Showing 58 open source projects for "python game engine"

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  • 1
    Skript

    Skript

    Skript is a Bukkit plugin which allows server admins

    Skript is (surprise, surprise) a scripting plugin for the Bukkit platform. It is easy to use for simple tasks, but you can also create really complex things with it. The syntax of Skript is close to English, but it is still not magic. While you might succeed with experimentation for simple tasks, for anything more complex you will need some guidance. You will find all supported features of the plugin here, along with some useful examples. We don't have tutorials yet, but you can find good...
    Downloads: 8 This Week
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  • 2
    Siddhi Core Libraries

    Siddhi Core Libraries

    Stream Processing and Complex Event Processing Engine

    Fully open source, cloud-native, scalable, micro streaming, and complex event processing system capable of building event-driven applications for use cases such as real-time analytics, data integration, notification management, and adaptive decision-making. Event processing logic can be written using Streaming SQL queries via graphical and source editors, to capture events from diverse data sources, process and analyze them, integrate with multiple services and data stores, and publish...
    Downloads: 3 This Week
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  • 3
    Code Quality and Security for Java

    Code Quality and Security for Java

    SonarSource Static Analyzer for Java Code Quality and Security

    ...Dedicated rules to detect vulnerabilities including ones stemming from OWASP & CWE Top 25 guidelines. It all comes from a powerful analysis engine that we constantly refine. Sonar employs advanced rules along with smart, exclusive analysis techniques to find the trickiest, most elusive issues.
    Downloads: 12 This Week
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  • 4
    Apache Flink

    Apache Flink

    Stream processing framework with powerful stream

    Apache Flink is a distributed engine for stateful computations over data streams and batches, designed for low-latency processing at scale. Its core runtime executes dataflow graphs with fine-grained backpressure and checkpointing, allowing applications to recover consistently from failures. Flink’s event-time model and watermarks enable accurate out-of-order processing, windowing, and complex time semantics that typical real-time systems struggle with. Developers program against high-level...
    Downloads: 1 This Week
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  • 5
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. ...
    Downloads: 159 This Week
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  • 6
    CoffeeMud

    CoffeeMud

    Full featured MUD server with all the trimmings.

    CoffeeMud is a text-based virtual reality game engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.
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    Downloads: 15 This Week
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  • 7
    EulerSharp

    EulerSharp

    Euler Yet another proof Engine

    EYE [1] is a reasoning engine supporting the Semantic Web layers [2]. It performs controlled chaining and it supports Euler paths [3]. Via N3 [4] it is interoperable with Cwm [5]. [1] http://eulersharp.sourceforge.net/README [2] http://www.w3.org/DesignIssues/diagrams/sweb-stack/2006a [3] http://mathworld.wolfram.com/KoenigsbergBridgeProblem.html [4] http://www.w3.org/TeamSubmission/n3/ [5] http://www.w3.org/2000/10/swap/doc/cwm
    Downloads: 0 This Week
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  • 8
    Delphi : VRCalc++ and more Binary Exec

    Delphi : VRCalc++ and more Binary Exec

    Delphi Java - VRCalc++ OOSL (Script) and + (Binary Exec Distro)

    Vincent Radio {Adrix.NT} Embarcadero : Delphi : Executable Binaries Delphi : VRCalc++ Object Oriented Scripting Language : Engine + Ext Libraries VRCalc++ OOSL Visual Stage Project : VCL & FMX (FireMonkey) VRCalc++ Script Executor: - VCL Console - Terminal Console - FMX Console + VRCalc++ OOSL : VR System Scripted Standard Runtime Library Delphi Applics - VR Multi Editor : Smart Text Editor - VR Lazy Code Editor : Smart RTF Multi Lang Code Text Editor - VR Astro Vision : Astrology Program - VR Free Chess 2D : Chess Game Program - VR Mosaic : Puzzle Resolver Program (VCL, FMX) - VR Blocks game - VRGraphStage - VR TTT OX game - Embarcadero Binary Runtime Libraries - VR Binary Runtime Libraries for Delphi & C++Builder - Visual Styles Java Applications - Analog Clock - VR Hanoi Towers - VR Rects World Sample - VR Free Chess 2D - VR Mosaic with auto resolver - Action/Entity Model Test includes installation instructions adrixnt@hotmail.it
    Downloads: 2 This Week
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  • 9
    NanoH5 (tsl2nano)

