Showing 211 open source projects for "lua c executor"

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  • 1
    Property/configuration mechanism for high-performance C++ applications. Similar to but more flexible than Java properties. Property settings provide type safety, expressive error messages and full-featured expressions. Based on the Lua language.
    Downloads: 0 This Week
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  • 2
    The TORUS framework project aims to provide a complete application lifecycle management environment (from requirements to tests), supporting most common platforms and programing languages, and centered on one main concept: Think Once & ReUSe!
    Downloads: 0 This Week
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  • 3
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
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  • 4
    Perlish C++ Library for lazy developers.
    Downloads: 0 This Week
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  • 5
    LOVE is a free 2D game engine which enables easy game creation in Lua.
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    Downloads: 32 This Week
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  • 6
    Objective Lua is a dialect of Lua extended with syntax borrowed from Objective C to add object orientation support.
    Downloads: 1 This Week
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  • 7
    Networking and sockets in scripting languages is difficult and often overcomplicated! Monasic is a server daemon (service) which does all the low level work to create a simple message-based environment, allowing easy access to networking via scripts.
    Downloads: 0 This Week
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  • 8
    Fast prototyping environment in Lua for GUI, DSP and ANN development. Based on lqt, lfann, and our code. Goal minimal build dependencies. Only contains what we or any contributor needs.
    Downloads: 0 This Week
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  • 9
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
    Downloads: 0 This Week
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  • 10
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 4 This Week
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  • 11
    OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
    Downloads: 0 This Week
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  • 12
    Project mlubind is a cross-language(C++ to Lua) binding library. It's usage concepts were taken from luabind library. This project is an attempt to create a new implementation, that has all luabind functionality and takes much less time to compile.
    Downloads: 0 This Week
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  • 13
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 14
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 15
    Lua Server Pages is an easy open source scripting language that follows the PHP syntax. Homepage: http://luasp.org, Moved to http://code.google.com/p/luasp/
    Downloads: 0 This Week
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  • 16
    "libcord" is a set of general-pupose libraries written as additions to standard libraries of C, Lua and Python.
    Downloads: 0 This Week
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  • 17
    QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
    Downloads: 0 This Week
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  • 18
    The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
    Downloads: 0 This Week
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  • 19
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 0 This Week
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  • 20
    OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
    Downloads: 0 This Week
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  • 21
    Modern command-line cross-compiler of 8bit processor Z80(and R800) assembly language. Support many directives(even ZX-Spectrum specific as snapshot .SNA generation), has built-in Lua scripting engine, 3-pass design. Windows/DOS/FreeBSD.
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    Downloads: 21 This Week
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  • 22
    This project has moved to http://luaforge.net/projects/lua-wow
    Downloads: 1 This Week
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  • 23
    This project explores the unproven concept of a "game browser", which attempts to bring what we have with current websites into the game world.
    Downloads: 0 This Week
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  • 24
    This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
    Downloads: 0 This Week
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  • 25
    A script(ing/ed/able) optimizing compiler for the C and Objective-C languages (and in the future other languages such as C++, D and Java). Written in a scripting language to allow for experimentation with code generation and optimization techniques.
    Downloads: 0 This Week
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