Showing 1075 open source projects for "3d rendering software"

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  • 1
    Open3D

    Open3D

    A modern library for 3D data processing

    Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. Open3D was developed from a clean slate with a small and carefully considered set of dependencies. It can be set up on different platforms and compiled from source with minimal effort.
    Downloads: 8 This Week
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  • 2
    Easy3D

    Easy3D

    Efficient library for processing 3D data

    Easy3D is a lightweight, easy-to-use, and efficient library for processing and rendering 3D data, implemented in C++ with Python bindings. It is designed for tasks such as 3D modeling, geometry processing, and rendering, emphasizing simplicity and efficiency. Easy3D serves as a valuable tool for research, education, and the development of sophisticated 3D applications, providing a solid foundation for handling 3D data.
    Downloads: 3 This Week
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  • 3
    three-d

    three-d

    Makes it simple to draw stuff across platforms (including web)

    three-d is a lightweight and modern 3D rendering library written in Rust that targets both native and WebAssembly environments, providing a simple yet powerful abstraction over GPU-based graphics APIs. It is designed to make 3D graphics programming accessible while still offering fine-grained control over rendering pipelines, materials, lighting, and camera systems. The library leverages modern graphics standards such as OpenGL and WebGL to deliver high-performance rendering across platforms, including browsers and desktop applications. ...
    Downloads: 2 This Week
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  • 4
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. ...
    Downloads: 6 This Week
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  • 5
    COBE

    COBE

    5KB WebGL globe lib

    The rendering is optimized to be efficient and responsive, even on lower-powered devices. It also provides configuration options for lighting, markers, and textures, enabling a wide range of visual effects. Overall, cobe offers an accessible way to integrate 3D globe visuals into modern web interfaces.
    Downloads: 1 This Week
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  • 6
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes.
    Downloads: 10 This Week
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  • 7
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 9 This Week
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  • 8
    JOML

    JOML

    A Java math library for OpenGL rendering calculations

    JOML is a high-performance, lightweight math library designed for 3D graphics applications in Java, particularly those using OpenGL, Vulkan, or LWJGL. It provides a complete suite of vector, matrix, quaternion, and geometry operations essential for real-time graphics and game development. Unlike other math libraries, JOML avoids object allocation during calculations, making it highly optimized for garbage-free performance. With precise control over mathematical operations and compatibility...
    Downloads: 11 This Week
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  • 9
    Google Cardboard XR Plugin for Unity

    Google Cardboard XR Plugin for Unity

    Google Cardboard XR plugin for Unity

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard in Unity 2019.4.25f1 or later. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button. ...
    Downloads: 5 This Week
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  • 10
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    ...Writen in C99 and scripted with LuaJIT, includes optimized single-pass stereo rendering. Out of the box you get fast stereo rendering, VR controllers, hand tracking, haptics, spatial audio, 3D physics, PBR materials, SDF fonts, multiplayer, and more. The entire engine is 1MB and runs on LuaJIT, the fastest JIT compiler round these parts. Projects are just folders with scripts and assets in them, organized however you want.
    Downloads: 3 This Week
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  • 11
    ModernGL

    ModernGL

    Modern OpenGL binding for Python

    ModernGL is a Python wrapper over OpenGL, designed to simplify the creation of high-performance, modern graphics applications. It provides an intuitive API for rendering 2D and 3D graphics, making it accessible to both beginners and experienced developers. ModernGL is suitable for applications such as games, simulations, and data visualizations.
    Downloads: 3 This Week
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  • 12
    Chili3D

    Chili3D

    A browser-based 3D CAD application for online model design

    Chili3D is an open-source, browser-based 3D CAD application that enables users to design, edit, and visualize complex 3D models directly within a web environment without requiring local installation. It is built using TypeScript and leverages WebAssembly to compile the OpenCascade geometric modeling kernel, allowing it to achieve near-native performance inside the browser. The application integrates with modern rendering libraries to provide real-time visualization, interactive modeling, and precise geometric operations comparable to traditional desktop CAD tools. ...
    Downloads: 0 This Week
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  • 13
    Allegro

    Allegro

    The official Allegro 5 git repository. Pull requests welcome

    Allegro 5 is the latest major revision of the Allegro library, designed to take advantage of modern hardware, including hardware acceleration using 3D cards.
    Downloads: 10 This Week
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  • 14
    UCO3D

    UCO3D

    Uncommon Objects in 3D dataset

    uCO3D is a large-scale 3D vision dataset and toolkit centered on turn-table videos of everyday objects drawn from the LVIS taxonomy. It provides about 170,000 full videos per object instance rather than still frames, along with per-video annotations including object masks, calibrated camera poses, and multiple flavors of point clouds. Each sequence also ships with a precomputed 3D Gaussian Splat reconstruction, enabling fast, differentiable rendering workflows and modern implicit/point-based modeling experiments. ...
    Downloads: 1 This Week
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  • 15
    two.js

    two.js

    A renderer agnostic two-dimensional drawing api for the web

    Two.js is a two-dimensional drawing api geared towards modern web browsers. It is renderer agnostic enabling the same api to draw in multiple contexts: svg, canvas, and webgl. Two.js is deeply inspired by flat motion graphics. As a result, two.js aims to make the creation and animation of flat shapes easier and more concise. At its core two.js relies on a scenegraph. This means that when you draw or create an object (a Two.Path or Two.Group), two actually stores and remembers that. After you...
    Downloads: 2 This Week
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  • 16
    Trame

