Showing 35 open source projects for "glsl"

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  • 1
    glsl-sandbox

    glsl-sandbox

    Shader editor and gallery

    GLSL Sandbox is an in-browser playground for writing and sharing fragment shaders with instant visual feedback. It provides a minimal editor and a fullscreen WebGL viewport so your shader takes center stage, making it perfect for learning, live-coding, and showcasing visual experiments. The environment injects a small set of uniforms—time, resolution, mouse—so you can animate and interact without boilerplate.
    Downloads: 17 This Week
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  • 2
    LYGIA Shader Library

    LYGIA Shader Library

    LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL, etc.

    LYGIA is a shader library of reusable functions that will let you prototype, port or ship a project in just few minutes. It's very granular, flexible and efficient. Supports multiple shading languages and can easily be added to any project, environment or framework of your choice.
    Downloads: 7 This Week
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  • 3
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes.
    Downloads: 10 This Week
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  • 4
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building GLSL and HLSL shaders, making it easy to integrate into existing build systems. Meanwhile, libshaderc exposes a stable API that allows developers to programmatically compile shader strings into SPIR-V modules within graphics engines and tools. ...
    Downloads: 3 This Week
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  • 5
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 10 This Week
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  • 6
    Glslang

    Glslang

    Khronos-reference front end for GLSL/ESSL, partial front end for HLSL

    To use the standalone binary form, execute glslangValidator, and it will print a usage statement. Basic operation is to give it a file containing a shader, and it will print out warnings/errors and optionally an AST. Instead of building manually, you can also download the binaries for your platform directly from the master-tot release on GitHub. Those binaries are automatically uploaded by the build bots after successful testing and they always reflect the current top of the tree of the...
    Downloads: 2 This Week
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  • 7
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 24 This Week
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  • 8
    glslmath

    glslmath

    C++ header-only library that simulates GLSL math

    GLSLmath provides C++ math operations as defined by GLSL. For example, it provides methods to easily setup viewing transformations and perspective projections. GLSLmath has been inspired by the glm and slmath libraries, which aim to mimic GLSL, but in contrast to those GLSLmath does not focus on a complete conforming implementation of GLSL. It rather aims to provide a convenient single header file that implements the most commonly used subset of GLSL so that it is easy to use for rapid prototyping and GLSL teaching purposes. ...
    Downloads: 0 This Week
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  • 9
    Pycraft

    Pycraft

    Pycraft is an open-source, OpenGL based game made in Python

    Downloads: 2 This Week
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  • 10

    MuTools

    Collection of utility functions

    Collection of useful classes and functions.
    Downloads: 0 This Week
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  • 11
    glsl-language-server

    glsl-language-server

    Language server implementation for GLSL

    Language server implementation for GLSL. Currently, this LSP implementation can be interfaced with using either HTTP or Studio. You can run glslls to use an HTTP server to handle IO. Alternatively, run glslls --stdin to handle IO on stdin. lsp-mode has this language server integrated into the core. This assumes you have glsl-mode installed.
    Downloads: 0 This Week
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  • 12
    AdaGate

    AdaGate

    3D OpenGL dungeon game using Ada: a tribute to Narbacular Drop

    AdaGate is a 3D OpenGL strategy game with escape rooms in a Stargate fantasy setting. It is an elaborate example of modern OpenGL programming using the Ada language; and a tribute to Narbacular Drop, and Amelia Earhart. Each room has a barrier that must be circumvented using portals. The barriers include water with piranha, molten magma, and walls. Runs on Windows, OSX, and GNU/Linux. The linux binary now runs on many linux distros! Includes all source code, build scripts & resources.
    Downloads: 2 This Week
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  • 13
    Glumpy

    Glumpy

    Python+Numpy+OpenGL, scalable and beautiful scientific visualization

    Glumpy is a Python library that simplifies the development of high-performance, interactive OpenGL visualizations. It abstracts complex OpenGL tasks into Pythonic constructs, making it easier for scientists, artists, and developers to harness the power of the GPU for real-time rendering and data visualization. Glumpy is particularly well-suited for rapid prototyping of graphical applications, and its integration with NumPy and shader programming makes it a powerful tool for both research and...
    Downloads: 0 This Week
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  • 14
    Intellij rainbow brackets

