 1.2 and 1.3/2.0 versions are supported (1.3/2.0 support is experimental) Sources are at https://github.com/pelya/commandergenius
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    Downloads: 3,493 This Week
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  • 6
    Rifidi is a middleware and development platform for RFID. With Rifidi you can prototype an RFID application down to the core RFID Hardware and using Rifidi Edge you can easily develop business rules to turn RFID events into real business applications.
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    Downloads: 22 This Week
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  • 7
    PoJamas aims to provide a Python and tools for loading, processing, and producing .cr2, pz3 (crz, pzz) files compatible with the SmithMicro (e-frontier) Poser character animation application. PoJamas is composed of: - Python library - Python Wavefront (.obj) 3D viewer based on GLFW - LibreOffice/Python Application (to ease the library and the viewer usage) As of 2020, the project is ported in Python3 As of 2021 this project proposes a 3D viewer for Wavefront files...
    Downloads: 1 This Week
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  • 8
    AL-IV

    AL-IV

    ALFOUR Programming language. Simple, safe, power, multi-platform.

    A programming language AL-IV (ALFOUR) is a high-level imperative object oriented programming language with minimal introduction level, easy porting to any platform claiming a very high level of safety and stability, with a controllable level of code protection, high efficiency of an executable code, full independence from a target platform, minimal enter level.
    Downloads: 16 This Week
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  • 9
    OpenGL Canvas

    OpenGL Canvas

    An Android library that provides views using openGL canvas

    android-openGL-canvas is a lightweight OpenGL rendering library for Android that emulates the Android Canvas API using OpenGL ES 2.0. It’s designed for developers who want to achieve hardware-accelerated 2D graphics on Android while maintaining the familiar Canvas drawing commands. Ideal for real-time graphics, games, or custom views, this project provides a fast and flexible alternative to Android’s software rendering without the need for a full game engine. ...
    Downloads: 6 This Week
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  • 10
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 3 This Week
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  • 11
    Makani

    Makani

    Makani was developed a commercial-scale airborne wind turbine

    Makani was an ambitious Google X project that sought to harness wind energy using airborne wind turbines — autonomous kites capable of generating power while flying in crosswind patterns. This open-source repository contains the complete software stack that powered Makani’s research and flight systems, including the flight simulator, autopilot controller, avionics firmware, visualization tools, and ground control software. The software enables simulation, control, and analysis of the Makani...
    Downloads: 0 This Week
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  • 12
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 2 This Week
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  • 13
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    ...Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API. To install Synthclipse one can download prepacked Eclipse with Synthclipse feature (see "Files" section above) or update an existing Eclipse using the following Update Site: https://kamil-kolaczynski.github.io/synthclipse/update/ Prepacked version has one advantage: it has nice console logs coloring since it shipped with Grep Console plugin ( https://marketplace.eclipse.org/content/grep-console ) that is configured specially for Synthclipse logs.
    Downloads: 1 This Week
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  • 14
    XOS test builds

    XOS test builds

    AOSP-based Operating System (On phone tap on "Try to download anyway")

    halogenOS test builds (release builds are just a leftover) The test builds and modules are supposed to be only used by our testers. But if you are not a tester, and use these builds anyways, don't expect support if you get problems. You can report the bugs, but you have to be experienced enough to know how to revert back to a working state and how to report bugs and provide logs.
    Downloads: 0 This Week
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  • 15

    Waterloo

    Java-based scientific graphics

    Java-based scientific graphics with support for Java, Groovy, MATLAB, Python, the R statistical environment, Scala and SciLab.
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    Downloads: 4 This Week
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  • 16
    nifty-gui

    nifty-gui

    Nifty GUI is a Java Library to create OpenGL based user interfaces.

    Nifty GUI is a Java Library that supports the building of interactive user interfaces for games or similar applications. It utilizes LWJGL, JME, Java2d or JOGL for OpenGL rendering. Nifty = Layout + Display + Interact done in a Nifty way :)
    Downloads: 0 This Week
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  • 17
    Grafika

    Grafika

    Grafika test app

    Welcome to Grafika, a dumping ground for Android graphics & media hacks. A collection of hacks exercising graphics features. An SDK app, developed for API 18 (Android 4.3). While some of the code may work with older versions of Android, some sporatic work is done to support them. Open source (Apache 2 license), copyright by Google. So you can use the code according to the terms of the license, A perpetual work-in-progress. It's updated whenever the need arises. To some extent, Grafika can be...
    Downloads: 3 This Week
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  • 18
    Downloads: 0 This Week
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  • 19
    Gravity Simulator

    Gravity Simulator

    Multithreaded N-Point Gravity Simulation for PC and Android

    Create a sun, spin some asteroids around it, and watch them collide and form planets. An N-Point Gravity Simulator is a realistic simulation in which all points attract each other: even the smallest asteroid has its own gravitational field that can affect even a large sun far away from it. Can be reused as a library for making games. If used as library, license is GNU LGPLv3, otherwise it's GNU GPLv3.
    Downloads: 0 This Week
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  • 20
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 3 This Week
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  • 21

    glSatellite Demo

    Technological demo of OpenGL ES 2 Android NDK

    ...The 3D features present: - OpenGL ES 2; - rotating, multi-touch zooming and moving the globe; - stars on a fixed background; - each satellite is represented by a beam with a unique color; - identifying the corresponding satellite if a beam has been tapped (based on color picking method). Additionally to 3D features presented the application is: - using NDK with C++11 features compiled by LLVM clang; - mixing Java views with OpenGL views (Java is used for settings activity, information and ads panels); - using Android custom message queue to send asynchronous messages from Java to JNI
    Downloads: 0 This Week
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  • 22
    Lightweight Java Game Library
    The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library), OpenCL (Open Computing Language) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. LWJGL is available under a BSD license, which means it's open source and freely available at no charge.
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    Downloads: 211 This Week
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  • 23
    ExplorViz

    ExplorViz

    Live Trace Visualization for Large Software Landscapes

    ExplorViz is a web-based software visualization for large software landscapes. It features two different perspectives: the landscape-level perspective and the application-level perspective. The former visualizes the systems, nodes, and application existing in the software landscape. The latter one utilizes the city metaphor to visualize the entities and communication happening in one application. For installation instructions and downloads see http://www.explorviz.net
    Downloads: 0 This Week
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  • 24
    lwjgl-basics

    lwjgl-basics

    LibGDX/LWJGL tutorials and examples

    lwjgl-basics is a lightweight, shader-driven Java library designed to teach and simplify 2D game development using LWJGL and OpenGL, focusing on minimal abstractions and direct control over rendering pipelines. It provides essential utilities for handling textures, shaders, and sprite rendering while maintaining a low-level approach that exposes developers to the underlying graphics concepts. The repository doubles as both a functional library and an educational resource, offering example code and tutorials that demonstrate how modern graphics programming works in practice. ...
    Downloads: 0 This Week
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  • 25
    This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.
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    Downloads: 18 This Week
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