    NanoH5 (tsl2nano)

    java bean / database driven zero code application framework

    NanoH5 (or FullRelation) is a fullstack UI implementation framework providing a model driven design (MDA). Build a complete html5 application through a given class- or database-model without coding (coding APIs are available).
    Downloads: 15 This Week
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  • 10
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++...
    Downloads: 0 This Week
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  • 11
    OpenGL Canvas

    OpenGL Canvas

    An Android library that provides views using openGL canvas

    ...Ideal for real-time graphics, games, or custom views, this project provides a fast and flexible alternative to Android’s software rendering without the need for a full game engine. It bridges the gap between low-level graphics APIs and high-level UI rendering.
    Downloads: 6 This Week
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  • 12
    Classic HWUT - rename of previous HWUT

    Classic HWUT - rename of previous HWUT

    Software Unit Tests (Language Independent Approach)

    Automation of Unit and System Tests. Tests can be implemented in any language and on many platforms. The flexible approach enables the inclusion of many types of tests, such as memory leak checks (using valgrind), coding rule checks, complexity checks, etc. Tests are run by a simple call to hwut in a base directory of a project. In particular for C, HWUT supports make file generation using 'sos' and 'sols' modes. Remote control-able function stubs may be generated using the 'stub' mode....
    Downloads: 0 This Week
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  • 13

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 14
    JPHP

    JPHP

    JPHP - an implementation of PHP on Java VM

    ...How does it work? JPHP is a compiler like javac, it compiles PHP sources to JVM bytecode and then can execute the result on the Java VM. We develop a new IDE for beginners like Game Maker or Scirra Construct. It's based on JPHP, JavaFX, Java 8, and Gradle, and allows to creation of desktop games and apps for Linux, Windows, and Mac (maybe Android and other platforms in the future). JPHP is not a replacement for the Zend PHP engine or Facebook HHVM. We don’t plan to implement the zend runtime libraries (e.g. Curl, PRCE, etc.) for JPHP. ...
    Downloads: 1 This Week
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  • 15
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 2 This Week
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  • 16
    Jepe is an Pokémon Game engine. We have been working on pokémon fan games for quite a while now, but found no easy framework to program them. Therefore we are making this engine.
    Downloads: 0 This Week
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  • 17
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 0 This Week
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  • 18

    Madara

    Middleware for distributed applications

    ...The KaRL engine also supports object-oriented C++, Java, and Python programming through Containers, classes that provide abstractions and references for variable location within the KaRL Knowledge Base. This project is currently in process of being ported from http://madara.googlecode.com.
    Downloads: 1 This Week
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  • 19
    SW Test Automation Framework
    The Software Testing Automation Framework (STAF) is a framework designed to improve the level of reuse and automation in test cases and test environments. The goal of STAF is to provide a complete end-to-end automation solution for testers.
    Downloads: 14 This Week
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  • 20
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 3 This Week
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  • 21
    Debvi

    Debvi

    Plugin based multi-purpose dev tool.

    Debvi is Java based, stand alone, and is based on plugins for unlimited features. Planned Features: - Interactive scene creation (Games / Animation) - Private game engine editor - Themes - Depola language (A programming language with similar syntax to the other languages to exported to such as JavaScript) - GIT, SVN or others similar
    Downloads: 0 This Week
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  • 22
    YAKINDU Statechart Tools / itemis CREATE
    itemis CREATE - formerly known as Yakindu Statechart Tools (SCT) - is a tool for the specification and development of reactive, event-driven systems with the help of state machines. It consists of an easy-to-use tool for graphical editing and provides validation, simulation and code generators for different target platforms. Visit http://www.statecharts.org for more information! !! YAKINDU SCT HAS MOVED !! DOWNLOAD FROM https://info.itemis.com/download-yakindu-statechart-tools
    Downloads: 0 This Week
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  • 23
    Projects of The Fellowship of the Game game development group.
    Downloads: 0 This Week
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  • 24
    GraphEditor

    GraphEditor

    Graph editing tool

    For creating graphs with can be exported to use in game making environments.
    Downloads: 0 This Week
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  • 25

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction.
    Downloads: 0 This Week
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