    Trame

    Weave various components and technologies into a Web App

    Developed by Kitware, trame is a Python-based framework that allows developers to create web applications with desktop-like functionality. It enables the integration of various components and technologies, such as VTK and ParaView, into web applications written entirely in Python. With best-in-class platforms at its core, trame provides complete control of 3D visualizations and data processing. Developers benefit from a write-once environment from trame. trame is an open source project...
    Downloads: 4 This Week
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  • 17
    Next.js

    Next.js

    The React Framework

    Next.js is the React framework for lightweight apps, static websites, pre-rendered apps and more. It solves the most common problems associated with building a complete web application with React, such as those involving code bundling and transforming, production automizations, page rendering and having to write server-side code. Next.js offers a best in class “Developer Experience” through such capabilities as pre-rendering, single command static exporting, automatic code-splitting, hot...
    Downloads: 72 This Week
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  • 18
    Dear ImGui

    Dear ImGui

    Bloat-free Graphical User interface for C++ with minimal dependencies

    Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies). Dear ImGui is designed to enable fast iterations and to empower programmers to create content creation tools and visualization / debug tools (as opposed to UI for the average end-user). It favors simplicity and productivity toward this...
    Downloads: 49 This Week
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  • 19
    CosmoScout VR

    CosmoScout VR

    Virtual universe which lets you explore & analyze planetary datasets

    ...CosmoScout VR is a modular virtual universe developed at the German Aerospace Center (DLR). It lets you explore, analyze and present huge planetary data sets and large simulation data in real-time. The software can be built on Linux (gcc or clang) and Windows (msvc). Nearly all dependencies are included as git submodules, please refer to the documentation in order to get started. Completely written in JavaScript with help of the Chromium Embedded Framework. Physically-based rendering of 3D satellites (with csp-satellites). Rendering of highly detailed level-of-detail planets based on WebMapServices (with csp-lod-bodies). ...
    Downloads: 0 This Week
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  • 20
    CO3D (Common Objects in 3D)

    CO3D (Common Objects in 3D)

    Tooling for the Common Objects In 3D dataset

    CO3Dv2 (Common Objects in 3D, version 2) is a large-scale 3D computer vision dataset and toolkit from Facebook Research designed for training and evaluating category-level 3D reconstruction methods using real-world data. It builds upon the original CO3Dv1 dataset, expanding both scale and quality—featuring 2× more sequences and 4× more frames, with improved image fidelity, more accurate segmentation masks, and enhanced annotations for object-centric 3D reconstruction. CO3Dv2 enables research...
    Downloads: 0 This Week
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  • 21
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    cgl is a compact, header-only C graphics library for 2D drawing operations using software rendering. Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required.
    Downloads: 3 This Week
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  • 22
    Gigi

    Gigi

    Framework for rapid prototyping and development of real-time rendering

    Gigi is software designed for rapid prototyping and rapid development of real-time rendering techniques. It is meant for use by professionals, researchers, students, and hobbyists. The goal is to allow work at the speed of thought, and then easily use what was created in real applications using various APIs or engines. Gigi is being actively used and developed but is young software.
    Downloads: 9 This Week
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  • 23
    L7

    L7

    Large-scale WebGL-powered geospatial data visualization analysis

    L7 is a WebGL-based open source large-scale geospatial data visual analysis development framework launched by Ant Financial's AntV data visualization team. The L in L7 stands for Location, and the 7 stands for the seven continents of the world, implying the ability to provide visual analysis for global location data. L7 focuses on the visual expression of data, and realizes clear and effective expression from data to information through the setting of visual variables such as color, size,...
    Downloads: 3 This Week
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  • 24
    libplacebo

    libplacebo

    Official mirror of libplacebo

    libplacebo is a flexible, high-performance graphics library built on top of Vulkan, designed to provide reusable GPU-accelerated components for media applications. It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with...
    Downloads: 3 This Week
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  • 25
    ImGui Java

    ImGui Java

    JNI based binding for Dear ImGui

    imgui-java is a comprehensive Java binding for Dear ImGui, the popular immediate-mode GUI library used for real-time tools and debug interfaces. This binding allows Java applications—including those using LWJGL or JOGL—to leverage ImGui’s fast and flexible GUI features without switching languages. With support for native backends and OpenGL rendering, imgui-java is perfect for game engines, development tools, and editors that need an intuitive GUI system. It includes integrations for...
    Downloads: 6 This Week
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