    Intellij rainbow brackets

    Rainbow Brackets for IntelliJ based IDEs/Android Studio/HUAWEI DevEco

    ...Supports Java, Scala, Clojure, Kotlin, Python, Haskell, Agda, Rust, JavaScript, TypeScript, Erlang, Go, Groovy, Ruby, Elixir, ObjectiveC, PHP, HTML, XML, SQL, Apex language, C#, Dart, Pug/Jade, Bash, Vue.js, C# Razor Pages, GLSL(the OpenGL Shading Language), Go Template, C++, C, etc. Eliminate context switching and costly distractions. Create and merge PRs and perform code reviews from inside your IDE while using jump-to-definition, your keybindings, and other IDE favorites. If you didn't like the built-in colors, or want some new color but don't want to try out and pick colors. ...
    Downloads: 9 This Week
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  • 15
    Lullaby

    Lullaby

    A collection of C++ libraries designed to help teams

    Lullaby is a modular collection of high-performance C++ libraries developed by Google for creating immersive virtual and augmented reality (VR/AR) experiences. It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements...
    Downloads: 8 This Week
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  • 16
    SHADERed

    SHADERed

    Lightweight, cross-platform & full-featured shader IDE

    SHADERed is a lightweight, cross-platform, and full-featured shader Integrated Development Environment (IDE). It allows developers to write, debug, and test shaders in real-time, providing tools like a shader debugger, variable tracking, and code editing features. SHADERed supports various shader types and is suitable for both beginners and experienced graphics programmers.
    Downloads: 4 This Week
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  • 17
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts.
    Downloads: 1 This Week
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  • 18
    Replica Dataset

    Replica Dataset

    High-fidelity indoor 3D dataset for AI simulation and robotics

    Replica Dataset is a high-quality 3D dataset of realistic indoor environments designed to advance research in computer vision, robotics, and embodied AI. Developed by Facebook Research (now Meta AI), it features accurate geometric reconstructions, high-resolution and high dynamic range textures, and comprehensive semantic annotations. Each environment contains detailed models of real-world spaces, including rooms, furniture, glass, and mirror surfaces. The dataset also provides semantic and...
    Downloads: 17 This Week
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  • 19
    PixelFlow

    PixelFlow

    A Processing/Java library for high performance GPU-Computing (GLSL)

    PixelFlow is a Processing library focused on advanced graphics and visual effects, offering an extensive suite of GPU-based tools for visual artists, researchers, and creative coders. It enables real-time simulation and rendering of complex effects such as fluid dynamics, reaction-diffusion systems, soft shadows, and more, all powered by GLSL shaders. Its modular structure allows for chaining and composing various visual effects easily, making it ideal for installations, performances, and visual experimentation.
    Downloads: 0 This Week
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  • 20
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 3 This Week
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  • 21

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 1 This Week
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  • 22
    Gitinspector

    Gitinspector

    The statistical analysis tool for git repositories

    ...This tool was originally written to help fetch repository statistics from student projects in the course Object-oriented Programming Project (TDA367/DIT211) at Chalmers University of Technology and Gothenburg University. Shows cumulative work by each author in history. Filters results by an extension (default: java,c,cc,cpp,h,hh,hpp,py,glsl,rb,js, SQL). Can display a statistical timeline analysis. Scans for all filetypes (by extension) found in the repository. Multi-threaded; uses multiple instances of git to speed up analysis when possible.
    Downloads: 1 This Week
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  • 23
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 3 This Week
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  • 24
    OpenGL Mathematics (GLM)
    OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.
    Downloads: 44 This Week
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  • 25
    ExplorViz

    ExplorViz

    Live Trace Visualization for Large Software Landscapes

    ExplorViz is a web-based software visualization for large software landscapes. It features two different perspectives: the landscape-level perspective and the application-level perspective. The former visualizes the systems, nodes, and application existing in the software landscape. The latter one utilizes the city metaphor to visualize the entities and communication happening in one application. For installation instructions and downloads see http://www.explorviz.net
    Downloads: 0 This Week
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